movement: add world clock face
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002d368a25
@ -29,6 +29,7 @@ SRCS += \
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../lib/TOTP-MCU/TOTP.c \
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../movement.c \
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../watch_faces/clock/simple_clock_face.c \
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../watch_faces/clock/world_clock_face.c \
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../watch_faces/settings/preferences_face.c \
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../watch_faces/settings/set_time_face.c \
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../watch_faces/complications/pulsometer_face.c \
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@ -55,6 +55,9 @@ const int16_t movement_timezone_offsets[] = {
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840, // 40 : 14:00:00 (Line Islands Time)
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};
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const char movement_valid_position_0_chars[] = " AaBbCcDdEeFGgHhIiJKLMNnOoPQrSTtUuWXYZ-='+\\/0123456789";
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const char movement_valid_position_1_chars[] = " ABCDEFHlJLNORTtUX-='01378";
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void cb_mode_btn_interrupt();
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void cb_light_btn_interrupt();
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void cb_alarm_btn_interrupt();
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@ -98,6 +98,8 @@ typedef struct {
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} movement_event_t;
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extern const int16_t movement_timezone_offsets[];
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extern const char movement_valid_position_0_chars[];
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extern const char movement_valid_position_1_chars[];
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/** @brief Perform setup for your watch face.
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* @details It's tempting to say this is 'one-time' setup, but technically this function is called more than
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@ -2,6 +2,7 @@
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#define MOVEMENT_CONFIG_H_
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#include "simple_clock_face.h"
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#include "world_clock_face.h"
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#include "preferences_face.h"
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#include "set_time_face.h"
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#include "pulsometer_face.h"
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188
movement/watch_faces/clock/world_clock_face.c
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188
movement/watch_faces/clock/world_clock_face.c
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@ -0,0 +1,188 @@
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#include <stdlib.h>
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#include <string.h>
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#include "world_clock_face.h"
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#include "watch.h"
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#include "watch_utility.h"
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void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr) {
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(void) settings;
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if (*context_ptr == NULL) {
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*context_ptr = malloc(sizeof(world_clock_state_t));
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world_clock_state_t *state = (world_clock_state_t *)*context_ptr;
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state->settings.char_0 = 0;
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state->settings.char_1 = 0;
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state->settings.timezone_index = 16; // start at UTC
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}
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}
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void world_clock_face_activate(movement_settings_t *settings, void *context) {
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world_clock_state_t *state = (world_clock_state_t *)context;
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state->current_screen = 0;
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state->previous_date_time = 0xFFFFFFFF;
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if (watch_tick_animation_is_running()) watch_stop_tick_animation();
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if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
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watch_set_colon();
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}
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bool world_clock_face_do_display_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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char buf[11];
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uint8_t pos;
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uint32_t timestamp;
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uint32_t previous_date_time;
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watch_date_time date_time;
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switch (event.event_type) {
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case EVENT_ACTIVATE:
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case EVENT_TICK:
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case EVENT_LOW_ENERGY_UPDATE:
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// TODO: profile this, does this chew up power? feels like a lot of cycles to run every second.
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date_time = watch_rtc_get_date_time();
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timestamp = watch_utility_date_time_to_unix_time(date_time, movement_timezone_offsets[settings->bit.time_zone] * 60);
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date_time = watch_utility_date_time_from_unix_time(timestamp, movement_timezone_offsets[state->settings.timezone_index] * 60);
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previous_date_time = state->previous_date_time;
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state->previous_date_time = date_time.reg;
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if (date_time.reg >> 6 == previous_date_time >> 6 && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before seconds is the same, don't waste cycles setting those segments.
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pos = 8;
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sprintf(buf, "%02d", date_time.unit.second);
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} else if (date_time.reg >> 12 == previous_date_time >> 12 && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
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// everything before minutes is the same.
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pos = 6;
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sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
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} else {
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// other stuff changed; let's do it all.
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if (!settings->bit.clock_mode_24h) {
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// if we are in 12 hour mode, do some cleanup.
