/*
* CPColor.j
* AppKit
*
* Created by Francisco Tolmasky.
* Copyright 2008, 280 North, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@import
@import "CPGraphicsContext.j"
@import "CGColor.j"
@import "_CPObject+Theme.j"
@import "CPCompatibility.j"
@import "CPImage.j"
/*!
Orientation to use with \c CPColorPattern for vertical patterns.
*/
CPColorPatternIsVertical = YES;
/*!
Orientation to use with \c CPColorPattern for horizontal patterns.
*/
CPColorPatternIsHorizontal = NO;
/// @cond IGNORE
var _redComponent = 0,
_greenComponent = 1,
_blueComponent = 2,
_alphaCompnent = 3;
var _hueComponent = 0,
_saturationComponent = 1,
_brightnessComponent = 2;
var cachedBlackColor,
cachedRedColor,
cachedGreenColor,
cachedBlueColor,
cachedYellowColor,
cachedGrayColor,
cachedLightGrayColor,
cachedDarkGrayColor,
cachedWhiteColor,
cachedBrownColor,
cachedCyanColor,
cachedMagentaColor,
cachedOrangeColor,
cachedPurpleColor,
cachedShadowColor,
cachedClearColor,
cachedThemeColor;
/// @endcond
/*!
@ingroup appkit
\c CPColor can be used to represent color
in an RGB or HSB model with an optional transparency value.
It also provides some class helper methods that
returns instances of commonly used colors.
*/
@implementation CPColor : CPObject
{
CPArray _components;
CPImage _patternImage;
CPString _cssString;
}
#pragma mark -
#pragma mark Theming
+ (CPString)defaultThemeClass
{
return "color";
}
+ (CPDictionary)themeAttributes
{
return @{
@"alternate-selected-control-color": [CPNull null],
@"secondary-selected-control-color": [CPNull null],
@"selected-text-background-color": [CPNull null],
@"selected-text-inactive-background-color": [CPNull null]
};
}
#pragma mark -
#pragma mark Static methods
/*!
Creates a color in the RGB colorspace, with an alpha value.
Each component should be between the range of 0.0 to 1.0. For
the alpha component, a value of 1.0 is opaque, and 0.0 means
completely transparent.
@param red the red component of the color
@param green the green component of the color
@param blue the blue component of the color
@param alpha the alpha component
@return a color initialized to the values specified
*/
+ (CPColor)colorWithRed:(float)red green:(float)green blue:(float)blue alpha:(float)alpha
{
return [[CPColor alloc] _initWithRGBA:[MAX(0.0, MIN(1.0, red)), MAX(0.0, MIN(1.0, green)), MAX(0.0, MIN(1.0, blue)), MAX(0.0, MIN(1.0, alpha))]];
}
/*!
@deprecated in favor of colorWithRed:green:blue:alpha:
Creates a color in the RGB colorspace, with an alpha value.
Each component should be between the range of 0.0 to 1.0. For
the alpha component, a value of 1.0 is opaque, and 0.0 means
completely transparent.
@param red the red component of the color
@param green the green component of the color
@param blue the blue component of the color
@param alpha the alpha component
@return a color initialized to the values specified
*/
+ (CPColor)colorWithCalibratedRed:(float)red green:(float)green blue:(float)blue alpha:(float)alpha
{
return [self colorWithRed:red green:green blue:blue alpha:alpha];
}
/*!
Creates a new color object with \c white for the RGB components.
For the alpha component, a value of 1.0 is opaque, and 0.0 means completely transparent.
@param white a float between 0.0 and 1.0
@param alpha the alpha component between 0.0 and 1.0
@return a color initialized to the values specified
*/
+ (CPColor)colorWithWhite:(float)white alpha:(float)alpha
{
return [[CPColor alloc] _initWithRGBA:[white, white, white, alpha]];
}
/*!
@deprecated in favor of colorWithWhite:alpha:
Creates a new color object with \c white for the RGB components.
For the alpha component, a value of 1.0 is opaque, and 0.0 means completely transparent.
@param white a float between 0.0 and 1.0
@param alpha the alpha component between 0.0 and 1.0
@return a color initialized to the values specified
*/
+ (CPColor)colorWithCalibratedWhite:(float)white alpha:(float)alpha
{
return [self colorWithWhite:white alpha:alpha];
}
/*!
Creates a new color based on the given HSB components.
Note: earlier versions of this method took a hue component as degrees between 0-360,
and saturation and brightness components as percent between 0-100. This method has
now been corrected to take all components in the 0-1 range as in Cocoa.
@param hue the hue component (0.0-1.0)
@param saturation the saturation component (0.0-1.0)
@param brightness the brightness component (0.0-1.0)
@return the initialized color
*/
+ (CPColor)colorWithHue:(float)hue saturation:(float)saturation brightness:(float)brightness
{
return [self colorWithHue:hue saturation:saturation brightness:brightness alpha:1.0];
}
/*!
Calibrated colors are not supported in Cappuccino.
This method has the same result as [CPColor colorWithHue:saturation:brightness:alpha:].
*/
+ (CPColor)colorWithCalibratedHue:(float)hue saturation:(float)saturation brightness:(float)brightness alpha:(float)alpha
{
return [self colorWithHue:hue saturation:saturation brightness:brightness alpha:alpha];
}
/*!
