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cappuccino/AppKit/Platform/DOM/CPDOMDisplayServer.h
T
Andrew Hankinson 0d473cbe18 Formatting
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2015-01-20 16:17:03 -05:00

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3.1 KiB
C

/*
* CPDOMDisplayServer.h
* AppKit
*
* Created by Francisco Tolmasky.
* Copyright 2008, 280 North, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#define CPDOMDisplayServerSetStyleLeftTop(aDOMElement, aTransform, aLeft, aTop) \
if (aTransform) var ____p = CGPointApplyAffineTransform(CGPointMake(aLeft, aTop), aTransform); \
else var ____p = CGPointMake(aLeft, aTop); \
aDOMElement.style.left = ROUND(____p.x) + "px";\
aDOMElement.style.top = ROUND(____p.y) + "px";
#define CPDOMDisplayServerSetStyleRightTop(aDOMElement, aTransform, aRight, aTop) \
if (aTransform) var ____p = CGPointApplyAffineTransform(CGPointMake(aRight, aTop), aTransform); \
else var ____p = CGPointMake(aRight, aTop); \
aDOMElement.style.right = ROUND(____p.x) + "px";\
aDOMElement.style.top = ROUND(____p.y) + "px";
#define CPDOMDisplayServerSetStyleLeftBottom(aDOMElement, aTransform, aLeft, aBottom) \
if (aTransform) var ____p = CGPointApplyAffineTransform(CGPointMake(aLeft, aBottom), aTransform); \
else var ____p = CGPointMake(aLeft, aBottom); \
aDOMElement.style.left = ROUND(____p.x) + "px";\
aDOMElement.style.bottom = ROUND(____p.y) + "px";
#define CPDOMDisplayServerSetStyleRightBottom(aDOMElement, aTransform, aRight, aBottom) \
if (aTransform) var ____p = CGPointApplyAffineTransform(CGPointMake(aRight, aBottom), aTransform); \
else var ____p = CGPointMake(aRight, aBottom); \
aDOMElement.style.right = ROUND(____p.x) + "px";\
aDOMElement.style.bottom = ROUND(____p.y) + "px";
#define CPDOMDisplayServerSetStyleSize(aDOMElement, aWidth, aHeight) \
aDOMElement.style.width = MAX(0.0, ROUND(aWidth)) + "px";\
aDOMElement.style.height = MAX(0.0, ROUND(aHeight)) + "px";
#define CPDOMDisplayServerSetSize(aDOMElement, aWidth, aHeight) \
aDOMElement.width = MAX(0.0, ROUND(aWidth));\
aDOMElement.height = MAX(0.0, ROUND(aHeight));
#define CPDOMDisplayServerSetStyleBackgroundSize(aDOMElement, aWidth, aHeight)\
aDOMElement.style.backgroundSize = aWidth + ' ' + aHeight;
#define CPDOMDisplayServerAppendChild(aParentElement, aChildElement) \
aParentElement.appendChild(aChildElement);
#define CPDOMDisplayServerInsertBefore(aParentElement, aChildElement, aBeforeElement) \
aParentElement.insertBefore(aChildElement, aBeforeElement);
#define CPDOMDisplayServerRemoveChild(aParentElement, aChildElement) \
aParentElement.removeChild(aChildElement);
#define PREPARE_DOM_OPTIMIZATION()
#define EXECUTE_DOM_INSTRUCTIONS()