refactor movement's button preference into a function call

This commit is contained in:
joeycastillo
2024-09-28 21:57:21 -04:00
parent fec225ec8b
commit 01f1008e16
18 changed files with 63 additions and 52 deletions

View File

@@ -88,7 +88,7 @@ static const char labels[][2] = {
/* Beep function */
static inline void beep(movement_settings_t *settings) {
if (settings->bit.button_should_sound) watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
if (movement_button_should_sound()) watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
}
/* Prep for a new round */