Files
cappuccino/Tests/Manual/CGPath/AppController.j
T
2013-08-13 11:00:48 +01:00

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3.6 KiB
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/*
* AppController.j
* CGPath
*
* Created by Alexandre Wilhelm on May 23, 2013.
* Copyright 2013, Alexandre Wilhelm. All rights reserved.
*/
@import <Foundation/Foundation.j>
@import <AppKit/AppKit.j>
@implementation AppController : CPObject
{
}
- (void)applicationDidFinishLaunching:(CPNotification)aNotification
{
var theWindow = [[CPWindow alloc] initWithContentRect:CGRectMakeZero() styleMask:CPBorderlessBridgeWindowMask],
contentView = [theWindow contentView];
var pathView = [[PathView alloc] initWithFrame:CGRectMake(0.0, 0.0, 500.0, 500.0)];
[contentView addSubview:pathView];
var pathMouseOverView = [[PathMouseOverView alloc] initWithFrame:CGRectMake(500.0, 0.0, 500.0, 500.0)];
[contentView addSubview:pathMouseOverView];
[theWindow orderFront:self];
}
@end
@implementation PathMouseOverView : CPView
{
id path1;
id path2;
id path3;
}
- (void)drawRect:(CGRect)aRect
{
[super drawRect:aRect];
var context = [[CPGraphicsContext currentContext] graphicsPort];
CGContextBeginPath(context);
path1 = CGPathCreateMutable();
CGPathMoveToPoint(path1, nil, 100, 100);
CGPathAddLineToPoint(path1, nil, 150, 50);
CGPathAddLineToPoint(path1, nil, 200, 100);
CGContextAddPath(context, path1);
CGContextClosePath(context);
CGContextStrokePath(context);
CGContextBeginPath(context);
path2 = CGPathCreateMutable();
CGPathAddRect(path2, nil, CGRectMake(250, 50, 100, 100));
CGContextAddPath(context, path2);
CGContextClosePath(context);
CGContextStrokePath(context);
CGContextBeginPath(context);
path3 = CGPathWithEllipseInRect(CGRectMake(100, 150, 100, 100))
CGContextAddPath(context, path3);
CGContextClosePath(context);
CGContextStrokePath(context);
}
- (void)mouseMoved:(CPEvent)anEvent
{
var location = [self convertPointFromBase:[anEvent locationInWindow]],
context = CGBitmapGraphicsContextCreate();
if (CGPathContainsPoint(path1, nil, location, nil))
console.log("Mouse is in the triangle");
if (CGPathContainsPoint(path2, nil, location, nil))
console.log("Mouse is in rectangle");
if (CGPathContainsPoint(path3, nil, location, nil))
console.log("Mouse is in the circle");
}
@end
@implementation PathView : CPView
- (void)drawRect:(CGRect)aRect
{
[super drawRect:aRect];
var context = [[CPGraphicsContext currentContext] graphicsPort];
// Test to create a pie chart
CGContextBeginPath(context);
var path = CGPathCreateMutable();
CGPathMoveToPoint(path, nil, 100, 100);
CGPathAddArc(path, nil, 100, 100, 70, 0, 2.615500255957057, YES);
CGPathAddLineToPoint(path, nil, 100, 100);
CGPathAddArc(path, nil, 100, 100, 70, 2.615500255957057, 6.148960361810042, YES);
CGPathAddLineToPoint(path, nil, 100, 100);
CGPathAddArc(path, nil, 100, 100, 70, 6.148960361810042, 0, YES);
CGPathAddLineToPoint(path, nil, 100, 100);
CGContextAddPath(context, path);
CGContextStrokePath(context);
CGContextClosePath(context);
// Test to create an arc without a start point
CGContextBeginPath(context);
path = CGPathCreateMutable();
CGPathAddArc(path, nil, 300, 100, 70, 0, 2.615500255957057, YES);
CGContextAddPath(context, path);
CGContextStrokePath(context);
CGContextClosePath(context);
// Test to create an arc with a start point
CGContextBeginPath(context);
path = CGPathCreateMutable();
CGPathMoveToPoint(path, nil, 100, 250);
CGPathAddArc(path, nil, 100, 300, 70, 0, 2.615500255957057, YES);
CGContextAddPath(context, path);
CGContextStrokePath(context);
CGContextClosePath(context);
}
@end