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cappuccino/AppKit/CPGraphicsContext.j
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/*
* CPGraphicsContext.j
* AppKit
*
* Created by Francisco Tolmasky.
* Copyright 2008, 280 North, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@import <Foundation/CPObject.j>
@import "CGContext.j"
var CPGraphicsContextCurrent = nil;
/*!
@ingroup appkit
Provides an interface for drawing to the screen.
*/
@implementation CPGraphicsContext : CPObject
{
CGContext _graphicsPort;
}
/*!
Returns the current graphics context.
*/
+ (CPGraphicsContext)currentContext
{
return CPGraphicsContextCurrent;
}
/*!
Sets the current graphics context
*/
+ (void)setCurrentContext:(CPGraphicsContext)aGraphicsContext
{
CPGraphicsContextCurrent = aGraphicsContext;
}
/*!
Creates a graphics context with a provided port.
@param aContext the context to initialize with
@param aFlag whether the context should be flipped
@return the initialized graphics context
*/
+ (CPGraphicsContext)graphicsContextWithGraphicsPort:(CGContext)aContext flipped:(BOOL)aFlag
{
return [[self alloc] initWithGraphicsPort:aContext];
}
/*!
Initializes the context with a graphics port.
@param aGraphicsPort the graphics port to initialize with
@return the initialized context
*/
- (id)initWithGraphicsPort:(CPContext)aGraphicsPort
{
self = [super init];
if (self)
_graphicsPort = aGraphicsPort;
return self;
}
/*!
Returns the graphics context's port.
*/
- (CGContext)graphicsPort
{
return _graphicsPort;
}
/*!
(Not implemented. Always returns Cappuccino's default, `YES`.)
Return `isFlipped` of the receiver's focused view, unless no view is focused in which case the receiver's
`flipped` flag, as set by `graphicsContextWithGraphicsPort:flipped:`, is returned.
Note: Cappuccino is flipped by default.
*/
- (BOOL)isFlipped
{
return YES;
}
@end