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258 lines
4.4 KiB
Plaintext
258 lines
4.4 KiB
Plaintext
/*
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* CAAnimation.j
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* AppKit
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*
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* Created by Francisco Tolmasky.
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* Copyright 2008, 280 North, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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@import <Foundation/CPObject.j>
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@import <Foundation/CPString.j>
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@import "CAMediaTimingFunction.j"
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/*
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This is an animation class.
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*/
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@implementation CAAnimation : CPObject
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{
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BOOL _isRemovedOnCompletion;
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id _delegate;
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}
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/*!
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Creates a new CAAnimation instance
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@return a new CAAnimation instance
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*/
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+ (id)animation
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{
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return [[self alloc] init];
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}
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- (id)init
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{
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self = [super init];
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if (self)
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_isRemovedOnCompletion = YES;
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return self;
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}
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/*!
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Returns <code>YES</code>
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@return <code>YES</code>
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*/
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- (void)shouldArchiveValueForKey:(CPString)aKey
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{
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return YES;
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}
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/*!
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Returns <code>nil</code>
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@return <code>nil</code>
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*/
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+ (id)defaultValueForKey:(CPString)aKey
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{
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return nil;
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}
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/*!
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Specifies whether this animation should be removed after it has completed.
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@param <code>YES</code> means the animation should be removed
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*/
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- (void)setRemovedOnCompletion:(BOOL)isRemovedOnCompletion
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{
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_isRemovedOnCompletion = isRemovedOnCompletion;
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}
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/*!
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Returns <code>YES</code> if the animation is removed after completion
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*/
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- (BOOL)removedOnCompletion
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{
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return _isRemovedOnCompletion;
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}
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/*!
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Returns <code>YES</code> if the animation is removed after completion
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*/
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- (BOOL)isRemovedOnCompletion
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{
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return _isRemovedOnCompletion;
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}
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/*!
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Returns the animation's timing function. If <code>nil</code>, then it has a linear pacing.
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*/
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- (CAMediaTimingFunction)timingFunction
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{
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// Linear Pacing
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return nil;
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}
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/*!
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Sets the animation delegate
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@param aDelegate the new delegate
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*/
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- (void)setDelegate:(id)aDelegate
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{
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_delegate = aDelegate;
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}
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/*!
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Returns the animation's delegate
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*/
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- (id)delegate
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{
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return _delegate;
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}
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- (void)runActionForKey:(CPString)aKey object:(id)anObject arguments:(CPDictionary)arguments
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{
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[anObject addAnimation:self forKey:aKey];
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}
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@end
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/*
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*/
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@implementation CAPropertyAnimation : CAAnimation
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{
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CPString _keyPath;
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BOOL _isCumulative;
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BOOL _isAdditive;
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}
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+ (id)animationWithKeyPath:(CPString)aKeyPath
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{
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var animation = [self animation];
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[animation setKeypath:aKeyPath];
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return animation;
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}
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- (void)setKeyPath:(CPString)aKeyPath
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{
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_keyPath = aKeyPath;
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}
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- (CPString)keyPath
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{
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return _keyPath;
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}
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- (void)setCumulative:(BOOL)isCumulative
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{
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_isCumulative = isCumulative;
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}
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- (BOOL)cumulative
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{
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return _isCumulative;
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}
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- (BOOL)isCumulative
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{
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return _isCumulative;
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}
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- (void)setAdditive:(BOOL)isAdditive
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{
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_isAdditive = isAdditive;
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}
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- (BOOL)additive
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{
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return _isAdditive;
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}
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- (BOOL)isAdditive
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{
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return _isAdditive;
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}
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@end
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/*!
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A CABasicAnimation is a simple animation that moves a
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CALayer from one point to another over a specified
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period of time.
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*/
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@implementation CABasicAnimation : CAPropertyAnimation
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{
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id _fromValue;
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id _toValue;
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id _byValue;
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}
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/*!
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Sets the starting position for the animation.
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@param aValue the animation starting position
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*/
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- (void)setFromValue:(id)aValue
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{
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_fromValue = aValue;
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}
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/*!
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Returns the animation's starting position.
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*/
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- (id)fromValue
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{
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return _fromValue;
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}
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/*!
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Sets the ending position for the animation.
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@param aValue the animation ending position
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*/
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- (void)setToValue:(id)aValue
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{
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_toValue = aValue;
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}
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/*!
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Returns the animation's ending position.
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*/
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- (id)toValue
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{
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return _toValue;
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}
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/*!
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Sets the optional byValue for animation interpolation.
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@param aValue the byValue
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*/
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- (void)setByValue:(id)aValue
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{
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_byValue = aValue;
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}
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/*!
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Returns the animation's byValue.
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*/
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- (id)byValue
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{
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return _byValue;
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}
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@end
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