refactor movement's button preference into a function call

This commit is contained in:
joeycastillo
2024-09-28 21:57:21 -04:00
parent fec225ec8b
commit 01f1008e16
18 changed files with 63 additions and 52 deletions

View File

@@ -119,7 +119,7 @@ bool alarm_thermometer_face_loop(movement_event_t event, movement_settings_t *se
_alarm_thermometer_face_update(settings->bit.use_imperial_units);
break;
}
if (settings->bit.button_should_sound) {
if (movement_button_should_sound()) {
watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
}
break;