@import #import "CoreGraphics/CGGeometry.h" #import "Platform/Platform.h" @implementation CPScreen : CPObject { } - (CGRect)visibleFrame { #if PLATFORM(DOM) return _CGRectMake(window.screen.availLeft, window.screen.availTop, window.screen.availWidth, window.screen.availHeight); #else return _CGRectMakeZero(); #endif } @end