simulator: add geolocation support

This commit is contained in:
Joey Castillo
2022-02-09 13:40:29 -05:00
parent 79b037b4fb
commit 108b9991d2
2 changed files with 50 additions and 0 deletions

View File

@@ -33,6 +33,10 @@
#include "watch_utility.h"
#include "sunriset.h"
#if __EMSCRIPTEN__
#include <emscripten.h>
#endif
static void _sunrise_sunset_set_expiration(sunrise_sunset_state_t *state, watch_date_time next_rise_set) {
uint32_t timestamp = watch_utility_date_time_to_unix_time(next_rise_set, 0);
state->rise_set_expires = watch_utility_date_time_from_unix_time(timestamp + 60, 0);
@@ -279,6 +283,23 @@ void sunrise_sunset_face_setup(movement_settings_t *settings, uint8_t watch_face
void sunrise_sunset_face_activate(movement_settings_t *settings, void *context) {
(void) settings;
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
#if __EMSCRIPTEN__
int16_t browser_lat = EM_ASM_INT({
return lat;
});
int16_t browser_lon = EM_ASM_INT({
return lon;
});
if ((watch_get_backup_data(1) == 0) && (browser_lat || browser_lon)) {
movement_location_t browser_loc;
browser_loc.bit.latitude = browser_lat;
browser_loc.bit.longitude = browser_lon;
watch_store_backup_data(browser_loc.reg, 1);
}
#endif
sunrise_sunset_state_t *state = (sunrise_sunset_state_t *)context;
movement_location_t movement_location = (movement_location_t) watch_get_backup_data(1);
state->working_latitude = _sunrise_sunset_face_struct_from_latlon(movement_location.bit.latitude);