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https://github.com/cappuccino/cappuccino.git
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CPGradient drawInBezierPath:angle:.
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+33
-2
@@ -27,6 +27,7 @@
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@import "CGColor.j"
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@import "CGColorSpace.j"
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@import "CGGradient.j"
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@import "CPBezierPath.j"
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@import "CPGraphicsContext.j"
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CPGradientDrawsBeforeStartingLocation = kCGGradientDrawsBeforeStartLocation;
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@@ -88,7 +89,19 @@ CPGradientDrawsAfterEndingLocation = kCGGradientDrawsAfterEndLocation;
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CGContextClipToRect(ctx, rect);
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CGContextAddRect(ctx, rect);
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var startPoint,
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[self _drawAtAngle:angle];
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CGContextRestoreGState(ctx);
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}
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/*!
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@ignore like draw in rect but apply no clipping.
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*/
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- (void)_drawInRect:(CGRect)rect atAngle:(float)angle
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{
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var ctx = [[CPGraphicsContext currentContext] graphicsPort],
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startPoint,
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endPoint;
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// Modulo of negative values doesn't work as expected in JS.
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@@ -122,7 +135,25 @@ CPGradientDrawsAfterEndingLocation = kCGGradientDrawsAfterEndLocation;
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startPoint.y + length * SIN(radians));
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[self drawFromPoint:startPoint toPoint:endPoint options:CPGradientDrawsBeforeStartingLocation | CPGradientDrawsAfterEndingLocation];
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CGContextRestoreGState(ctx);
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}
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- (void)drawInBezierPath:(CPBezierPath)aPath angle:(float)anAngle
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{
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[CPGraphicsContext saveGraphicsState];
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var ctx = [[CPGraphicsContext currentContext] graphicsPort];
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// Nail down the path which CGContextDrawLinearGradient will cause to be filled.
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// Note we don't do this by clipping to the path and then calling drawInRect:atAngle:
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// as this would cut off any antialias of the drawing, plus any active context shadow.
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CGContextBeginPath(ctx);
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CGContextAddPath(ctx, aPath._path);
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CGContextSetLineWidth(ctx, [aPath lineWidth]);
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CGContextClosePath(ctx);
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[self _drawInRect:[aPath bounds] atAngle:anAngle];
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[CPGraphicsContext restoreGraphicsState];
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}
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- (void)drawFromPoint:(NSPoint)startingPoint toPoint:(NSPoint)endingPoint options:(NSGradientDrawingOptions)options
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