simulator: add USB serial input field

This commit is contained in:
Joey Castillo
2022-05-09 12:55:58 -04:00
parent 21ee056e26
commit 22b1ac0283
5 changed files with 51 additions and 0 deletions

View File

@@ -25,7 +25,11 @@
#include <stdio.h>
#include <string.h>
#include <limits.h>
#include <string.h>
#include <stdlib.h>
#include <stdio.h>
#include "watch.h"
#include "filesystem.h"
#include "movement.h"
#ifndef MOVEMENT_FIRMWARE
@@ -423,6 +427,32 @@ bool app_loop(void) {
}
}
// if we are plugged into USB, handle the file browser tasks
if (watch_is_usb_enabled()) {
char line[256] = {0};
#if __EMSCRIPTEN__
// This is a terrible hack; ideally this should be handled deeper in the watch library.
// Alas, emscripten treats read() as something that should pop up an input box, so I
// wasn't able to implement this over there. I sense that this relates to read() being
// the wrong way to read data from USB (like we should be using fgets or something), but
// until I untangle that, this will have to do.
char *received_data = (char*)EM_ASM_INT({
var len = lengthBytesUTF8(tx) + 1;
var s = _malloc(len);
stringToUTF8(tx, s, len);
return s;
});
memcpy(line, received_data, min(255, strlen(received_data)));
free(received_data);
EM_ASM({
tx = "";
});
#else
read(0, line, 256);
#endif
if (strlen(line)) printf(line);
}
event.subsecond = 0;
return can_sleep && (movement_state.light_ticks == -1) && !movement_state.is_buzzing;