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https://github.com/cappuccino/cappuccino.git
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- Popovers are implemented as child windows. - Renamed _CPAttachedWindow/_CPAttachedWindowView to _CPPopoverWindow/_CPPopoverWindowView, since that is its only use. - The default for CPView -acceptsFirstMouse is now NO, per Cocoa. Subclasses override this as necessary. - _CPWindowView -hitTest returns self it the mouse is within a resize region, which may be outside the window's frame. - Fixed an off by one bug in CPDomWindowLayer -insertWindow:atIndex:, where inserting a visible window behind a window it is already behind would cause it to move up one from its intended position. - Updated the ChildWindows and CPPopover test apps.
134 lines
3.4 KiB
Plaintext
134 lines
3.4 KiB
Plaintext
/*
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* CPDOMWindowLayer.j
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* AppKit
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*
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* Created by Francisco Tolmasky.
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* Copyright 2008, 280 North, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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@import <Foundation/CPArray.j>
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@import <Foundation/CPObject.j>
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@implementation CPDOMWindowLayer : CPObject
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{
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int _level;
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CPArray _windows;
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DOMElement _DOMElement;
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}
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- (id)initWithLevel:(int)aLevel
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{
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self = [super init];
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if (self)
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{
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_level = aLevel;
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_windows = [];
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_DOMElement = document.createElement("div");
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_DOMElement.style.position = "absolute";
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_DOMElement.style.top = "0px";
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_DOMElement.style.left = "0px";
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_DOMElement.style.width = "1px";
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_DOMElement.style.height = "1px";
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}
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return self;
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}
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- (int)level
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{
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return _level;
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}
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- (void)removeWindow:(CPWindow)aWindow
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{
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if (!aWindow._isVisible)
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return;
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var index = aWindow._index,
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count = _windows.length - 1;
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CPDOMDisplayServerRemoveChild(_DOMElement, aWindow._DOMElement);
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[_windows removeObjectAtIndex:aWindow._index];
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for (; index < count; ++index)
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{
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_windows[index]._index = index;
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_windows[index]._DOMElement.style.zIndex = index;
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}
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aWindow._isVisible = NO;
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}
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- (void)insertWindow:(CPWindow)aWindow atIndex:(unsigned)anIndex
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{
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// We will have to adjust the z-index of all windows starting at this index.
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var count = [_windows count],
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zIndex = (anIndex === CPNotFound ? count : anIndex),
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isVisible = aWindow._isVisible;
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// If the window is already a resident of this layer, remove it.
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if (isVisible)
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{
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// Adjust the z-index to start at the window being inserted
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zIndex = MIN(zIndex, aWindow._index);
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// If the window being inserted is below the insertion index,
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// the index will be one less after we remove the window below.
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if (aWindow._index < anIndex)
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--anIndex;
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[_windows removeObjectAtIndex:aWindow._index];
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}
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else
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++count;
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if (anIndex === CPNotFound || anIndex >= count)
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[_windows addObject:aWindow];
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else
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[_windows insertObject:aWindow atIndex:anIndex];
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// Adjust all the affected z-indexes.
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for (; zIndex < count; ++zIndex)
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{
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_windows[zIndex]._index = zIndex;
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_windows[zIndex]._DOMElement.style.zIndex = zIndex;
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}
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// If the window is not already a resident of this layer, add it.
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if (aWindow._DOMElement.parentNode !== _DOMElement)
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{
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CPDOMDisplayServerAppendChild(_DOMElement, aWindow._DOMElement);
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aWindow._isVisible = YES;
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if ([aWindow isFullPlatformWindow])
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[aWindow setFrame:[aWindow._platformWindow usableContentFrame]];
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}
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}
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- (CPArray)orderedWindows
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{
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return _windows;
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}
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@end
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