XcodeCapp now uses both .m and .h shadow files in addition of the general include .h. Seems to fix most of the problems + refactoring

This commit is contained in:
Antoine Mercadal
2012-09-13 19:07:46 -07:00
parent ad5b9b658e
commit a7b40a5cdd
3 changed files with 311 additions and 256 deletions
@@ -194,6 +194,7 @@
isa = PBXNativeTarget;
buildConfigurationList = 027D99A313696A7000D3DB13 /* Build configuration list for PBXNativeTarget "XcodeCapp" */;
buildPhases = (
024699001602C04A00F0AE43 /* ShellScript */,
027D999A13696A7000D3DB13 /* Resources */,
027D999D13696A7000D3DB13 /* Sources */,
02998CF81369C383006C73DB /* CopyFiles */,
@@ -255,6 +256,24 @@
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
024699001602C04A00F0AE43 /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
"$(SRCROOT)/*.m",
"$(SRCROOT)/*.h",
);
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /usr/bin/perl;
shellScript = "#!/usr/bin/perl\n\nwhile (<>) {\n s/\\s+$//;\n print \"$_\\n\";\n}";
};
/* End PBXShellScriptBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
027D999D13696A7000D3DB13 /* Sources */ = {
isa = PBXSourcesBuildPhase;