Creates a new color based on the given HSB components.
Note: earlier versions of this method took a hue component as degrees between 0-360,
and saturation and brightness components as percent between 0-100. This method has
now been corrected to take all components in the 0-1 range as in Cocoa.
@param hue the hue component (0.0-1.0)
@param saturation the saturation component (0.0-1.0)
@param brightness the brightness component (0.0-1.0)
@param alpha the opacity component (0.0-1.0)
@return the initialized color
*/
+ (CPColor)colorWithHue:(float)hue saturation:(float)saturation brightness:(float)brightness alpha:(float)alpha
{
// Clamp values.
hue = MAX(MIN(hue, 1.0), 0.0);
saturation = MAX(MIN(saturation, 1.0), 0.0);
brightness = MAX(MIN(brightness, 1.0), 0.0);
if (saturation === 0.0)
return [CPColor colorWithCalibratedWhite:brightness alpha:alpha];
var f = (hue * 360) % 60,
p = (brightness * (1 - saturation)),
q = (brightness * (60 - saturation * f)) / 60,
t = (brightness * (60 - saturation * (60 - f))) / 60,
b = brightness;
switch (FLOOR(hue * 6))
{
case 0:
case 6:
return [CPColor colorWithCalibratedRed:b green:t blue:p alpha:alpha];
case 1:
return [CPColor colorWithCalibratedRed:q green:b blue:p alpha:alpha];
case 2:
return [CPColor colorWithCalibratedRed:p green:b blue:t alpha:alpha];
case 3:
return [CPColor colorWithCalibratedRed:p green:q blue:b alpha:alpha];
case 4:
return [CPColor colorWithCalibratedRed:t green:p blue:b alpha:alpha];
case 5:
return [CPColor colorWithCalibratedRed:b green:p blue:q alpha:alpha];
}
}
/*!
Creates an RGB color from a hexadecimal string. For example,
the a string of "FFFFFF" would return a white CPColor.
"FF0000" would return a pure red, "00FF00" would return a
pure blue, and "0000FF" would return a pure green.
@param hex a 6 character long string of hex
@return an initialized RGB color
*/
+ (CPColor)colorWithHexString:(string)hex
{
var rgba = hexToRGB(hex);
return rgba ? [[CPColor alloc] _initWithRGBA: rgba] : null;
}
/*!
Creates a color in the sRGB colorspace with the given components and alpha values.
Values below 0.0 are treated as 0.0 and values above 1.0 are treated as 1.0.
*/
+ (CPColor)colorWithSRGBRed:(float)red green:(float)green blue:(float)blue alpha:(float)alpha
{
// TODO If Cappuccino is ported to a colorspace aware platform, this color should be in
// sRGBColorSpace.
return [self colorWithRed:red green:green blue:blue alpha:alpha];
}
/*!
Returns a black color object. (RGBA=[0.0, 0.0, 0.0, 1.0])
*/
+ (CPColor)blackColor
{
if (!cachedBlackColor)
cachedBlackColor = [[CPColor alloc] _initWithRGBA:[0.0, 0.0, 0.0, 1.0]];
return cachedBlackColor;
}
/*!
Returns a blue color object. (RGBA=[0.0, 0.0, 1.0, 1.0])
*/
+ (CPColor)blueColor
{
if (!cachedBlueColor)
cachedBlueColor = [[CPColor alloc] _initWithRGBA:[0.0, 0.0, 1.0, 1.0]];
return cachedBlueColor;
}
/*!
Returns a dark gray color object. (RGBA=[0.33 ,0.33, 0.33, 1.0])
*/
+ (CPColor)darkGrayColor
{
if (!cachedDarkGrayColor)
cachedDarkGrayColor = [CPColor colorWithCalibratedWhite:1.0 / 3.0 alpha:1.0];
return cachedDarkGrayColor;
}
/*!
Returns a gray color object. (RGBA=[0.5, 0.5, 0.5, 1.0])
*/
+ (CPColor)grayColor
{
if (!cachedGrayColor)
cachedGrayColor = [CPColor colorWithCalibratedWhite:0.5 alpha: 1.0];
return cachedGrayColor;
}
/*!
Returns a green color object. (RGBA=[0.0, 1.0, 0.0, 1.0])
*/
+ (CPColor)greenColor
{
if (!cachedGreenColor)
cachedGreenColor = [[CPColor alloc] _initWithRGBA:[0.0, 1.0, 0.0, 1.0]];
return cachedGreenColor;
}
/*!
Returns a light gray color object (RGBA=[0.66, 0.66, 0.66, 1.0])
*/
+ (CPColor)lightGrayColor
{
if (!cachedLightGrayColor)
cachedLightGrayColor = [CPColor colorWithCalibratedWhite:2.0 / 3.0 alpha:1.0];
return cachedLightGrayColor;
}
/*!
Returns a red color object (RGBA=[1.0, 0.0, 0.0, 1.0])
*/
+ (CPColor)redColor
{
if (!cachedRedColor)
cachedRedColor = [[CPColor alloc] _initWithRGBA:[1.0, 0.0, 0.0, 1.0]];
return cachedRedColor;
}
/*!
