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227 lines
7.3 KiB
Plaintext
227 lines
7.3 KiB
Plaintext
/*
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* CGAffineTransform.j
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* AppKit
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*
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* Created by Francisco Tolmasky.
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* Copyright 2008, 280 North, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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@import "CGGeometry.j"
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@typedef CGAffineTransform
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function CGAffineTransformMake(a, b, c, d, tx, ty)
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{
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return { a:a, b:b, c:c, d:d, tx:tx, ty:ty };
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}
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function CGAffineTransformMakeIdentity()
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{
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return { a:1.0, b:0.0, c:0.0, d:1.0, tx:0.0, ty:0.0 };
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}
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function CGAffineTransformMakeCopy(anAffineTransform)
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{
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return { a:anAffineTransform.a, b:anAffineTransform.b, c:anAffineTransform.c, d:anAffineTransform.d, tx:anAffineTransform.tx, ty:anAffineTransform.ty };
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}
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function CGAffineTransformMakeScale(sx, sy)
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{
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return { a:sx, b:0.0, c:0.0, d:sy, tx:0.0, ty:0.0 };
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}
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function CGAffineTransformMakeTranslation(tx, ty)
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{
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return { a:1.0, b:0.0, c:0.0, d:1.0, tx:tx, ty:ty };
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}
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function CGAffineTransformTranslate(aTransform, tx, ty)
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{
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return CGAffineTransformMake(aTransform.a, aTransform.b, aTransform.c, aTransform.d, aTransform.tx + aTransform.a * tx + aTransform.c * ty, aTransform.ty + aTransform.b * tx + aTransform.d * ty);
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}
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function CGAffineTransformScale(aTransform, sx, sy)
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{
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return CGAffineTransformMake(aTransform.a * sx, aTransform.b * sx, aTransform.c * sy, aTransform.d * sy, aTransform.tx, aTransform.ty);
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}
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function CGAffineTransformConcat(lhs, rhs)
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{
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return CGAffineTransformMake(lhs.a * rhs.a + lhs.b * rhs.c, lhs.a * rhs.b + lhs.b * rhs.d, lhs.c * rhs.a + lhs.d * rhs.c, lhs.c * rhs.b + lhs.d * rhs.d, lhs.tx * rhs.a + lhs.ty * rhs.c + rhs.tx, lhs.tx * rhs.b + lhs.ty * rhs.d + rhs.ty);
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}
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function CGAffineTransformConcatTo(lhs, rhs, to)
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{
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var tx = lhs.tx * rhs.a + lhs.ty * rhs.c + rhs.tx;
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to.ty = lhs.tx * rhs.b + lhs.ty * rhs.d + rhs.ty;
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to.tx = tx;
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var a = lhs.a * rhs.a + lhs.b * rhs.c,
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b = lhs.a * rhs.b + lhs.b * rhs.d,
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c = lhs.c * rhs.a + lhs.d * rhs.c;
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to.d = lhs.c * rhs.b + lhs.d * rhs.d;
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to.a = a;
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to.b = b;
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to.c = c;
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}
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function CGPointApplyAffineTransform(aPoint, aTransform)
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{
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return { x:aPoint.x * aTransform.a + aPoint.y * aTransform.c + aTransform.tx,
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y:aPoint.x * aTransform.b + aPoint.y * aTransform.d + aTransform.ty };
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}
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function CGSizeApplyAffineTransform(aSize, aTransform)
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{
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return { width:aSize.width * aTransform.a + aSize.height * aTransform.c,
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height:aSize.width * aTransform.b + aSize.height * aTransform.d };
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}
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function CGAffineTransformIsIdentity(aTransform)
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{
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return (aTransform.a === 1.0 &&
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aTransform.b === 0.0 &&
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aTransform.c === 0.0 &&
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aTransform.d === 1.0 &&
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aTransform.tx === 0.0 &&
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aTransform.ty === 0.0);
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}
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function CGAffineTransformEqualToTransform(lhs, rhs)
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{
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return (lhs.a === rhs.a &&
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lhs.b === rhs.b &&
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lhs.c === rhs.c &&
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lhs.d === rhs.d &&
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lhs.tx === rhs.tx &&
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lhs.ty === rhs.ty);
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}
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function CGStringCreateWithCGAffineTransform(aTransform)
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{
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return (" [[ " + aTransform.a + ", " + aTransform.b + ", 0 ], [ " + aTransform.c + ", " + aTransform.d + ", 0 ], [ " + aTransform.tx + ", " + aTransform.ty + ", 1]]");
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}
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/*
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FIXME: !!!!
