Merge pull request #109 from TheOnePerson/auto-fire-long-press

Make movement auto fire long press event
This commit is contained in:
joeycastillo
2022-10-29 18:16:29 -05:00
committed by GitHub
5 changed files with 50 additions and 48 deletions

View File

@@ -103,7 +103,7 @@ static void _alarm_face_draw(movement_settings_t *settings, alarm_state_t *state
h,
state->alarm[state->alarm_idx].minute);
// blink items if in settings mode
if (state->is_setting && subsecond % 2 && state->setting_state < alarm_setting_idx_pitch && state->alarm_quick_ticks == -1) {
if (state->is_setting && subsecond % 2 && state->setting_state < alarm_setting_idx_pitch && !state->alarm_quick_ticks) {
buf[_blink_idx[state->setting_state]] = buf[_blink_idx2[state->setting_state]] = ' ';
}
watch_display_string(buf, 0);
@@ -180,9 +180,9 @@ static void _alarm_indicate_beep(alarm_state_t *state) {
static void _abort_quick_ticks(alarm_state_t *state) {
// abort counting quick ticks
if (state->alarm_quick_ticks >= ALARM_QUICK_MIN_TICKS) state->alarm[state->alarm_idx].enabled = true;
if (state->alarm_quick_ticks >= 0) {
state->alarm_quick_ticks = -1;
if (state->alarm_quick_ticks) {
state->alarm[state->alarm_idx].enabled = true;
state->alarm_quick_ticks = false;
movement_request_tick_frequency(4);
}
}
@@ -202,7 +202,6 @@ void alarm_face_setup(movement_settings_t *settings, uint8_t watch_face_index, v
state->alarm[i].pitch = 1;
}
state->alarm_handled_minute = -1;
state->alarm_quick_ticks = -1;
}
}
@@ -218,7 +217,7 @@ void alarm_face_resign(movement_settings_t *settings, void *context) {
_alarm_update_alarm_enabled(settings, state);
watch_set_led_off();
watch_store_backup_data(settings->reg, 0);
state->alarm_quick_ticks = -1;
state->alarm_quick_ticks = false;
movement_request_tick_frequency(1);
}
@@ -262,38 +261,18 @@ bool alarm_face_loop(movement_event_t event, movement_settings_t *settings, void
switch (event.event_type) {
case EVENT_TICK:
if (state->alarm_quick_ticks >= 0) {
// we are counting ticks for the alarm button
if (state->setting_state == alarm_setting_idx_hour || state->setting_state == alarm_setting_idx_minute) {
if (state->alarm_quick_ticks < INT8_MAX) state->alarm_quick_ticks++;
if (state->alarm_quick_ticks == ALARM_QUICK_MIN_TICKS) {
// initiate fast counting
movement_request_tick_frequency(8);
} else if (state->alarm_quick_ticks > ALARM_QUICK_MIN_TICKS) {
// fast count hours or minutes
if (state->setting_state == alarm_setting_idx_hour)
if (state->alarm_quick_ticks) {
// we are in fast cycling mode
if (state->setting_state == alarm_setting_idx_hour) {
state->alarm[state->alarm_idx].hour = (state->alarm[state->alarm_idx].hour + 1) % 24;
else if (state->setting_state == alarm_setting_idx_minute)
} else if (state->setting_state == alarm_setting_idx_minute) {
state->alarm[state->alarm_idx].minute = (state->alarm[state->alarm_idx].minute + 1) % 60;
_alarm_face_draw(settings, state, event.subsecond);
break;
}
} else {
_abort_quick_ticks(state);
}
} else _abort_quick_ticks(state);
} else if (!state->is_setting) break; // no need to do anything when we are not in settings mode and no quick ticks are running
// fall through
case EVENT_ACTIVATE:
_alarm_face_draw(settings, state, event.subsecond);
break;
case EVENT_LIGHT_BUTTON_DOWN:
break;
case EVENT_ALARM_BUTTON_DOWN:
// check if we need to start counting ticks
if (state->is_setting && (state->setting_state == alarm_setting_idx_hour || state->setting_state == alarm_setting_idx_minute)) {
state->alarm_quick_ticks = 0;
}
break;
case EVENT_LIGHT_BUTTON_UP:
if (!state->is_setting) {
movement_illuminate_led();
@@ -371,8 +350,9 @@ bool alarm_face_loop(movement_event_t event, movement_settings_t *settings, void
break;
case alarm_setting_idx_minute:
case alarm_setting_idx_hour:
// hour or minute selection
_abort_quick_ticks(state);
// initiate fast cycling for hour or minute settings
movement_request_tick_frequency(8);
state->alarm_quick_ticks = true;
break;
default:
break;
@@ -380,6 +360,12 @@ bool alarm_face_loop(movement_event_t event, movement_settings_t *settings, void
}
_alarm_face_draw(settings, state, event.subsecond);
break;
case EVENT_ALARM_LONG_UP:
if (state->is_setting) {
if (state->setting_state == alarm_setting_idx_hour || state->setting_state == alarm_setting_idx_minute)
_abort_quick_ticks(state);
}
break;
case EVENT_BACKGROUND_TASK:
// play alarm
if (state->alarm[state->alarm_playing_idx].beeps == 0) {

View File

@@ -41,7 +41,6 @@ A face for setting various alarms
#define ALARM_DAY_WEEKEND 10
#define ALARM_MAX_BEEP_ROUNDS 11 // maximum number of beeping rounds for an alarm slot (including short and long alarms)
#define ALARM_SETTING_STATES 6
#define ALARM_QUICK_MIN_TICKS 2 * 4 // number of ticks (quarter seconds) to wait until fast counting for hours and minutes kicks in
typedef struct {
uint8_t day : 4; // day of week: 0=MO, 1=TU, 2=WE, 3=TH, 4=FR, 5=SA, 6=SU, 7=each day, 8=one time alarm, 9=Weekdays, 10=Weekend
@@ -57,7 +56,7 @@ typedef struct {
uint8_t alarm_playing_idx : 4;
uint8_t setting_state : 3;
int8_t alarm_handled_minute;
int8_t alarm_quick_ticks;
bool alarm_quick_ticks : 1;
bool is_setting : 1;
alarm_setting_t alarm[ALARM_ALARMS];
} alarm_state_t;

View File

@@ -59,7 +59,7 @@ bool pulsometer_face_loop(movement_event_t event, movement_settings_t *settings,
movement_request_tick_frequency(PULSOMETER_FACE_FREQUENCY);
break;
case EVENT_ALARM_BUTTON_UP:
case EVENT_ALARM_LONG_PRESS:
case EVENT_ALARM_LONG_UP:
pulsometer_state->measuring = false;
movement_request_tick_frequency(1);
break;