Returns a white color object (RGBA=[1.0, 1.0, 1.0, 1.0])
*/
+ (CPColor)whiteColor
{
if (!cachedWhiteColor)
cachedWhiteColor = [[CPColor alloc] _initWithRGBA:[1.0, 1.0, 1.0, 1.0]];
return cachedWhiteColor;
}
/*!
Returns a yellow color object (RGBA=[1.0, 1.0, 0.0, 1.0])
*/
+ (CPColor)yellowColor
{
if (!cachedYellowColor)
cachedYellowColor = [[CPColor alloc] _initWithRGBA:[1.0, 1.0, 0.0, 1.0]];
return cachedYellowColor;
}
/*!
Returns a brown color object (RGBA=[0.6, 0.4, 0.2, 1.0])
*/
+ (CPColor)brownColor
{
if (!cachedBrownColor)
cachedBrownColor = [[CPColor alloc] _initWithRGBA:[0.6, 0.4, 0.2, 1.0]];
return cachedBrownColor;
}
/*!
Returns a cyan color object (RGBA=[0.0, 1.0, 1.0, 1.0])
*/
+ (CPColor)cyanColor
{
if (!cachedCyanColor)
cachedCyanColor = [[CPColor alloc] _initWithRGBA:[0.0, 1.0, 1.0, 1.0]];
return cachedCyanColor;
}
/*!
Returns a magenta color object (RGBA=[1.0, 0.0, 1.0, 1.0])
*/
+ (CPColor)magentaColor
{
if (!cachedMagentaColor)
cachedMagentaColor = [[CPColor alloc] _initWithRGBA:[1.0, 0.0, 1.0, 1.0]];
return cachedMagentaColor;
}
/*!
Returns a orange color object (RGBA=[1.0, 0.5, 0.0, 1.0])
*/
+ (CPColor)orangeColor
{
if (!cachedOrangeColor)
cachedOrangeColor = [[CPColor alloc] _initWithRGBA:[1.0, 0.5, 0.0, 1.0]];
return cachedOrangeColor;
}
/*!
Returns a purple color object (RGBA=[0.5, 0.0, 0.5, 1.0])
*/
+ (CPColor)purpleColor
{
if (!cachedPurpleColor)
cachedPurpleColor = [[CPColor alloc] _initWithRGBA:[0.5, 0.0, 0.5, 1.0]];
return cachedPurpleColor;
}
/*!
Returns a shadow looking color (RGBA=[0.0, 0.0, 0.0, 0.33])
*/
+ (CPColor)shadowColor
{
if (!cachedShadowColor)
cachedShadowColor = [[CPColor alloc] _initWithRGBA:[0.0, 0.0, 0.0, 1.0 / 3.0]];
return cachedShadowColor;
}
/*!
Returns a clear color (RGBA=[0.0, 0.0, 0.0, 0.0])
*/
+ (CPColor)clearColor
{
if (!cachedClearColor)
cachedClearColor = [self colorWithCalibratedWhite:0.0 alpha:0.0];
return cachedClearColor;
}
+ (CPColor)_cachedThemeColor
{
if (!cachedThemeColor)
cachedThemeColor = [self colorWithCalibratedWhite:0.0 alpha:0.0];
return cachedThemeColor;
}
+ (CPColor)alternateSelectedControlColor
{
return [[self _cachedThemeColor] valueForThemeAttribute:@"alternate-selected-control-color"];
}
+ (CPColor)secondarySelectedControlColor
{
return [[self _cachedThemeColor] valueForThemeAttribute:@"secondary-selected-control-color"];
}
/*!
Creates a color using a tile pattern with \c anImage
@param the image to tile
@return a tiled image color object
*/
+ (CPColor)colorWithPatternImage:(CPImage)anImage
{
return [[CPColor alloc] _initWithPatternImage:anImage];
}
/*!
Creates a CPColor from a valid CSS RGB string. Example, "rgb(32,64,129)".
@param aString a CSS color string
@return a color initialized to the value in the css string
*/
+ (CPColor)colorWithCSSString:(CPString)aString
{
return [[CPColor alloc] _initWithCSSString: aString];
}
+ (CPColor)selectedTextBackgroundColor
{
return [[self _cachedThemeColor] valueForThemeAttribute:@"selected-text-background-color"] || [CPColor colorWithHexString:"99CCFF"];
}
+ (CPColor)_selectedTextBackgroundColorUnfocussed
{
return [[self _cachedThemeColor] valueForThemeAttribute:@"selected-text-inactive-background-color"] || [CPColor colorWithHexString:"CCCCCC"];
}
/* @ignore */
- (id)_initWithCSSString:(CPString)aString
{
if (aString.indexOf("rgb") == CPNotFound)
return nil;
self = [super init];
var startingIndex = aString.indexOf("("),
parts = aString.substring(startingIndex + 1).split(',');
_components = [
parseInt(parts[0], 10) / 255.0,
parseInt(parts[1], 10) / 255.0,
parseInt(parts[2], 10) / 255.0,
parts[3] ? parseFloat(parts[3], 10) : 1.0
];
// We can't reuse aString as _cssString because the browser might not support the `rgba` syntax, and aString might
// use it (issue #1413.)
