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cappuccino/AppKit/CoreGraphics/CGAffineTransform.j
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2014-11-06 10:17:05 -08:00

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/*
* CGAffineTransform.j
* AppKit
*
* Created by Francisco Tolmasky.
* Copyright 2008, 280 North, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
@import "CGGeometry.j"
@typedef CGAffineTransform
function CGAffineTransformMake(a, b, c, d, tx, ty)
{
return { a:a, b:b, c:c, d:d, tx:tx, ty:ty };
}
function CGAffineTransformMakeIdentity()
{
return { a:1.0, b:0.0, c:0.0, d:1.0, tx:0.0, ty:0.0 };
}
function CGAffineTransformMakeCopy(anAffineTransform)
{
return { a:anAffineTransform.a, b:anAffineTransform.b, c:anAffineTransform.c, d:anAffineTransform.d, tx:anAffineTransform.tx, ty:anAffineTransform.ty };
}
function CGAffineTransformMakeScale(sx, sy)
{
return { a:sx, b:0.0, c:0.0, d:sy, tx:0.0, ty:0.0 };
}
function CGAffineTransformMakeTranslation(tx, ty)
{
return { a:1.0, b:0.0, c:0.0, d:1.0, tx:tx, ty:ty };
}
function CGAffineTransformTranslate(aTransform, tx, ty)
{
return CGAffineTransformMake(aTransform.a, aTransform.b, aTransform.c, aTransform.d, aTransform.tx + aTransform.a * tx + aTransform.c * ty, aTransform.ty + aTransform.b * tx + aTransform.d * ty);
}
function CGAffineTransformScale(aTransform, sx, sy)
{
return CGAffineTransformMake(aTransform.a * sx, aTransform.b * sx, aTransform.c * sy, aTransform.d * sy, aTransform.tx, aTransform.ty);
}
function CGAffineTransformConcat(lhs, rhs)
{
return CGAffineTransformMake(lhs.a * rhs.a + lhs.b * rhs.c, lhs.a * rhs.b + lhs.b * rhs.d, lhs.c * rhs.a + lhs.d * rhs.c, lhs.c * rhs.b + lhs.d * rhs.d, lhs.tx * rhs.a + lhs.ty * rhs.c + rhs.tx, lhs.tx * rhs.b + lhs.ty * rhs.d + rhs.ty);
}
function CGAffineTransformConcatTo(lhs, rhs, to)
{
var tx = lhs.tx * rhs.a + lhs.ty * rhs.c + rhs.tx;
to.ty = lhs.tx * rhs.b + lhs.ty * rhs.d + rhs.ty;
to.tx = tx;
var a = lhs.a * rhs.a + lhs.b * rhs.c,
b = lhs.a * rhs.b + lhs.b * rhs.d,
c = lhs.c * rhs.a + lhs.d * rhs.c;
to.d = lhs.c * rhs.b + lhs.d * rhs.d;
to.a = a;
to.b = b;
to.c = c;
}
function CGPointApplyAffineTransform(aPoint, aTransform)
{
return { x:aPoint.x * aTransform.a + aPoint.y * aTransform.c + aTransform.tx,
y:aPoint.x * aTransform.b + aPoint.y * aTransform.d + aTransform.ty };
}
function CGSizeApplyAffineTransform(aSize, aTransform)
{
return { width:aSize.width * aTransform.a + aSize.height * aTransform.c,
height:aSize.width * aTransform.b + aSize.height * aTransform.d };
}
function CGAffineTransformIsIdentity(aTransform)
{
return (aTransform.a === 1.0 &&
aTransform.b === 0.0 &&
aTransform.c === 0.0 &&
aTransform.d === 1.0 &&
aTransform.tx === 0.0 &&
aTransform.ty === 0.0);
}
function CGAffineTransformEqualToTransform(lhs, rhs)
{
return (lhs.a === rhs.a &&
lhs.b === rhs.b &&
lhs.c === rhs.c &&
lhs.d === rhs.d &&
lhs.tx === rhs.tx &&
lhs.ty === rhs.ty);
}
function CGStringCreateWithCGAffineTransform(aTransform)
{
return (" [[ " + aTransform.a + ", " + aTransform.b + ", 0 ], [ " + aTransform.c + ", " + aTransform.d + ", 0 ], [ " + aTransform.tx + ", " + aTransform.ty + ", 1]]");
}
/*
FIXME: !!!!
