Previously, handlers of events that could make the popover to close were not calling CPPopover's performClose:. This patch ensure performClose: is called, and so delegates are consulted if the popover can be closed or not
Previously, the delegate popoverWillShow was called even if the popover was already shown. This PR fix this issue.
Also, it was possible to launch several times the method orderFront of the _CPPopoverWindow from the CPPopover.
For example with a double click on a button. Now the _CPPopoverWindow has a var isOpening and nothing else is possible during the opening of the popover (not possible to close or to click somewhere else etc etc). This work as in Cocoa.
Test app in Tests/Manual/CPPopover/
Previously when calling setContentSize several times, the final frame of the view was wrong.
I removed the animation as well. This doesn't work, and need a lot more of implementation.
Previously, when opening a popover on a view from another platform window, the popover
was actually opened in the main window. This fix ensure to set the correct platform window
to the _CPPopoverWindow by setting it to the [[positioningView window] platformWindow];
- Fixed case where a dangling transition function was left when closing a popover.
- Fixed case where closing a popover, moving the target view, then reopening the same popover would not reposition the popover when resizing the target view's window.
- Optimized repositioning of popover on target view change.
- Implemented transitional popovers via trapped mouse down events.
- Implemented dequeue: argument of CPApplication -setTarget:selector:forNextEventMatchingMask:untilDate:inMode:dequeue: and -setCallback:forNextEventMatchingMask:untilDate:inMode:dequeue:.
- Fixed some child window behavior when ordering/closing.
- Eliminated no longer necessary window close notification in CPPopover.
- Fixed window title in theme so it doesn't dim when window is main but not key.
- Popovers are implemented as child windows.
- Renamed _CPAttachedWindow/_CPAttachedWindowView to _CPPopoverWindow/_CPPopoverWindowView, since that is its only use.
- The default for CPView -acceptsFirstMouse is now NO, per Cocoa. Subclasses override this as necessary.
- _CPWindowView -hitTest returns self it the mouse is within a resize region, which may be outside the window's frame.
- Fixed an off by one bug in CPDomWindowLayer -insertWindow:atIndex:, where inserting a visible window behind a window it is already behind would cause it to move up one from its intended position.
- Updated the ChildWindows and CPPopover test apps.
Before, the popoverDidShow: delegate methods was called during the CSS animation (if any)
Problem is that is we are processing big amount of data, the animation may hang for a bit in the middle, giving an impression of jerkiness.
Now, popoverDidShow: is called at the end of the CSS animation if popover is animated.
- showRelativeToRect:ofView:preferredEdge: must take provide a view, and if the rect is empty it defaults to the view's bounds.
- If If showRelativeToRect is called while a popover is closing, it is ignored.
- If showRelativeToRect is called when the popover is already open, it should just reposition the existing popover.
- close should NOT consult the delegate's popoverShouldClose. Only performClose should do that.
- If a window is closed, all of its popovers immediately order out.
- Updated demo app to cover more cases.
- Note that child popovers are currently not supported, as this requires support for child windows in CPWindow.
- Removed animationStyle for now.
- Made sure that popoverDidClose is not called until animation is finished.
- Don't create a new attached window unless: there isn't one; the popover behavior has changed; the current attached window is still visible.
- Don't call popoverWillShow if there is not content view controller.
- Removed unused _shown instance variable.
- Removed redundant !_attachedWindow checks followed by _attachedWindow message that returns a BOOL.
- Documentation tweaks.
- Fixed up some demo issues.
- Added animationStyle (Lion/iOS) to CPPopover. iOS style does not zoom open, it just appears.
- Tweaked the Lion animation a bit to be a bit less rushed and match Mac OS X timing better.
- Fixed some typos.