This made it impossible to select some (non-editable) text, and then to click a Cappuccino menu option like Edit > Copy. Upon the click of Edit, the just selected text would be lost.
This was caused by some very mysterious code focusing and blurring an input every time propagation was stopped. Since it wasn't documented, the snippet was just removed for now. If it turns out it was useful we'll need to add it back and make sure it's not called in this scenario (while documenting it properly).
Refs #1964.
Like in Cocoa, a non-editable but selectable text can now be clicked and all text can be selected with the Edit > Select All option or the associated keyboard equivalent. Just like in Cocoa this works on selectable text labels as well (text fields without a bezel).
A non-editable text field does not use an input field, and so does not track what is selected within it. We will use a workaround for now but in a CoreText based text field in the future we'd be likely to always have a correct selectedRange and be able to remove this hack.
Fixes#1972.
The platform window is the virtual screen for Cappuccino windows. Per Cocoa, when the screen (platform window) resizes, CPApplicationDidChangeScreenParametersNotification is sent and the CPApplication delegate method applicationDidChangeScreenParameters: is called.
This change brings nearly all copy and paste related into a single, self-contained class. This new class is still somewhat coupled to CPPlatformWindow+DOM.j in the sense that it's highly specific and meant to be called in a very specialised way. Despite this, it's still a significant decoupling and the new code is more readable and easier to follow.
This change begins to clean up the control flow of copy and paste. Before, copy and paste was dealt with partly in CPPlatformWindow, partly in CPApp and partly in CPTextField.
Now, CPApplication has been removed from the path, simplifying it down to the two more expected actors.
These targets might be rare but could occur in some Cappuccino text editor widget, in which case our standard native paste handling from Safari should work fine.
This fix switches to full native copy and paste in browsers which support it. This allows copy from anywhere - a collection view, a table view and so on - without the browser greying out the copy menu or beeping.
In the future this can easily be extended to copy and paste images as well.
This change also improves Safari paste support. In recent versions of Safari, pasting from the system clipboard into Cappuccino has been impossible. This remains impossible due to the lack of beforepaste events, but now the code cleanly switches to a Cappuccino-only paste at least.
Without this feature, attempts to paste data into a Cappuccino app (outside of a text field) are handled by redirecting the paste into a hidden text field. Then a paste event is generated from whatever is captured in this field after a 0 timeout. This method is prone to timing related bugs where the paste event actually has an empty clipboard.
With this new feature we read the paste data directly from the browser's native paste event when the browser supports it (Chrome 10+, Safari 5+, Firefox 22+). This is much more dependable and may in the future also enable us to read other types of paste data such as images.
When added, level of child window is reset to level of the parent.
A user may change it aftewards to the level that may even break
specified relative position.
E.g. if a child window is added below the parent (Normal)
and its level is set to Floating it will be ordered above.
Whenever you change level of the parent window, levels of the child
windows are reset as well ignoring all your changes.
According to the example, if you set level of the parent to Normal+1,
child window' level will also be set to Normal+1 and its relative
order to the parent (below) will be restored.
Previously, Cappuccino was using preprocessor macros internally for the CGPoint/Size/Rect/Inset/Affine functions, as well as for CPRange. These macros had the same name as the corresponding function, but began with _. The functions were actually defined using the macros.
The motivation behind using macros was to increase performance by reducing function calls. However, there were a number of problems with this approach:
- There was an artificial dichotomy between _CG macros and the corresponding CG functions. We never completely replaced CG function calls with _CG macros. In fact, they were often mixed up in the same file. There was an extra burden on the programmer to remember to use the macro instead of the function.
- If a method call was passed as an argument to a macro, performance could actually be significantly *worse* than a function call. For example, _CGGetRectMakeCopy([view frame]) would expand to `{ origin:{ x:[view frame].origin.x, y:[view frame].origin.y }, size:{ width:[view frame].size.width, height:[view frame].size.height } }`. So instead of a single objj_msgSend and a single simple function call, we ended up with 4 objj_msgSend calls, which are way more expensive than simple function calls.
- Because of this expansion problem, to use macros efficiently required us to remember to use variables for all macro parameters. This didn't happen, and shouldn't have to happen.
- Finally, with modern Javascript engines, function call overhead is so small that it really isn't worth using the macros.
This commit eliminates the _CGGeometry, CGAffineTransformation and CPRange macros and replaces them with function calls.
BREAKING CHANGE:
The macros are no longer available. They could only be used with compiled code, but if there is any user code that used them, they will have to be replaced with the corresponding functions.
Without this fix all regular key events such as `CPKeyDown` would have an undefined location.
Since the location can't be retrieved from the browser on key events, this fix now makes it so that the last seen mouse position is included with each key event.
- Added CPWindow -_parentWindowDidOrderInChild to notify a window when it is directly ordered in by a parent.
- Fixed observing of target view frame changes to work in all possible cases.
- Fixed typo in code introduced in last commit in CPApplication -sendEvent.
- Popovers are implemented as child windows.
- Renamed _CPAttachedWindow/_CPAttachedWindowView to _CPPopoverWindow/_CPPopoverWindowView, since that is its only use.
- The default for CPView -acceptsFirstMouse is now NO, per Cocoa. Subclasses override this as necessary.
- _CPWindowView -hitTest returns self it the mouse is within a resize region, which may be outside the window's frame.
- Fixed an off by one bug in CPDomWindowLayer -insertWindow:atIndex:, where inserting a visible window behind a window it is already behind would cause it to move up one from its intended position.
- Updated the ChildWindows and CPPopover test apps.
- Track mouse exit from window resize rect instead of unconditionally setting arrow cursor.
- Don't show the resize cursors for full platform windows.
- Show the resize down cursor if the top of a window is being resized and it has reached the bottom of the menubar.
- Make windows in CPToolbarTest resizable to test resizing behavior with toolbars.
- Added a full platform window and menubar to the test app.
`CPEvent timestamp` is now in seconds so the double click delay has to be adjusted. Also slightly increased double click interval to account for lower precision.
- Moved common CPArray/CPSet collection KVC operators to _CPCollectionKVCOperators.
- Implemented KVC operator dispatch using Objective-J.
- Fixed infinite loop with empty collection in @min, @max and @sum operators.
- Correctly return valueForUndefinedKey when necessary.
- valueForUndefinedKey reason uses raw description for consistency, class' overridden description may not helpful at all.
- Don't create a forwarder for @ operators with property paths.
- Fixed CPSet -valueForKeyPath to correctly deal with nil/undefined/empty values.
- Added tests for collection KVC operators.
- enumerator -nextObject should always compare against nil for clarity, correctness, and consistency.