[self _initCSSStringFromComponents];
_theme = [CPTheme defaultTheme];
_themeState = CPThemeStateNormal;
[self _loadThemeAttributes];
return self;
}
/* @ignore */
- (id)_initWithRGBA:(CPArray)components
{
self = [super init];
if (self)
{
_components = components;
[self _initCSSStringFromComponents];
_theme = [CPTheme defaultTheme];
_themeState = CPThemeStateNormal;
[self _loadThemeAttributes];
}
return self;
}
- (void)_initCSSStringFromComponents
{
var hasAlpha = CPFeatureIsCompatible(CPCSSRGBAFeature) && _components[3] != 1.0;
_cssString = (hasAlpha ? "rgba(" : "rgb(") +
parseInt(_components[0] * 255.0) + ", " +
parseInt(_components[1] * 255.0) + ", " +
parseInt(_components[2] * 255.0) +
(hasAlpha ? (", " + _components[3]) : "") + ")";
}
/* @ignore */
- (id)_initWithPatternImage:(CPImage)anImage
{
self = [super init];
if (self)
{
_patternImage = anImage;
_cssString = "url(\"" + [_patternImage filename] + "\")";
_components = [0.0, 0.0, 0.0, 1.0];
_theme = [CPTheme defaultTheme];
_themeState = CPThemeStateNormal;
[self _loadThemeAttributes];
}
return self;
}
/*!
Returns the image being used as the pattern for the tile in this color.
*/
- (CPImage)patternImage
{
return _patternImage;
}
/*!
Returns the alpha component of this color.
*/
- (float)alphaComponent
{
return _components[3];
}
/*!
Returns the blue component of this color.
*/
- (float)blueComponent
{
return _components[2];
}
/*!
Returns the green component of this color.
*/
- (float)greenComponent
{
return _components[1];
}
/*!
Return the red component of this color.
*/
- (float)redComponent
{
return _components[0];
}
/*!
Returns the RGBA components of this color in an array.
The index values are ordered as:
Index Component
0 Red
1 Green
2 Blue
3 Alpha
*/
- (CPArray)components
{
return _components;
}
/*!
Returns a new color with the same RGB as the receiver but a new alpha component.
@param anAlphaComponent the alpha component for the new color
@return a new color object
*/
- (CPColor)colorWithAlphaComponent:(float)anAlphaComponent
{
var components = _components.slice();
components[components.length - 1] = anAlphaComponent;
return [[[self class] alloc] _initWithRGBA:components];
}
/*!
Returns the receiver. This method is a placeholder that does nothing but may be implemented in the future.
*/
- (CPColor)colorUsingColorSpaceName:(id)aColorSpaceName
{
return self;
}
/*!
Returns an array with the HSB values for this color.
The values are expressed as fractions between 0.0-1.0.
The index values are ordered as:
Index Component
0 Hue
1 Saturation
2 Brightness
*/
- (CPArray)hsbComponents
{
var red = ROUND(_components[_redComponent] * 255.0),
green = ROUND(_components[_greenComponent] * 255.0),
blue = ROUND(_components[_blueComponent] * 255.0);
var max = MAX(red, green, blue),
min = MIN(red, green, blue),
delta = max - min;
var brightness = max / 255.0,
saturation = (max != 0) ? delta / max : 0;
var hue;
if (saturation == 0)
{
hue = 0;
}
else
{
var rr = (max - red) / delta,
gr = (max - green) / delta,
br = (max - blue) / delta;
if (red == max)
hue = br - gr;
else if (green == max)
hue = 2 + rr - br;
else
hue = 4 + gr - rr;
hue /= 6;
if (hue < 0)
hue++;
}
return [
hue,
saturation,
brightness
];
}
/*!
Returns the hue component, the H in HSB, of the receiver.
*/
- (float)hueComponent
{
return [self hsbComponents][0];
}
/*!
Returns the saturation component, the S in HSB, of the receiver.
*/
- (float)saturationComponent
{
return [self hsbComponents][1];
}
/*!
Returns the brightness component, the B in HSB, of the receiver.
*/
- (float)brightnessComponent
{
return [self hsbComponents][2];
}
/*!
Returns the CSS representation of this color. The color will
be in one of the following forms:
rgb(22,44,88)
rgba(22,44,88,0.5) // if there is an alpha
url("data:image/png;base64,BASE64ENCODEDDATA") // if there is a pattern image
*/
- (CPString)cssString
{
return _cssString;
}
/*!
Returns a 6 character long hex string of this color.
*/
- (CPString)hexString
{
return rgbToHex([self redComponent], [self greenComponent], [self blueComponent]);
}
- (BOOL)isEqual:(CPColor)aColor
{
if (!aColor)
return NO;
if (aColor === self)
return YES;
if (![aColor isKindOfClass:CPColor])
return NO;
if (_patternImage || [aColor patternImage])
return [_patternImage isEqual:[aColor patternImage]];
// We don't require the components to be equal beyond 8 bits since otherwise
// simple rounding errors will make two colours which are exactly the same on
// screen compare unequal.
