refactor movement's button preference into a function call

This commit is contained in:
joeycastillo
2024-09-28 21:57:21 -04:00
parent fec225ec8b
commit 01f1008e16
18 changed files with 63 additions and 52 deletions

View File

@@ -166,7 +166,7 @@ static inline int32_t _get_tz_offset(movement_settings_t *settings)
static inline void _beep_button(movement_settings_t *settings)
{
// Play a beep as confirmation for a button press (if applicable)
if (!settings->bit.button_should_sound)
if (!movement_button_should_sound())
return;
watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
@@ -175,7 +175,7 @@ static inline void _beep_button(movement_settings_t *settings)
/* Beep for entering settings */
static inline void _beep_enable(movement_settings_t *settings)
{
if (!settings->bit.button_should_sound)
if (!movement_button_should_sound())
return;
watch_buzzer_play_note(BUZZER_NOTE_G7, 50);
@@ -186,7 +186,7 @@ static inline void _beep_enable(movement_settings_t *settings)
/* Beep for leaving settings */
static inline void _beep_disable(movement_settings_t *settings)
{
if (!settings->bit.button_should_sound)
if (!movement_button_should_sound())
return;
watch_buzzer_play_note(BUZZER_NOTE_C8, 50);