@return void
@group CGAffineTransform
*/
CGAffineTransformCreateCopy = CGAffineTransformMakeCopy;
/*!
Returns a transform that rotates a coordinate system.
@param anAngle the amount in radians for the transform
to rotate a coordinate system
@return CGAffineTransform the transform with a specified
rotation
@group CGAffineTransform
*/
function CGAffineTransformMakeRotation(anAngle)
{
var sin = SIN(anAngle),
cos = COS(anAngle);
return CGAffineTransformMake(cos, sin, -sin, cos, 0.0, 0.0);
}
/*!
Rotates a transform.
@param aTransform the transform to rotate
@param anAngle the amount to rotate in radians
@return void
@group CGAffineTransform
*/
function CGAffineTransformRotate(aTransform, anAngle)
{
var sin = SIN(anAngle),
cos = COS(anAngle);
return {
a:aTransform.a * cos + aTransform.c * sin,
b:aTransform.b * cos + aTransform.d * sin,
c:aTransform.c * cos - aTransform.a * sin,
d:aTransform.d * cos - aTransform.b * sin,
tx:aTransform.tx,
ty:aTransform.ty
};
}
/*!
Inverts a transform.
@param aTransform the transform to invert
@return CGAffineTransform an inverted transform
@group CGAffineTransform
*/
function CGAffineTransformInvert(aTransform)
{
var determinant = 1 / (aTransform.a * aTransform.d - aTransform.b * aTransform.c);
return {
a:determinant * aTransform.d,
b:-determinant * aTransform.b,
c:-determinant * aTransform.c,
d:determinant * aTransform.a,
tx:determinant * (aTransform.c * aTransform.ty - aTransform.d * aTransform.tx),
ty:determinant * (aTransform.b * aTransform.tx - aTransform.a * aTransform.ty)
};
}
/*!
Applies a transform to the rectangle's points. The transformed rectangle
will be the smallest box that contains the transformed points.
@param aRect the rectangle to transform
@param anAffineTransform the transform to apply
@return CGRect the new transformed rectangle
@group CGAffineTransform
*/
function CGRectApplyAffineTransform(aRect, anAffineTransform)
{
var top = CGRectGetMinY(aRect),
left = CGRectGetMinX(aRect),
right = CGRectGetMaxX(aRect),
bottom = CGRectGetMaxY(aRect),
topLeft = CGPointApplyAffineTransform(CGPointMake(left, top), anAffineTransform),
topRight = CGPointApplyAffineTransform(CGPointMake(right, top), anAffineTransform),
bottomLeft = CGPointApplyAffineTransform(CGPointMake(left, bottom), anAffineTransform),
bottomRight = CGPointApplyAffineTransform(CGPointMake(right, bottom), anAffineTransform),
minX = MIN(topLeft.x, topRight.x, bottomLeft.x, bottomRight.x),
maxX = MAX(topLeft.x, topRight.x, bottomLeft.x, bottomRight.x),
minY = MIN(topLeft.y, topRight.y, bottomLeft.y, bottomRight.y),
maxY = MAX(topLeft.y, topRight.y, bottomLeft.y, bottomRight.y);
return CGRectMake(minX, minY, (maxX - minX), (maxY - minY));
}
/*!
Creates and returns a string representation of an affine transform.
@param anAffineTransform the transform to represent as a string
@return CPString a string describing the transform
@group CGAffineTransform
*/
function CPStringFromCGAffineTransform(anAffineTransform)
{
return '{' + anAffineTransform.a + ", " + anAffineTransform.b + ", " + anAffineTransform.c + ", " + anAffineTransform.d + ", " + anAffineTransform.tx + ", " + anAffineTransform.ty + '}';
}