return ROUND([self redComponent] * 255.0) == ROUND([aColor redComponent] * 255.0) &&
ROUND([self greenComponent] * 255.0) == ROUND([aColor greenComponent] * 255.0) &&
ROUND([self blueComponent] * 255.0) == ROUND([aColor blueComponent] * 255.0) &&
[self alphaComponent] == [aColor alphaComponent];
}
- (CPString)description
{
var description = [super description],
patternImage = [self patternImage];
if (!patternImage)
return description + " " + [self cssString];
description += " {\n";
if ([patternImage isThreePartImage] || [patternImage isNinePartImage])
{
var slices = [patternImage imageSlices];
if ([patternImage isThreePartImage])
description += " orientation: " + ([patternImage isVertical] ? "vertical" : "horizontal") + ",\n";
description += " patternImage (" + slices.length + " part): [\n";
for (var i = 0; i < slices.length; ++i)
{
var imgDescription = [slices[i] description] || "nil";
description += imgDescription.replace(/^/mg, " ") + ",\n";
}
description = description.substr(0, description.length - 2) + "\n ]\n}";
}
else
description += ([patternImage description] || "nil").replace(/^/mg, " ") + "\n}";
return description;
}
@end
@implementation CPColor (CoreGraphicsExtensions)
/*!
Set's the receiver to be the fill and stroke color in the current graphics context
*/
- (void)set
{
[self setFill];
[self setStroke];
}
/*!
Set's the receiver to be the fill color in the current graphics context
*/
- (void)setFill
{
var ctx = [[CPGraphicsContext currentContext] graphicsPort];
CGContextSetFillColor(ctx, self);
}
/*!
Set's the receiver to be the stroke color in the current graphics context
*/
- (void)setStroke
{
var ctx = [[CPGraphicsContext currentContext] graphicsPort];
CGContextSetStrokeColor(ctx, self);
}
@end
@implementation CPColor (Debugging)
+ (CPColor)randomColor
{
return [CPColor colorWithRed:RAND() green:RAND() blue:RAND() alpha:1.0];
}
+ (CPColor)checkerBoardColor
{
// Thanks to cocco http://stackoverflow.com/a/18368212/76900.
return [CPColor colorWithPatternImage:[[CPImage alloc] initWithContentsOfFile:"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQAQMAAAAlPW0iAAAABlBMVEX////MzMw46qqDAAAAEElEQVQImWNg+M+AFeEQBgB+vw/xfUUZkgAAAABJRU5ErkJggg=="]];
}
@end
/// @cond IGNORE
var CPColorComponentsKey = @"CPColorComponentsKey",
CPColorPatternImageKey = @"CPColorPatternImageKey";
/// @endcond
@implementation CPColor (CPCoding)
/*!
Initializes this color from the data archived in a coder.
@param aCoder the coder from which the color will be loaded
*/
- (id)initWithCoder:(CPCoder)aCoder
{
if ([aCoder containsValueForKey:CPColorPatternImageKey])
self = [self _initWithPatternImage:[aCoder decodeObjectForKey:CPColorPatternImageKey]];
else
self = [self _initWithRGBA:[aCoder decodeObjectForKey:CPColorComponentsKey]];
[self _decodeThemeObjectsWithCoder:aCoder];
return self;
}
/*!
Archives this color into a coder.
@param aCoder the coder into which the color will be archived.
*/
- (void)encodeWithCoder:(CPCoder)aCoder
{
if (_patternImage)
[aCoder encodeObject:_patternImage forKey:CPColorPatternImageKey];
else
[aCoder encodeObject:_components forKey:CPColorComponentsKey];
[self _encodeThemeObjectsWithCoder:aCoder];
}
@end
/// @cond IGNORE
var hexCharacters = "0123456789ABCDEF";
/*
Used for the CPColor +colorWithHexString: implementation.
Returns an array of rgb components.
*/
var hexToRGB = function(hex)
{
if (hex.length == 3)
hex = hex.charAt(0) + hex.charAt(0) + hex.charAt(1) + hex.charAt(1) + hex.charAt(2) + hex.charAt(2);
if (hex.length != 6)
return null;
hex = hex.toUpperCase();
for (var i = 0; i < hex.length; i++)
if (hexCharacters.indexOf(hex.charAt(i)) == -1)
return null;
var red = (hexCharacters.indexOf(hex.charAt(0)) * 16 + hexCharacters.indexOf(hex.charAt(1))) / 255.0,
green = (hexCharacters.indexOf(hex.charAt(2)) * 16 + hexCharacters.indexOf(hex.charAt(3))) / 255.0,
blue = (hexCharacters.indexOf(hex.charAt(4)) * 16 + hexCharacters.indexOf(hex.charAt(5))) / 255.0;
return [red, green, blue, 1.0];
};
var rgbToHex = function(r,g,b)
{
return byteToHex(r) + byteToHex(g) + byteToHex(b);
};
var byteToHex = function(n)
{
if (!n || isNaN(n))
return "00";
n = FLOOR(MIN(255, MAX(0, 256 * n)));
return hexCharacters.charAt((n - n % 16) / 16) +
hexCharacters.charAt(n % 16);
};
/*!
To create a simple color with a pattern image:
CPColorWithImages(name, width, height{, bundle})
To create a color with a three-part/nine-part image using a pattern string:
CPColorWithImages(pattern, attributes{, bundle})
must have one or more placeholders. There are there possible
placeholders available that together can be used to build a filename:
style A top-level style, for example normal (empty) and "default".
state The state of a view, for example "highlighted" and "disabled".
position The position of an image within a 3-part or 9-part image.
This must be provided.
Each placeholder is filled with the values you pass in a the attributes object.
Neither style nor state are necessary, if you omit them the next level of the
hierarchy is the top level.
