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This bug used to be concealed by the fact that we called [superview removeObject:X] when replacing a subview, which caused all duplicates to be removed. Without this fix, the call to setDocumentView in CPClipView's decoding would try to add the document view as a subview. But when decoding, the clip view is already in the decoded list of subviews. Normally adding a subview twice would just move it to the end of the list of subviews, but this only works for fully decoded subviews where superview is not nil. Since we're in the middle of decoding there's no guarantee superview is set yet. This fix avoids calling addSubview:.
261 lines
7.4 KiB
Plaintext
261 lines
7.4 KiB
Plaintext
/*
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* CPClipView.j
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* AppKit
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*
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* Created by Francisco Tolmasky.
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* Copyright 2008, 280 North, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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@import "CPView.j"
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@class CPScrollView
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/*!
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@ingroup appkit
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@class CPClipView
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CPClipView allows you to define a clip rect and display only that portion of its containing view.
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It is used to hold the document view in a CPScrollView.
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*/
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@implementation CPClipView : CPView
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{
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CPView _documentView;
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}
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/*!
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Sets the document view to be \c aView.
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@param aView the new document view. It's frame origin will be changed to \c (0,0) after calling this method.
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*/
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- (void)setDocumentView:(CPView)aView
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{
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if (_documentView == aView)
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return;
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if (_documentView)
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{
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var defaultCenter = [CPNotificationCenter defaultCenter];
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[defaultCenter
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removeObserver:self
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name:CPViewFrameDidChangeNotification
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object:_documentView];
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[defaultCenter
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removeObserver:self
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name:CPViewBoundsDidChangeNotification
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object:_documentView];
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[_documentView removeFromSuperview];
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}
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_documentView = aView;
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if (_documentView)
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{
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[self addSubview:_documentView];
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[self _observeDocumentView];
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}
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}
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- (void)_observeDocumentView
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{
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var defaultCenter = [CPNotificationCenter defaultCenter];
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[_documentView setPostsFrameChangedNotifications:YES];
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[_documentView setPostsBoundsChangedNotifications:YES];
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[defaultCenter
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addObserver:self
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selector:@selector(viewFrameChanged:)
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name:CPViewFrameDidChangeNotification
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object:_documentView];
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[defaultCenter
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addObserver:self
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selector:@selector(viewBoundsChanged:)
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name:CPViewBoundsDidChangeNotification
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object:_documentView];
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}
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/*!
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Returns the document view.
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*/
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- (id)documentView
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{
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return _documentView;
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}
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/*!
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Returns a new point that may be adjusted from \c aPoint
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to make sure it lies within the document view.
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@param aPoint
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@return the adjusted point
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*/
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- (CGPoint)constrainScrollPoint:(CGPoint)aPoint
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{
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if (!_documentView)
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return _CGPointMakeZero();
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var documentFrame = [_documentView frame];
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aPoint.x = MAX(0.0, MIN(aPoint.x, MAX(_CGRectGetWidth(documentFrame) - _CGRectGetWidth(_bounds), 0.0)));
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aPoint.y = MAX(0.0, MIN(aPoint.y, MAX(_CGRectGetHeight(documentFrame) - _CGRectGetHeight(_bounds), 0.0)));
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return aPoint;
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}
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- (void)setBoundsOrigin:(CGPoint)aPoint
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{
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if (_CGPointEqualToPoint(_bounds.origin, aPoint))
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return;
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[super setBoundsOrigin:aPoint];
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var superview = [self superview],
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// This is hack to avoid having to import CPScrollView.
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// FIXME: Should CPScrollView be finding out about this on its own somehow?
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scrollViewClass = objj_getClass("CPScrollView");
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if ([superview isKindOfClass:scrollViewClass])
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[superview reflectScrolledClipView:self];
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}
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/*!
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Scrolls the clip view to the specified point. The method
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sets its bounds origin to \c aPoint.
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*/
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- (void)scrollToPoint:(CGPoint)aPoint
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{
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[self setBoundsOrigin:[self constrainScrollPoint:aPoint]];
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}
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/*!
