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David Richardson 1a9a42ff54 Replace #pragma mark with // MARK:
Replace objc directive with native Javascript version // MARK: to facilitate elimination of preproccsing pass.
2026-07-21 15:15:53 -06:00

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/*
* CPAppearance.j
* AppKit
*
* Created by Antoine Mercadal.
* Copyright 2015, Cappuccino Project.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@import <Foundation/Foundation.j>
@import "CPTheme.j"
CPAppearanceNameAqua = @"CPAppearanceNameAqua";
CPAppearanceNameLightContent = @"CPAppearanceNameLightContent";
CPAppearanceNameVibrantDark = @"CPAppearanceNameVibrantDark";
CPAppearanceNameVibrantLight = @"CPAppearanceNameVibrantLight";
var _CPAppearanceCurrent = nil,
_CPAppearancesRegistry = @{};
@protocol CPAppearanceCustomization <CPObject>
@required
- (CPAppearance)appearance;
- (void)setAppearance:(CPAppearance)appearance;
- (CPAppearance)effectiveAppearance;
- (void)setEffectiveAppearance:(CPAppearance)appearance;
@end
CPThemeStateAppearanceAqua = CPThemeState("appearance-aqua");
CPThemeStateAppearanceLightContent = CPThemeState("appearance-light-content");
CPThemeStateAppearanceVibrantLight = CPThemeState("appearance-vibrant-light");
CPThemeStateAppearanceVibrantDark = CPThemeState("appearance-vibrant-dark");
/*!
@ingroup appkit
A CPAppareance represents the appearance of an to a subset of UI elements.
This is a very lightweight implementation of the NSAppearance system, but
We are using it for compliance, and especially for the CPVisualEffectView
*/
@implementation CPAppearance : CPObject
{
BOOL _allowsVibrancy @accessors(property=allowsVibrancy);
CPString _name;
}
// MARK: -
// MARK: Class Methods
/*! Returns the current default CPAppearance
*/
+ (CPAppearance)currentAppearance
{
if (!_CPAppearanceCurrent)
_CPAppearanceCurrent = [CPAppearance appearanceNamed:CPAppearanceNameAqua];
return _CPAppearanceCurrent;
}
/*! Sets the current default CPAppearance
@param appearance the new current appearance
*/
+ (void)setCurrentAppearance:(CPAppearance)anAppearance
{
_CPAppearanceCurrent = anAppearance;
}
/*! Returns the CPAppearance object with the given name
@param name the name of the appearance
*/
+ (CPAppearance)appearanceNamed:(CPString)aName
{
if (![_CPAppearancesRegistry containsKey:aName])
{
[_CPAppearancesRegistry setObject:[[CPAppearance alloc] initWithAppearanceNamed:aName bundle:nil]
forKey:aName];
}
return [_CPAppearancesRegistry objectForKey:aName];
}
// MARK: -
// MARK: Initialization
/*! Creates a CPAppearance object initialized to the specified appearance file in the specified bundle
This method does actually nothing special. It just creates a default appearance object
*/
- (id)initWithAppearanceNamed:(CPString)aName bundle:(CPBundle)bundle
{
if (self = [super init])
{
_name = aName;
_allowsVibrancy = YES;
if ([_CPAppearancesRegistry containsKey:aName])
[CPException raise:CPInternalInconsistencyException reason:"Appearance with name '" + aName + "' is already declared."];
[_CPAppearancesRegistry setObject:self forKey:aName];
}
return self;
}
// MARK: -
// MARK: Implementation
- (BOOL)isEqual:(id)anObject
{
if (![anObject isKindOfClass:CPAppearance])
return NO;
return self._name == anObject._name;
}
- (CPString)description
{
return @"<CPAppearance @" + [self UID] + @" name: " + _name + ">";
}
// MARK: -
// MARK: CPCoding
- (id)initWithCoder:(CPCoder)aCoder
{
if (self = [super init])
{
_name = [aCoder decodeObjectForKey:@"_name"];
_allowsVibrancy = [aCoder decodeBoolForKey:@"_allowsVibrancy"];
}
return self;
}
- (void)encodeWithCoder:(CPCoder)aCoder
{
[aCoder encodeObject:_name forKey:@"_name"];
[aCoder encodeBool:_allowsVibrancy forKey:@"_allowsVibrancy"];
}
@end