Previously, when moving from platformWindow to another platformWindow, the targeted window didn't get the new event because the keyWindow of the application was still set to the other platformWindow.
This PR fixes another issue about opening panel in a platformWindow. When opening a panel in a platformWindow, cappuccino set the new key window to the wrong platformWindow.
Previously when chaining sheet on the same window, Cappuccino crashed.
Now chaining a sheet in the delegate method of the method endSheet: will open the next sheet.
Now when opening a sheet, we check if another sheet is currently closing. If yes, we wait till we get the notification of the closing of the previous sheet. And then we open the next sheet.
Fixed#2159
Test app in Tests/Manual/AttachedSheet2/SheetWindowController.j
Previously, when closing a CPWindow, the window kept a reference of the firstResponder. This things raised an issue when opening a window again and asking the window to make the first responder to the same element as the one we had.
Now when closing a window, the window will update its firstResponder to nil.
Previously, when removing a view, Cappuccino didn't clean the notification center. The notification center kept in reference old views.
This PR fix this issue. When a CPView is added to a view, the methods _removeObservers and _addObservers are called. In these both methods we remove and add the observer to the notification center if needed. _removeObservers and _addObservers are called for the view and its subviews. These both methods are called through the method viewWillMoveToSuperview.
When a CPView is removed, we only call the method _removeObservers.
When a CPWindow is closed, we call the method _removeObservers on its contentView.
When a CPWindow is about to be opened, we call the method _removeObservers and _addObservers on its contentView.
Refs #1880
Refs #2024
Test app in Tests/Manual/AttachedSheet2/SheetWindowController.j
Previously when hitting escape on a CPPanel, the key chain event was broken.
Now when the user hit escape, cappuccino do the following process
- Check if the firstResponder or the chain of the nextResponder implement cancelOperation:
- If not, performKeyEquivalent on the firstResponder and so on
- If not, call the method cancel: on the firstResponder and the chain (not in the case of the CPPopover)
Previously, a complete: method was called if the user hit escape on a void window. This is not a feature of Cocoa, @apajarita or @aljunberg can you confirm that ?
This commit is related to the commit #2139
Previously, a panel or a popover didn't close when the user hit the key escape.
Now it does. The panel or the popover will close on the keyDown event as in cocoa.
Test app in Tests/Manual/CPPanelTest/ and Tests/Manual/CPPopoverTests
Fixed#1767
Every view in the key window now takes on the 'key window' theme state. This makes it easy to theme everything in inactive windows in more muted colours. Also, combined with the first responder theme state of the previous commit we can have visuals like "first responder but in an inactive window" for text views and such things.
When opening a sheet, with a double click the frame origin of the sheet changed and the parent disappeared.
This PR fix this issue.
Test app in Tests/Manual/AttachedSheet/AppController.j
Previously, if a window had an autoresizingMask and was marked as not being constrained (for example _CPMenuBarWindow), and the CPWindowConstrainToScreen was set to NO, resizing the platform window would not autoresize the window.
This commit ensures that windows that autoresize but don't care about constraining will resize with the platform window no matter what.
Fixes#1981.
Previously, addChildWindow:ordered: was setting the platform window of the child window.
This patch restore the correct behaviour, and fix a bug with _CPAutocompleteMenu. Now the autocomplete menu is opened as a child of its textfield window using the correct platform window.
Previously, addChildWindow:ordered: did not set not the child window's platform window. This could result to open them in the wrong browser window. This patch makes sure to set the parent's platform window as the child window's platform window.
Previously a fixed margin of 40px was maintained at the left/right of a window when resizing it, which was excessive.
Now the minimum size allowed during a resize is the same as the minimum margin allowed when moving a window, which is determined based on the type of window.
Previously, when the platform window was resized, windows were moved/resized to stay within the virtual screen, but if the window had a minimum size, it was not respected.
This commit ensures that if a window has a minimum size, it will always be respected.
Previously window heights were constrained to the usable screen when the platform window (virtual screen) resized, but widths were not. The code was there to constrain the width, but it wasn't being used.
This commit ensures the width constraining code is executed.
Previously, whenever the platform window (virtual screen) resized, windows were moved or resized to keep them on screen. This could not be easily overridden by the user.
Two class methods have been added:
CPWindow +setConstrainWindowsToUsableScreen:
CPWindow +constrainWindowsToUsableScreen
If +setConstrainWindowsToUsableScreen:NO is called, then resizing the platform window will not move or resize user windows.
Previously when using a sheet window in a fullPlatform window, the sheet window started the animation under (the layout) the toolbar.
Now, the sheet animation starts below the toolbar as in cocoa.
It also fixed that only a CPBordelessWindow/CPTitleWindow/HUD can have a toolbar.
When added, level of child window is reset to level of the parent.
A user may change it aftewards to the level that may even break
specified relative position.
E.g. if a child window is added below the parent (Normal)
and its level is set to Floating it will be ordered above.
Whenever you change level of the parent window, levels of the child
windows are reset as well ignoring all your changes.
According to the example, if you set level of the parent to Normal+1,
child window' level will also be set to Normal+1 and its relative
order to the parent (below) will be restored.
Previously the sheet was made key at the beginning of the animation. It turns out events would not reliably make it to the sheet during animation. The other problem is that if a text field was the first responder, at the beginning of the animation it is offscreen, which means it refuses first responder and sets the first responder to nil.
Now we no longer try to make the sheet key before the animation ends, avoiding the text field problem.
Previously, if a window had a sheet, a mouse move event was passed to the sheet and then filtered. This disabled resize cursors for the parent window of a sheet.
This commit allows mouse move events to continue to the parent window so that resize cursors will work on the parent window as well.
Sheets are like child windows, they can never become main. Previously, when an attempt was made to make a sheet the main window, its parent window did not become main as it should have. Thus the title bar would remain dimmed, even though the sheet was the key window.
With this commit, when a sheet is made main, it defers to the parent window.
Previously, if an event occurred during the sheet opening animation that would close the sheet, the animation was not properly cleaned up and the subsequent closing animation would die horribly.
The animation is always cleaned up with this commit.