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https://github.com/cappuccino/cappuccino.git
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Without this change some 3rd party JS libraries such as PDF.js, which rely on the nonstandard setTimeout(f), will not operate correctly. According to MDN the delay argument is required. However browsers seem to treat setTimeout without delay argument the same as a delay of 0. This fix makes it so that Cappuccino apps do the same.
294 lines
8.5 KiB
Plaintext
294 lines
8.5 KiB
Plaintext
/*
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* CPTimer.j
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* Foundation
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*
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* Created by Nick Takayama.
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* Copyright 2008.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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@import "CPDate.j"
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@import "CPInvocation.j"
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@import "CPObject.j"
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@import "CPRunLoop.j"
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/*!
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@class CPTimer
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@ingroup foundation
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@brief A timer object that can send a message after the given time interval.
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*/
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@implementation CPTimer : CPObject
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{
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CPTimeInterval _timeInterval;
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CPInvocation _invocation;
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Function _callback;
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BOOL _repeats;
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BOOL _isValid;
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CPDate _fireDate;
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id _userInfo;
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}
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/*!
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Returns a new CPTimer object and adds it to the current CPRunLoop object in the default mode.
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*/
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+ (CPTimer)scheduledTimerWithTimeInterval:(CPTimeInterval)seconds invocation:(CPInvocation)anInvocation repeats:(BOOL)shouldRepeat
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{
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var timer = [[self alloc] initWithFireDate:[CPDate dateWithTimeIntervalSinceNow:seconds] interval:seconds invocation:anInvocation repeats:shouldRepeat];
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[[CPRunLoop currentRunLoop] addTimer:timer forMode:CPDefaultRunLoopMode];
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return timer;
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}
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/*!
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Returns a new CPTimer object and adds it to the current CPRunLoop object in the default mode.
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*/
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+ (CPTimer)scheduledTimerWithTimeInterval:(CPTimeInterval)seconds target:(id)aTarget selector:(SEL)aSelector userInfo:(id)userInfo repeats:(BOOL)shouldRepeat
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{
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var timer = [[self alloc] initWithFireDate:[CPDate dateWithTimeIntervalSinceNow:seconds] interval:seconds target:aTarget selector:aSelector userInfo:userInfo repeats:shouldRepeat];
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[[CPRunLoop currentRunLoop] addTimer:timer forMode:CPDefaultRunLoopMode];
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return timer;
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}
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/*!
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Returns a new CPTimer object and adds it to the current CPRunLoop object in the default mode.
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*/
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+ (CPTimer)scheduledTimerWithTimeInterval:(CPTimeInterval)seconds callback:(Function)aFunction repeats:(BOOL)shouldRepeat
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{
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var timer = [[self alloc] initWithFireDate:[CPDate dateWithTimeIntervalSinceNow:seconds] interval:seconds callback:aFunction repeats:shouldRepeat];
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[[CPRunLoop currentRunLoop] addTimer:timer forMode:CPDefaultRunLoopMode];
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return timer;
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}
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/*!
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Returns a new CPTimer that, when added to a run loop, will fire after seconds.
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*/
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+ (CPTimer)timerWithTimeInterval:(CPTimeInterval)seconds invocation:(CPInvocation)anInvocation repeats:(BOOL)shouldRepeat
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{
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return [[self alloc] initWithFireDate:[CPDate dateWithTimeIntervalSinceNow:seconds] interval:seconds invocation:anInvocation repeats:shouldRepeat];
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}
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/*!
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Returns a new CPTimer that, when added to a run loop, will fire after seconds.
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*/
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+ (CPTimer)timerWithTimeInterval:(CPTimeInterval)seconds target:(id)aTarget selector:(SEL)aSelector userInfo:(id)userInfo repeats:(BOOL)shouldRepeat
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{
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return [[self alloc] initWithFireDate:[CPDate dateWithTimeIntervalSinceNow:seconds] interval:seconds target:aTarget selector:aSelector userInfo:userInfo repeats:shouldRepeat];
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}
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/*!
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Returns a new CPTimer that, when added to a run loop, will fire after seconds.
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*/
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+ (CPTimer)timerWithTimeInterval:(CPTimeInterval)seconds callback:(Function)aFunction repeats:(BOOL)shouldRepeat
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{
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return [[self alloc] initWithFireDate:[CPDate dateWithTimeIntervalSinceNow:seconds] interval:seconds callback:aFunction repeats:shouldRepeat];
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}
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/*!
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Initializes a new CPTimer that, when added to a run loop, will fire at date and then, if repeats is YES, every seconds after that.
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*/
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- (id)initWithFireDate:(CPDate)aDate interval:(CPTimeInterval)seconds invocation:(CPInvocation)anInvocation repeats:(BOOL)shouldRepeat
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{
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self = [super init];
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if (self)
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{
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_timeInterval = seconds;
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_invocation = anInvocation;
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_repeats = shouldRepeat;
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_isValid = YES;
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_fireDate = aDate;
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}
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return self;
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}
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/*!
