use consistent naming style for typedefs
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@@ -52,7 +52,7 @@ bool french_revolutionary_face_loop(movement_event_t event, void *context) {
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french_revolutionary_state_t *state = (french_revolutionary_state_t *)context;
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char buf[11];
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watch_date_time date_time;
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watch_date_time_t date_time;
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fr_decimal_time decimal_time;
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switch (event.event_type) {
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@@ -139,7 +139,7 @@ void french_revolutionary_face_resign(void *context) {
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}
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// Calculate decimal time from normal (24hr) time
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fr_decimal_time get_decimal_time(watch_date_time *date_time) {
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fr_decimal_time get_decimal_time(watch_date_time_t *date_time) {
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uint32_t current_24hr_secs, current_decimal_seconds;
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fr_decimal_time decimal_time;
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// Current 24-hr time in seconds (There are 86400 of these in a day.)
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@@ -167,7 +167,7 @@ fr_decimal_time get_decimal_time(watch_date_time *date_time) {
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// - Decimal-time with normal time in the top (minutes first, then hours, due to display limitations)
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// TODO: There is some power-saving stuff that simple clock does here around not redrawing characters that haven't changed, but we're not doing that here.
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// I'll try to add that optimization could be added in a future commit.
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void set_display_buffer(char *buf, french_revolutionary_state_t *state, fr_decimal_time *decimal_time, watch_date_time *date_time) {
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void set_display_buffer(char *buf, french_revolutionary_state_t *state, fr_decimal_time *decimal_time, watch_date_time_t *date_time) {
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switch (state->display_type) {
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// Decimal time only
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case 0:
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