Merge pull request #325 from WesleyAC/fix-le-buzzer-default-tune

Fix buzzer in LE mode.
This commit is contained in:
Wesley Aptekar-Cassels
2024-01-11 19:53:51 -05:00
committed by GitHub
10 changed files with 85 additions and 28 deletions

View File

@@ -293,25 +293,31 @@ void movement_request_wake() {
_movement_reset_inactivity_countdown();
}
void movement_play_signal(void) {
bool buzzer_enabled = watch_is_buzzer_or_led_enabled();
if (!buzzer_enabled) {
watch_enable_buzzer();
}
watch_buzzer_play_note(BUZZER_NOTE_C8, 75);
watch_buzzer_play_note(BUZZER_NOTE_REST, 100);
watch_buzzer_play_note(BUZZER_NOTE_C8, 100);
if (!buzzer_enabled) {
watch_disable_buzzer();
}
void end_buzzing() {
movement_state.is_buzzing = false;
}
void movement_play_tune(void) {
if (!watch_is_buzzer_or_led_enabled()) {
watch_enable_buzzer();
watch_buzzer_play_sequence(signal_tune, watch_disable_buzzer);
void end_buzzing_and_disable_buzzer(void) {
end_buzzing();
watch_disable_buzzer();
}
void movement_play_signal(void) {
void *maybe_disable_buzzer = end_buzzing_and_disable_buzzer;
if (watch_is_buzzer_or_led_enabled()) {
maybe_disable_buzzer = end_buzzing;
} else {
watch_buzzer_play_sequence(signal_tune, NULL);
watch_enable_buzzer();
}
movement_state.is_buzzing = true;
watch_buzzer_play_sequence(signal_tune, maybe_disable_buzzer);
if (movement_state.le_mode_ticks == -1) {
// the watch is asleep. wake it up for "1" round through the main loop.
// the sleep_mode_app_loop will notice the is_buzzing and note that it
// only woke up to beep and then it will spinlock until the callback
// turns off the is_buzzing flag.
movement_state.needs_wake = true;
movement_state.le_mode_ticks = 1;
}
}
@@ -444,6 +450,7 @@ static void _sleep_mode_app_loop(void) {
}
bool app_loop(void) {
bool woke_up_for_buzzer = false;
if (movement_state.watch_face_changed) {
if (movement_state.settings.bit.button_should_sound) {
// low note for nonzero case, high note for return to watch_face 0
@@ -487,7 +494,11 @@ bool app_loop(void) {
// _sleep_mode_app_loop takes over at this point and loops until le_mode_ticks is reset by the extwake handler,
// or wake is requested using the movement_request_wake function.
_sleep_mode_app_loop();
// as soon as _sleep_mode_app_loop returns, we reactivate ourselves.
// as soon as _sleep_mode_app_loop returns, we prepare to reactivate
// ourselves, but first, we check to see if we woke up for the buzzer:
if (movement_state.is_buzzing) {
woke_up_for_buzzer = true;
}
event.event_type = EVENT_ACTIVATE;
// this is a hack tho: waking from sleep mode, app_setup does get called, but it happens before we have reset our ticks.
// need to figure out if there's a better heuristic for determining how we woke up.
@@ -569,8 +580,13 @@ bool app_loop(void) {
// if the watch face changed, we can't sleep because we need to update the display.
if (movement_state.watch_face_changed) can_sleep = false;
// if the buzzer or the LED is on, we need to stay awake to keep the TCC running.
if (movement_state.is_buzzing || movement_state.light_ticks != -1) can_sleep = false;
// if we woke up for the buzzer, stay awake until it's finished.
if (woke_up_for_buzzer) {
while(watch_is_buzzer_or_led_enabled());
}
// if the LED is on, we need to stay awake to keep the TCC running.
if (movement_state.light_ticks != -1) can_sleep = false;
return can_sleep;
}

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@@ -307,7 +307,6 @@ void movement_cancel_background_task_for_face(uint8_t watch_face_index);
void movement_request_wake(void);
void movement_play_signal(void);
void movement_play_tune(void);
void movement_play_alarm(void);
void movement_play_alarm_beeps(uint8_t rounds, BuzzerNote alarm_note);

View File

@@ -49,7 +49,7 @@ const watch_face_t watch_faces[] = {
*/
#define MOVEMENT_SECONDARY_FACE_INDEX (MOVEMENT_NUM_FACES - 2) // or (0)
/* Custom hourly chime tune. Check movement_custom_signal_tunes.h for options */
/* Custom hourly chime tune. Check movement_custom_signal_tunes.h for options. */
#define SIGNAL_TUNE_DEFAULT
#endif // MOVEMENT_CONFIG_H_

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@@ -151,6 +151,8 @@ bool repetition_minute_face_loop(movement_event_t event, movement_settings_t *se
else watch_clear_indicator(WATCH_INDICATOR_BELL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
movement_play_signal();
break;
case EVENT_LIGHT_LONG_UP:

View File

@@ -136,11 +136,7 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
#ifdef SIGNAL_TUNE_DEFAULT
movement_play_signal();
#else
movement_play_tune();
#endif
break;
default:
return movement_default_loop_handler(event, settings);