Attributes
----------
styles: [...]
An array of style names. For example, if you want to generate the filenames
"button-bezel" and "default-button-bezel", you would use ["", "default"]
for the styles.
states: [...]
An array of state names.
positions:
Specifies the naming convention for the slices of the image. For 3-part images,
may be one of:
"@" Equivalent to ["left", "center", "right"] for horizontal
images, ["top", "center", "bottom"] for vertical images
"#" Equivalent to ["0", "1", "2"]
[...] An array of any three literal strings
For 9-part images, may be one of:
"@" | "abbrev" Equivalent to ["top-left", "top", "top-right",
"left", "center", "right",
"bottom-left", "bottom", "bottom-right"]
"full" Equivalent to ["top-left", "top-center", "top-right",
"center-left", "center-center", "center-right",
"bottom-left", "bottom-center", "bottom-right"]
"#" Equivalent to ["0", "1", "2", "3", "4", "5", "6", "7", "8"]
[...] An array of any nine literal strings
width:
The width of the left image for horizontal 3-part images, the top image for
vertical 3-part images, or the top left corner for 9-part images.
height:
The height of the left image for horizontal 3-part images, the top image for
vertical 3-part images, or the top left corner for 9-part images.
centerWidth:
For a horizontal 3-part image that has a center slice width that is not 1.0,
set this for the width of the center slice. If omitted, it defaults
to 1.0. Not used for 9-part images.
rightWidth:
For a horizontal 3-part image that has different left/right slice widths,
or a 9-part image that has different left/right corner slice widths,
set this for the width of the right slice. If omitted, the "width"
value is used for left and right widths.
centerHeight:
For a vertical 3-part image that has a center slice height that is not 1.0,
set this for the height of the center slice. If omitted, it defaults
to 1.0. Not used for 9-part images.
bottomHeight:
For a vertical image that has different top/bottom slice heights,
or a 9-part image that has different top/bottom corner slice heights,
set this for the height of the bottom slice. If omitted, the "height"
value is used for top and bottom heights.
centerIsNil:
For 9-part images, if the center image is nil, set this to YES.
If omitted or set to NO, a center image must be provided.
separator:
The separator to use between components of the pattern.
If it is omitted, it defaults to "-".
orientation: PatternIsHorizontal | PatternIsVertical
The orientation of the image. This must be specified for 3-part images,
it should NOT be specified for 9-part images.
Using a pattern, all of this:
bezelColor = PatternColor(
[
["button-bezel-left.png", 4.0, 24.0],
["button-bezel-center.png", 1.0, 24.0],
["button-bezel-right.png", 4.0, 24.0]
],
PatternIsHorizontal),
highlightedBezelColor = PatternColor(
[
["button-bezel-highlighted-left.png", 4.0, 24.0],
["button-bezel-highlighted-center.png", 1.0, 24.0],
["button-bezel-highlighted-right.png", 4.0, 24.0]
],
PatternIsHorizontal),
disabledBezelColor = PatternColor(
[
["button-bezel-disabled-left.png", 4.0, 24.0],
["button-bezel-disabled-center.png", 1.0, 24.0],
["button-bezel-disabled-right.png", 4.0, 24.0]
],
PatternIsHorizontal),
defaultBezelColor = PatternColor(
[
["default-button-bezel-left.png", 4.0, 24.0],
["default-button-bezel-center.png", 1.0, 24.0],
["default-button-bezel-right.png", 4.0, 24.0]
],
PatternIsHorizontal),
defaultHighlightedBezelColor = PatternColor(
[
["default-button-bezel-highlighted-left.png", 4.0, 24.0],
["default-button-bezel-highlighted-center.png", 1.0, 24.0],
["default-button-bezel-highlighted-right.png", 4.0, 24.0]
],
PatternIsHorizontal),
defaultDisabledBezelColor = PatternColor(
[
["default-button-bezel-disabled-left.png", 4.0, 24.0],
["default-button-bezel-disabled-center.png", 1.0, 24.0],
["default-button-bezel-disabled-right.png", 4.0, 24.0]
],
PatternIsHorizontal)
can be replaced with this:
bezelColors = PatternColor(
"{style}button-bezel{state}{position}.png",
{
styles: ["", "default"],
states: ["", "highlighted", "disabled"],
positions: "@",
width: 4.0,
height: 24.0,
orientation: PatternIsHorizontal
})
Which would effectively create the following object:
{
"@":
{
"@": :
[
["button-bezel-left.png", 4.0, 24.0],
["button-bezel-center.png", 1.0, 24.0],
["button-bezel-right.png", 4.0, 24.0]
],
"highlighted": :
[
["button-bezel-highlighted-left.png", 4.0, 24.0],
["button-bezel-highlighted-center.png", 1.0, 24.0],
["button-bezel-highlighted-right.png", 4.0, 24.0]
],
"disabled": :
[
["button-bezel-disabled-left.png", 4.0, 24.0],
["button-bezel-disabled-center.png", 1.0, 24.0],
["button-bezel-disabled-right.png", 4.0, 24.0]
]
},
"default":
{
"@": :
[
["default-button-bezel-left.png", 4.0, 24.0],
["default-button-bezel-center.png", 1.0, 24.0],
["default-button-bezel-right.png", 4.0, 24.0]
],
"highlighted": :
[
["default-button-bezel-highlighted-left.png", 4.0, 24.0],
["default-button-bezel-highlighted-center.png", 1.0, 24.0],
["default-button-bezel-highlighted-right.png", 4.0, 24.0]
],
"disabled": :
[
["default-button-bezel-disabled-left.png", 4.0, 24.0],
["button-bezel-disabled-center.png", 1.0, 24.0],
["default-button-bezel-disabled-right.png", 4.0, 24.0]
]
}
}
To reference empty names in the pattern color, use the key "@".
