move stopwatch face into Second Movement
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61
watch-faces/complication/stopwatch_face.h
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61
watch-faces/complication/stopwatch_face.h
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/*
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* MIT License
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*
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* Copyright (c) 2022 Wesley Ellis
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* Copyright (c) 2022 Joey Castillo
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef STOPWATCH_FACE_H_
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#define STOPWATCH_FACE_H_
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/*
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* STOPWATCH FACE
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*
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* The Stopwatch face provides basic stopwatch functionality: you can start
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* and stop the stopwatch with the alarm button. Pressing the light button
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* when the timer is stopped resets it.
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*
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* This face does not count sub-seconds.
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* See also: "fast_stopwatch_face.h"
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*/
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#include "movement.h"
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typedef struct {
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bool running;
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watch_date_time_t start_time; // while running, show the difference between this time and now
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uint32_t seconds_counted; // set this value when paused, and show that instead.
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} stopwatch_state_t;
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void stopwatch_face_setup(uint8_t watch_face_index, void ** context_ptr);
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void stopwatch_face_activate(void *context);
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bool stopwatch_face_loop(movement_event_t event, void *context);
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void stopwatch_face_resign(void *context);
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#define stopwatch_face ((const watch_face_t){ \
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stopwatch_face_setup, \
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stopwatch_face_activate, \
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stopwatch_face_loop, \
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stopwatch_face_resign, \
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NULL, \
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})
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#endif // STOPWATCH_FACE_H_
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