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Handles a CPViewBoundsDidChangeNotification.
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@param aNotification the notification event
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*/
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- (void)viewBoundsChanged:(CPNotification)aNotification
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{
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[self _constrainScrollPoint];
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}
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/*!
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Handles a CPViewFrameDidChangeNotification.
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@param aNotification the notification event
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*/
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- (void)viewFrameChanged:(CPNotification)aNotification
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{
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[self _constrainScrollPoint];
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}
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- (void)resizeSubviewsWithOldSize:(CGSize)aSize
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{
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[super resizeSubviewsWithOldSize:aSize];
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[self _constrainScrollPoint];
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}
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- (void)_constrainScrollPoint
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{
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var oldScrollPoint = [self bounds].origin;
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// Call scrollToPoint: because the current scroll point may no longer make
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// sense given the new frame of the document view.
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[self scrollToPoint:oldScrollPoint];
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// scrollToPoint: takes care of reflectScrollClipView: for us, so bail if
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// the scroll points are not equal (meaning scrollToPoint: didn't early bail).
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if (!CGPointEqualToPoint(oldScrollPoint, [self bounds].origin))
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return;
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// ... and we're in a scroll view of course.
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var superview = [self superview],
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// This is hack to avoid having to import CPScrollView.
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// FIXME: Should CPScrollView be finding out about this on its own somehow?
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scrollViewClass = objj_getClass("CPScrollView");
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if ([superview isKindOfClass:scrollViewClass])
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[superview reflectScrolledClipView:self];
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}
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- (BOOL)autoscroll:(CPEvent)anEvent
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{
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var bounds = [self bounds],
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eventLocation = [self convertPoint:[anEvent locationInWindow] fromView:nil],
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superview = [self superview],
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deltaX = 0,
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deltaY = 0;
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if (CGRectContainsPoint(bounds, eventLocation))
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return NO;
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if (![superview isKindOfClass:[CPScrollView class]] || [superview hasVerticalScroller])
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{
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if (eventLocation.y < CGRectGetMinY(bounds))
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deltaY = CGRectGetMinY(bounds) - eventLocation.y;
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else if (eventLocation.y > CGRectGetMaxY(bounds))
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deltaY = CGRectGetMaxY(bounds) - eventLocation.y;
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if (deltaY < -bounds.size.height)
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deltaY = -bounds.size.height;
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if (deltaY > bounds.size.height)
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deltaY = bounds.size.height;
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}
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if (![superview isKindOfClass:[CPScrollView class]] || [superview hasHorizontalScroller])
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{
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if (eventLocation.x < CGRectGetMinX(bounds))
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deltaX = CGRectGetMinX(bounds) - eventLocation.x;
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else if (eventLocation.x > CGRectGetMaxX(bounds))
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deltaX = CGRectGetMaxX(bounds) - eventLocation.x;
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if (deltaX < -bounds.size.width)
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deltaX = -bounds.size.width;
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if (deltaX > bounds.size.width)
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deltaX = bounds.size.width;
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}
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return [self scrollToPoint:CGPointMake(bounds.origin.x - deltaX, bounds.origin.y - deltaY)];
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}
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@end
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var CPClipViewDocumentViewKey = @"CPScrollViewDocumentView";
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@implementation CPClipView (CPCoding)
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- (id)initWithCoder:(CPCoder)aCoder
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{
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if (self = [super initWithCoder:aCoder])
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{
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// Don't call setDocumentView: here. It calls addSubview:, but it's A) not necessary since the
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// view hierarchy is fully encoded and B) dangerous if the subview is not fully decoded.
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_documentView = [aCoder decodeObjectForKey:CPClipViewDocumentViewKey];
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[self _observeDocumentView];
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}
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return self;
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}
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- (void)encodeWithCoder:(CPCoder)aCoder
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{
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[super encodeWithCoder:aCoder];
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[aCoder encodeObject:_documentView forKey:CPClipViewDocumentViewKey];
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}
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@end
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