refactor movement's button preference into a function call

This commit is contained in:
joeycastillo
2024-09-28 21:57:21 -04:00
parent fec225ec8b
commit 01f1008e16
18 changed files with 63 additions and 52 deletions

View File

@@ -61,7 +61,7 @@ static inline void load_countdown(countdown_state_t *state) {
static inline void button_beep(movement_settings_t *settings) {
// play a beep as confirmation for a button press (if applicable)
if (settings->bit.button_should_sound)
if (movement_button_should_sound())
watch_buzzer_play_note(BUZZER_NOTE_C7, 50);
}