refactor movement's button preference into a function call
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@@ -119,7 +119,7 @@ bool alarm_thermometer_face_loop(movement_event_t event, movement_settings_t *se
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_alarm_thermometer_face_update(settings->bit.use_imperial_units);
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break;
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}
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if (settings->bit.button_should_sound) {
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if (movement_button_should_sound()) {
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watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
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}
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break;
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