Make countdown face use movement_play_alarm() instead of movement_play_signal()
This commit is contained in:
parent
09f1d02330
commit
0cef0b0ce2
@ -95,7 +95,7 @@ static void reset(countdown_state_t *state) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void ring(countdown_state_t *state) {
|
static void ring(countdown_state_t *state) {
|
||||||
movement_play_signal();
|
movement_play_alarm();
|
||||||
reset(state);
|
reset(state);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user