Fixed the tz that the world clock references
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@@ -63,6 +63,7 @@ typedef struct {
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uint8_t current_screen;
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uint32_t previous_date_time;
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int16_t tz;
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int16_t tz_curr;
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} world_clock_state_t;
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void world_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
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