So, for example, to reference the "default" style, "disabled" state,
you would use the following expression:
bezelColors["@"]["disabled"]
To create a color with a three-part pattern image explicitly:
CPColorWithImages(slices, orientation)
where slices is an array of three [name, width, height{, bundle}] arrays,
and orientation is CPColorPatternIsVertical or CPColorPatternIsHorizontal.
To create a color with a nine-part pattern image explicitly:
CPColorWithImages(slices);
where slices is an array of nine [name, width, height{, bundle}] arrays.
*/
function CPColorWithImages()
{
var slices = nil,
numParts = 0,
isVertical = false,
imageFactory = CPImageInBundle,
args = Array.prototype.slice.apply(arguments);
if (typeof(args[args.length - 1]) === "function")
imageFactory = args.pop();
switch (args.length)
{
case 1:
return imageFromSlices(args[0], isVertical, imageFactory);
case 2:
// New-style 3-part and 9-part images
if (typeof(args[0]) === "string")
return patternColorsFromPattern.call(this, args[0], args[1], imageFactory);
return imageFromSlices(args[0], args[1], imageFactory);
case 3:
case 4:
return [CPColor colorWithPatternImage:imageFactory(args[0], args[1], args[2], args[3])];
default:
throw("ERROR: Invalid argument count: " + args.length);
}
}
var imageFromSlices = function(slices, isVertical, imageFactory)
{
var imageSlices = [];
for (var i = 0; i < slices.length; ++i)
{
var slice = slices[i];
imageSlices.push(slice ? imageFactory(slice[0], slice[1], slice[2], slice[3]) : nil);
}
switch (slices.length)
{
case 3:
return [CPColor colorWithPatternImage:[[CPThreePartImage alloc] initWithImageSlices:imageSlices isVertical:isVertical]];
case 9:
return [CPColor colorWithPatternImage:[[CPNinePartImage alloc] initWithImageSlices:imageSlices]];
default:
throw("ERROR: Invalid number of image slices: " + slices.length);
}
};
var patternColorsFromPattern = function(pattern, attributes, imageFactory)
{
if (pattern.match(/^.*\{[^}]+\}/))
{
var width = attributes["width"],
height = attributes["height"],
separator = attributes["separator"] || "-",
orientation = attributes["orientation"],
rightWidth,
bottomHeight,
centerWidthHeight,
centerIsNil,
numParts;
// positions are mandatory
if (pattern.indexOf("{position}") < 0)
throw("ERROR: Pattern strings must have a {position} placeholder (\"" + pattern + "\")");
if (orientation === undefined)
{
numParts = 9;
if (attributes["centerIsNil"] !== undefined)
centerIsNil = attributes["centerIsNil"];
}
else
{
numParts = 3;
isVertical = orientation === PatternIsVertical;
if (isVertical)
{
if (attributes["centerHeight"])
centerWidthHeight = attributes["centerHeight"];
}
else
{
if (attributes["centerWidth"])
centerWidthHeight = attributes["centerWidth"];
}
}
if (attributes["rightWidth"])
rightWidth = attributes["rightWidth"];
if (attributes["bottomHeight"])
bottomHeight = attributes["bottomHeight"];
var positions = attributes["positions"] || "@",
states = nil,
styles = nil;
if (numParts === 3)
{
if (positions === "@")
{
if (isVertical)
positions = ["top", "center", "bottom"];
else
positions = ["left", "center", "right"];
}
else if (positions === "#")
positions = ["0", "1", "2"];
else
throw("ERROR: Invalid positions: " + positions)
}
else // numParts === 9
{
if (positions === "@" || positions === "abbrev")
positions = ["top-left", "top", "top-right", "left", "center", "right", "bottom-left", "bottom", "bottom-right"];
else if (positions === "full")
positions = ["top-left", "top-center", "top-right", "center-left", "center-center", "center-right", "bottom-left", "bottom-center", "bottom-right"];
else if (positions === "#")
positions = ["0", "1", "2", "3", "4", "5", "6", "7", "8"];
else
throw("ERROR: Invalid positions: " + positions)
}
// states
if (pattern.indexOf("{state}") >= 0)
{
states = attributes["states"];
if (!states)
throw("ERROR: {state} placeholder in the pattern (\"" + pattern + "\") but no states item in the attributes");
}
// styles
if (pattern.indexOf("{style}") >= 0)
{
styles = attributes["styles"];
if (!styles)
throw("ERROR: {style} placeholder in the pattern (\"" + pattern + "\") but no styles item in the attributes");
}
// Now assemble the hierarchy
var placeholder = "{position}",
pos = pattern.indexOf(placeholder),
i;
for (i = 0; i < positions.length; ++i)
positions[i] = pattern.replace(placeholder, pos === 0 ? positions[i] + separator : separator + positions[i]);
var slices = positions,
object = slices,
key,
sep;
if (states)
{
placeholder = "{state}";
pos = pattern.indexOf(placeholder);
object = {};
for (i = 0; i < states.length; ++i)
{