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Initializes a new CPTimer that, when added to a run loop, will fire at date and then, if repeats is YES, every seconds after that.
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*/
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- (id)initWithFireDate:(CPDate)aDate interval:(CPTimeInterval)seconds target:(id)aTarget selector:(SEL)aSelector userInfo:(id)userInfo repeats:(BOOL)shouldRepeat
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{
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var invocation = [CPInvocation invocationWithMethodSignature:1];
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[invocation setTarget:aTarget];
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[invocation setSelector:aSelector];
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[invocation setArgument:self atIndex:2];
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self = [self initWithFireDate:aDate interval:seconds invocation:invocation repeats:shouldRepeat];
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if (self)
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_userInfo = userInfo;
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return self;
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}
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/*!
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Initializes a new CPTimer that, when added to a run loop, will fire at date and then, if repeats is YES, every seconds after that.
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*/
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- (id)initWithFireDate:(CPDate)aDate interval:(CPTimeInterval)seconds callback:(Function)aFunction repeats:(BOOL)shouldRepeat
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{
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self = [super init];
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if (self)
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{
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_timeInterval = seconds;
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_callback = aFunction;
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_repeats = shouldRepeat;
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_isValid = YES;
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_fireDate = aDate;
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}
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return self;
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}
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/*!
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Returns the receiver’s time interval.
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*/
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- (CPTimeInterval)timeInterval
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{
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return _timeInterval;
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}
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/*!
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Returns the date at which the receiver will fire.
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*/
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- (CPDate)fireDate
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{
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return _fireDate;
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}
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/*!
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Resets the receiver to fire next at a given date.
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*/
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- (void)setFireDate:(CPDate)aDate
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{
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_fireDate = aDate;
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}
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/*!
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Causes the receiver’s message to be sent to its target.
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*/
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- (void)fire
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{
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if (!_isValid)
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return;
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if (_callback)
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_callback();
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else
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[_invocation invoke];
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if (!_isValid)
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return;
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if (_repeats)
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_fireDate = [CPDate dateWithTimeIntervalSinceNow:_timeInterval];
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else
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[self invalidate];
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}
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/*!
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Returns a Boolean value that indicates whether the receiver is currently valid.
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*/
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- (BOOL)isValid
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{
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return _isValid;
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}
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/*!
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Stops the receiver from ever firing again and requests its removal from its CPRunLoop object.
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*/
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- (void)invalidate
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{
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_isValid = NO;
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_userInfo = nil;
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_invocation = nil;
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_callback = nil;
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}
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/*!
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Returns the receiver's userInfo object.
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*/
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- (id)userInfo
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{
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return _userInfo;
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}
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@end
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var CPTimersTimeoutID = 1000,
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CPTimersForTimeoutIDs = {};
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var _CPTimerBridgeTimer = function(codeOrFunction, aDelay, shouldRepeat, functionArgs)
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{
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var timeoutID = CPTimersTimeoutID++,
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theFunction = nil;
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if (typeof codeOrFunction === "string")
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theFunction = function() { new Function(codeOrFunction)(); if (!shouldRepeat) CPTimersForTimeoutIDs[timeoutID] = nil; }
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else
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{
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if (!functionArgs)
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functionArgs = [];
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theFunction = function() { codeOrFunction.apply(window, functionArgs); if (!shouldRepeat) CPTimersForTimeoutIDs[timeoutID] = nil; }
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}
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// A call such as setTimeout(f) is technically invalid but browsers seem to treat it as setTimeout(f, 0), so so will we.
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aDelay = aDelay | 0.0;
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CPTimersForTimeoutIDs[timeoutID] = [CPTimer scheduledTimerWithTimeInterval:aDelay / 1000 callback:theFunction repeats:shouldRepeat];
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return timeoutID;
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};
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// Avoid "TypeError: Result of expression 'window' [undefined] is not an object" when running unit tests.
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// We can't use a regular PLATFORM(DOM) check because that platform constant is not defined in Foundation.
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if (typeof(window) !== 'undefined')
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{
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window.setTimeout = function(codeOrFunction, aDelay)
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{
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return _CPTimerBridgeTimer(codeOrFunction, aDelay, NO, Array.prototype.slice.apply(arguments, [2]));
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};
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window.clearTimeout = function(aTimeoutID)
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{
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var timer = CPTimersForTimeoutIDs[aTimeoutID];
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if (timer)
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[timer invalidate];
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CPTimersForTimeoutIDs[aTimeoutID] = nil;
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};
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window.setInterval = function(codeOrFunction, aDelay, functionArgs)
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{
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return _CPTimerBridgeTimer(codeOrFunction, aDelay, YES, Array.prototype.slice.apply(arguments, [2]));
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};
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window.clearInterval = function(aTimeoutID)
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{
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window.clearTimeout(aTimeoutID);
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};
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}
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