- NEW: Retrieve the underlying Image element from a CPImage with -image.
- NEW: You can now render any arbitrary drawing to a pattern context and use that as a fill or stroke pattern. See CGContextCreatePatternContext, CGContextSetFillPattern and CGContextSetStrokePattern. Works in all canvas-enabled browsers, including IE 9+.
- NEW: An example of using a custom rendered pattern is in Tests/Manual/PatternFillTest.
- NEW: Test if a CPImage is a single image (vs. three/nine part) with -isSingleImage.
- FIXED: With canvas, we have to track ourselves whether the context has a path or not.
- FIXED: All shapes except rects may not be added to a path with no context. If you attempt to do so, an error is logged.
- FIXED: CGPath was not setting the start and current point correctly in some cases.
- FIXED: CGContextAddPath was not moving to the path's start point at the beginning.
- FIXED: Removed superfluous CGContextClosePath commands, fixed some drawing sequences.
- FIXED: Misc. formatting.
Sorry, these changes are canvas only (including IE 9+)! I am not going to spend the time to port these fixes to VML (IE 8).
- Removed stray console.error
- Made border of tooltips darker, they were almost invisible, even over a white background
- Added CGAlignStroke and CGAlignCoordinate, they are of general use
- Popovers are implemented as child windows.
- Renamed _CPAttachedWindow/_CPAttachedWindowView to _CPPopoverWindow/_CPPopoverWindowView, since that is its only use.
- The default for CPView -acceptsFirstMouse is now NO, per Cocoa. Subclasses override this as necessary.
- _CPWindowView -hitTest returns self it the mouse is within a resize region, which may be outside the window's frame.
- Fixed an off by one bug in CPDomWindowLayer -insertWindow:atIndex:, where inserting a visible window behind a window it is already behind would cause it to move up one from its intended position.
- Updated the ChildWindows and CPPopover test apps.