var state = states[i];
key = state || "@";
sep = state ? separator : "";
object[key] = slices.slice(0);
replacePlaceholderInArray(object[key], placeholder, pos === 0 ? state + sep : sep + state);
}
}
if (styles)
{
placeholder = "{style}";
pos = pattern.indexOf(placeholder);
var styleObject = {};
for (i = 0; i < styles.length; ++i)
{
var style = styles[i];
key = style || "@";
sep = style ? separator : "";
if (states)
{
styleObject[key] = cloneObject(object);
replacePlaceholderInObject(styleObject[key], placeholder, pos === 0 ? style + sep : sep + style);
}
else
{
styleObject[key] = slices.slice(0);
replacePlaceholderInArray(styleObject[key], placeholder, pos === 0 ? style + sep : sep + style);
}
}
object = styleObject;
}
if (styles || states)
{
if (numParts === 3)
makeThreePartSlicesFromObject(object, width, height, centerWidthHeight, rightWidth, bottomHeight, isVertical);
else
makeNinePartSlicesFromObject(object, width, height, rightWidth, bottomHeight, centerIsNil);
makeImagesFromObject(object, isVertical, imageFactory);
return object;
}
else
{
if (numParts === 3)
makeThreePartSlicesFromArray(object, width, height, centerWidthHeight, rightWidth, bottomHeight, isVertical);
else
makeNinePartSlicesFromArray(object, width, height, rightWidth, bottomHeight, centerIsNil);
return imageFromSlices(object, isVertical, imageFactory);
}
}
else
throw("ERROR: No placeholders in slice pattern (\"" + pattern + "\")");
};
var replacePlaceholderInArray = function(array, find, replacement)
{
for (var i = 0; i < array.length; ++i)
array[i] = array[i].replace(find, replacement);
};
var replacePlaceholderInObject = function(object, find, replacement)
{
for (var key in object)
if (object.hasOwnProperty(key))
if (object[key].constructor === Array)
replacePlaceholderInArray(object[key], find, replacement);
else
replacePlaceholderInObject(object[key], find, replacement);
};
var cloneObject = function(object)
{
var clone = {};
for (var key in object)
if (object.hasOwnProperty(key))
if (object[key].constructor === Array)
clone[key] = object[key].slice(0);
else if (typeof(object[key]) === "object")
clone[key] = cloneObject(object[key]);
else
clone[key] = object[key];
return clone;
};
var makeThreePartSlicesFromObject = function(object, width, height, centerWidthHeight, rightWidth, bottomHeight, isVertical)
{
for (var key in object)
if (object.hasOwnProperty(key))
if (object[key].constructor === Array)
makeThreePartSlicesFromArray(object[key], width, height, centerWidthHeight, rightWidth, bottomHeight, isVertical);
else // object
makeThreePartSlicesFromObject(object[key], width, height, centerWidthHeight, rightWidth, bottomHeight, isVertical);
};
var makeThreePartSlicesFromArray = function(array, width, height, centerWidthHeight, rightWidth, bottomHeight, isVertical)
{
array[0] = [array[0], width, height];
if (isVertical)
{
array[1] = [array[1], width, centerWidthHeight ? centerWidthHeight : 1.0];
array[2] = [array[2], width, bottomHeight ? bottomHeight : height];
}
else
{
array[1] = [array[1], centerWidthHeight ? centerWidthHeight : 1.0, height];
array[2] = [array[2], rightWidth ? rightWidth : width, height];
}
};
var makeNinePartSlicesFromObject = function(object, width, height, rightWidth, bottomHeight, centerIsNil)
{
for (var key in object)
if (object.hasOwnProperty(key))
if (object[key].constructor === Array)
makeNinePartSlicesFromArray(object[key], width, height, rightWidth, bottomHeight, centerIsNil);
else // object
makeNinePartSlicesFromObject(object[key], width, height, rightWidth, bottomHeight, centerIsNil);
};
var makeNinePartSlicesFromArray = function(array, width, height, rightWidth, bottomHeight, centerIsNil)
{
rightWidth = rightWidth ? rightWidth : width;
bottomHeight = bottomHeight ? bottomHeight : height;
array[0] = [array[0], width, height]; // top-left
array[1] = [array[1], 1.0, height]; // top
array[2] = [array[2], rightWidth, height]; // top-right
array[3] = [array[3], width, 1.0]; // left
array[4] = centerIsNil ? nil : [array[4], 1.0, 1.0]; // center
array[5] = [array[5], rightWidth, 1.0]; // right
array[6] = [array[6], width, bottomHeight]; // bottom-left
array[7] = [array[7], 1.0, bottomHeight]; // bottom
array[8] = [array[8], rightWidth, bottomHeight]; // bottom-right
};
var makeImagesFromObject = function(object, isVertical, imageFactory)
{
for (var key in object)
if (object.hasOwnProperty(key))
if (object[key].constructor === Array)
object[key] = imageFromSlices(object[key], isVertical, imageFactory);
else // object
makeImagesFromObject(object[key], isVertical, imageFactory);
};
/// @endcond