typo
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@ -55,7 +55,7 @@ bool <#watch_face_name#>_face_loop(movement_event_t event, movement_settings_t *
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break;
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case EVENT_LIGHT_BUTTON_UP:
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// You can use the Light button for your own purposes. Note that by default, Movement will also
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// illuminatethe LED in response to EVENT_LIGHT_BUTTON_DOWN; to suppress that behavior, add an
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// illuminate the LED in response to EVENT_LIGHT_BUTTON_DOWN; to suppress that behavior, add an
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// empty case for EVENT_LIGHT_BUTTON_DOWN.
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break;
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case EVENT_ALARM_BUTTON_UP:
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