WIP: Add support for bicolor led in the simulator

I noticed that the bicolor led isn't supported in the simulator. Here is a quick mockup of how I would add support for it.

I added an SVG filter to the #light rectangle in the SVG which lets us multiply the colours by a matrix in code. I then insert values so that the original green colour gets mixed into the combination of red and green requested by `watch_set_led_color`

# Testing
So far I've only tested this with the standard firmware build but it seems to work.

# Possible issues
I wasn't 100% sure what to do when red + green > 255, current behaviour is that it gets clamped to 255 in the simulator.
This commit is contained in:
Tom Hodson
2022-11-22 14:30:24 +01:00
parent 2455a922c6
commit 0b3a1ed244
2 changed files with 19 additions and 2 deletions

View File

@@ -51,6 +51,14 @@
<stop offset="0.94" stop-color="#000d00" stop-opacity="0.05"/>
<stop offset="1" stop-opacity="0"/>
</radialGradient>
<filter id="ledcolor">
<feColorMatrix in="SourceGraphic" type="matrix"
values=" 0 0 0 0 0
0 1 0 0 0
0 0 0 0 0
0 0 0 1 0 "/>
</filter>
</defs>
<g id="Calque">
<g id="Contours">
@@ -71,7 +79,7 @@
<rect x="293.5" y="520" width="683" height="334" rx="34.68" style="fill: #777b7a"/>
</g>
<g id="light" style="opacity: 0">
<rect x="293.5" y="520" width="683" height="334" rx="34.68" style="fill: url(#Dégradé_sans_nom_3)"/>
<rect x="293.5" y="520" width="683" height="334" rx="34.68" style="fill: url(#Dégradé_sans_nom_3)" filter="url(#ledcolor)"/>
</g>
</g>
<g id="Textes">