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if (date_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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date_time.unit.hour %= 12;
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if (date_time.unit.hour == 0) date_time.unit.hour = 12;
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}
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pos = 0;
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if (event.event_type == EVENT_LOW_ENERGY_UPDATE) {
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if (!watch_tick_animation_is_running()) watch_start_tick_animation(500);
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sprintf(buf, "%c%c%2d%2d%02d ",
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movement_valid_position_0_chars[state->settings.char_0],
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movement_valid_position_1_chars[state->settings.char_1],
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date_time.unit.day,
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date_time.unit.hour,
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date_time.unit.minute);
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} else {
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sprintf(buf, "%c%c%2d%2d%02d%02d",
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movement_valid_position_0_chars[state->settings.char_0],
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movement_valid_position_1_chars[state->settings.char_1],
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date_time.unit.day,
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date_time.unit.hour,
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date_time.unit.minute,
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date_time.unit.second);
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}
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}
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watch_display_string(buf, pos);
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break;
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case EVENT_MODE_BUTTON_UP:
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movement_move_to_next_face();
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return false;
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case EVENT_LIGHT_BUTTON_DOWN:
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movement_illuminate_led();
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break;
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case EVENT_ALARM_LONG_PRESS:
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movement_request_tick_frequency(4);
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state->current_screen = 1;
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break;
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default:
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break;
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}
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return true;
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}
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bool world_clock_face_do_settings_mode(movement_event_t event, movement_settings_t *settings, world_clock_state_t *state) {
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switch (event.event_type) {
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case EVENT_MODE_BUTTON_UP:
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movement_move_to_next_face();
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return false;
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case EVENT_LIGHT_BUTTON_DOWN:
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state->current_screen++;
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if (state->current_screen > 3) {
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movement_request_tick_frequency(1);
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state->current_screen = 0;
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state->previous_date_time = 0xFFFFFFFF;
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world_clock_face_do_display_mode(event, settings, state);
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}
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break;
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case EVENT_ALARM_BUTTON_DOWN:
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switch (state->current_screen) {
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case 1:
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state->settings.char_0++;
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if (state->settings.char_0 >= strlen(movement_valid_position_0_chars)) {
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state->settings.char_0 = 0;
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}
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break;
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case 2:
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state->settings.char_1++;
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if (state->settings.char_1 >= strlen(movement_valid_position_1_chars)) {
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state->settings.char_1 = 0;
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}
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break;
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case 3:
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state->settings.timezone_index++;
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if (state->settings.timezone_index > 40) state->settings.timezone_index = 0;
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break;
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}
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break;
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case EVENT_TIMEOUT:
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movement_move_to_face(0);
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break;
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default:
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break;
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}
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char buf[13];
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sprintf(buf, "%c%c %3d%02d ",
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movement_valid_position_0_chars[state->settings.char_0],
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movement_valid_position_1_chars[state->settings.char_1],
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(int8_t) (movement_timezone_offsets[state->settings.timezone_index] / 60),
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(int8_t) (movement_timezone_offsets[state->settings.timezone_index] % 60) * (movement_timezone_offsets[state->settings.timezone_index] < 0 ? -1 : 1));
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watch_set_colon();
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watch_clear_indicator(WATCH_INDICATOR_PM);
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// blink up the parameter we're setting
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if (event.subsecond % 2) {
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switch (state->current_screen) {
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case 1:
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case 2:
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buf[state->current_screen - 1] = '_';
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break;
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case 3:
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watch_clear_colon();
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sprintf(buf + 3, " ");
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break;
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}
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}
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watch_display_string(buf, 0);
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return true;
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}
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bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
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world_clock_state_t *state = (world_clock_state_t *)context;
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if (state->current_screen == 0) {
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return world_clock_face_do_display_mode(event, settings, state);
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} else {
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return world_clock_face_do_settings_mode(event, settings, state);
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}
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}
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void world_clock_face_resign(movement_settings_t *settings, void *context) {
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(void) settings;
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(void) context;
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movement_request_tick_frequency(1);
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}
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33
movement/watch_faces/clock/world_clock_face.h
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33
movement/watch_faces/clock/world_clock_face.h
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@ -0,0 +1,33 @@
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#ifndef WORLD_CLOCK_FACE_H_
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#define WORLD_CLOCK_FACE_H_
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#include "movement.h"
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typedef struct {
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uint8_t char_0;
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uint8_t char_1;
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uint8_t timezone_index;
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} world_clock_settings_t;
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typedef struct {
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world_clock_settings_t settings;
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uint8_t current_screen;
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uint32_t previous_date_time;
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} world_clock_state_t;
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void world_clock_face_setup(movement_settings_t *settings, void ** context_ptr);
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void world_clock_face_activate(movement_settings_t *settings, void *context);
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bool world_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
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void world_clock_face_resign(movement_settings_t *settings, void *context);
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uint8_t world_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
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static const watch_face_t world_clock_face = {
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world_clock_face_setup,
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world_clock_face_activate,
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world_clock_face_loop,
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world_clock_face_resign,
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NULL
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};
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#endif // WORLD_CLOCK_FACE_H_
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