diff --git a/AppKit/CPWindow/_CPWindowView.j b/AppKit/CPWindow/_CPWindowView.j index 9b49f8624..5d837516e 100644 --- a/AppKit/CPWindow/_CPWindowView.j +++ b/AppKit/CPWindow/_CPWindowView.j @@ -245,6 +245,8 @@ _CPWindowViewResizeSlop = 3; rects are the same size. So to save calculations, we can just create 3 rects and move them around to do hit testing. Start with the corners and then do left/right and top/bottom. + + NOTE: If the window is a sheet, the top is never eligible for resizing. */ var wind = [self window], frame = [wind frame], @@ -252,7 +254,8 @@ _CPWindowViewResizeSlop = 3; minSize = [wind minSize], maxSize = [wind maxSize], isFixedWidth = minSize.width === maxSize.width, - isFixedHeight = minSize.height === maxSize.height; + isFixedHeight = minSize.height === maxSize.height, + isSheet = wind._isSheet; if (isFixedWidth) { @@ -262,7 +265,7 @@ _CPWindowViewResizeSlop = 3; _CPWindowViewResizeSlop * 2); if (_CGRectContainsPoint(rect, aPoint)) - return _CPWindowViewResizeRegionTop; + return isSheet ? _CPWindowViewResizeRegionNone : _CPWindowViewResizeRegionTop; rect.origin.y = _CGRectGetMaxY(frame) - _CPWindowViewResizeSlop; @@ -292,12 +295,12 @@ _CPWindowViewResizeSlop = 3; _CPWindowViewCornerResizeRectWidth + _CPWindowViewResizeSlop); if (_CGRectContainsPoint(rect, aPoint)) - return _CPWindowViewResizeRegionTopLeft; + return isSheet ? _CPWindowViewResizeRegionNone : _CPWindowViewResizeRegionTopLeft; rect.origin.x = _CGRectGetMaxX(frame) - _CPWindowViewCornerResizeRectWidth; if (_CGRectContainsPoint(rect, aPoint)) - return _CPWindowViewResizeRegionTopRight; + return isSheet ? _CPWindowViewResizeRegionNone : _CPWindowViewResizeRegionTopRight; rect.origin.y = _CGRectGetMaxY(frame) - _CPWindowViewCornerResizeRectWidth; @@ -328,7 +331,7 @@ _CPWindowViewResizeSlop = 3; _CPWindowViewResizeSlop * 2); if (_CGRectContainsPoint(rect, aPoint)) - return _CPWindowViewResizeRegionTop; + return isSheet ? _CPWindowViewResizeRegionNone : _CPWindowViewResizeRegionTop; rect.origin.y = _CGRectGetMaxY(frame) - _CPWindowViewResizeSlop;