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@return void
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@group CGAffineTransform
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*/
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CGAffineTransformCreateCopy = CGAffineTransformMakeCopy;
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/*!
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Returns a transform that rotates a coordinate system.
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@param anAngle the amount in radians for the transform
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to rotate a coordinate system
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@return CGAffineTransform the transform with a specified
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rotation
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@group CGAffineTransform
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*/
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function CGAffineTransformMakeRotation(anAngle)
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{
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var sin = SIN(anAngle),
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cos = COS(anAngle);
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return CGAffineTransformMake(cos, sin, -sin, cos, 0.0, 0.0);
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}
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/*!
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Rotates a transform.
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@param aTransform the transform to rotate
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@param anAngle the amount to rotate in radians
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@return void
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@group CGAffineTransform
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*/
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function CGAffineTransformRotate(aTransform, anAngle)
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{
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var sin = SIN(anAngle),
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cos = COS(anAngle);
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return {
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a:aTransform.a * cos + aTransform.c * sin,
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b:aTransform.b * cos + aTransform.d * sin,
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c:aTransform.c * cos - aTransform.a * sin,
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d:aTransform.d * cos - aTransform.b * sin,
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tx:aTransform.tx,
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ty:aTransform.ty
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};
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}
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/*!
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Inverts a transform.
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@param aTransform the transform to invert
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@return CGAffineTransform an inverted transform
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@group CGAffineTransform
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*/
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function CGAffineTransformInvert(aTransform)
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{
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var determinant = 1 / (aTransform.a * aTransform.d - aTransform.b * aTransform.c);
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return {
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a:determinant * aTransform.d,
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b:-determinant * aTransform.b,
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c:-determinant * aTransform.c,
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d:determinant * aTransform.a,
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tx:determinant * (aTransform.c * aTransform.ty - aTransform.d * aTransform.tx),
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ty:determinant * (aTransform.b * aTransform.tx - aTransform.a * aTransform.ty)
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};
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}
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/*!
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Applies a transform to the rectangle's points. The transformed rectangle
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will be the smallest box that contains the transformed points.
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@param aRect the rectangle to transform
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@param anAffineTransform the transform to apply
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@return CGRect the new transformed rectangle
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@group CGAffineTransform
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*/
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function CGRectApplyAffineTransform(aRect, anAffineTransform)
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{
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var top = CGRectGetMinY(aRect),
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left = CGRectGetMinX(aRect),
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right = CGRectGetMaxX(aRect),
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bottom = CGRectGetMaxY(aRect),
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topLeft = CGPointApplyAffineTransform(CGPointMake(left, top), anAffineTransform),
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topRight = CGPointApplyAffineTransform(CGPointMake(right, top), anAffineTransform),
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bottomLeft = CGPointApplyAffineTransform(CGPointMake(left, bottom), anAffineTransform),
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bottomRight = CGPointApplyAffineTransform(CGPointMake(right, bottom), anAffineTransform),
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minX = MIN(topLeft.x, topRight.x, bottomLeft.x, bottomRight.x),
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maxX = MAX(topLeft.x, topRight.x, bottomLeft.x, bottomRight.x),
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minY = MIN(topLeft.y, topRight.y, bottomLeft.y, bottomRight.y),
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maxY = MAX(topLeft.y, topRight.y, bottomLeft.y, bottomRight.y);
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return CGRectMake(minX, minY, (maxX - minX), (maxY - minY));
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}
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/*!
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Creates and returns a string representation of an affine transform.
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@param anAffineTransform the transform to represent as a string
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@return CPString a string describing the transform
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@group CGAffineTransform
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*/
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function CPStringFromCGAffineTransform(anAffineTransform)
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{
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return '{' + anAffineTransform.a + ", " + anAffineTransform.b + ", " + anAffineTransform.c + ", " + anAffineTransform.d + ", " + anAffineTransform.tx + ", " + anAffineTransform.ty + '}';
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}
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