/* * CABackingStore.j * AppKit * * Created by Francisco Tolmasky. * Copyright 2008, 280 North, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ @import "CGGeometry.j" // REMOVED: @import "CPCompatibility.j" - Obsolete legacy compatibility layer removed. // REMOVED: #define PIXEL(pixels) macro - Eliminated in favour of native inline string concatenation. function CABackingStoreGetContext(aBackingStore) { return aBackingStore.context; } // REMOVED: if (CPFeatureIsCompatible(CPHTMLCanvasFeature)) - HTMLCanvasElement is natively supported across modern targets. Legacy fallback block completely removed. function CABackingStoreCreate() { // MODERNIZED: Replaced legacy 'var' with block-scoped 'const' for immutable DOM reference. const DOMElement = document.createElement("canvas"); DOMElement.style.position = "absolute"; // FIXME: Consolidate drawImage to support this. return { context:DOMElement.getContext("2d"), buffer:DOMElement, _image:DOMElement }; } function CABackingStoreSetSize(aBackingStore, aSize) { // MODERNIZED: Replaced legacy 'var' with block-scoped 'const'. const buffer = aBackingStore.buffer; buffer.width = aSize.width; buffer.height = aSize.height; // MODERNIZED: Replaced macro expansion with native inline evaluation. buffer.style.width = aSize.width + "px"; buffer.style.height = aSize.height + "px"; } // REMOVED: Legacy else block utilizing CGBitmapGraphicsContextCreate due to guaranteed canvas support.