launcher app with clock and preferences menu

This commit is contained in:
Joey Castillo 2021-10-03 18:49:21 -04:00
parent 8d5280a34f
commit 27df51d40a
12 changed files with 304 additions and 30 deletions

View File

@ -13,7 +13,10 @@ void cb_alarm_pressed();
void cb_tick(); void cb_tick();
void launcher_request_tick_frequency(uint8_t freq) { void launcher_request_tick_frequency(uint8_t freq) {
// FIXME: there is an issue where after changing tick frequencies on a widget switch, something glitchy happens on the next one.
watch_rtc_disable_all_periodic_callbacks(); watch_rtc_disable_all_periodic_callbacks();
launcher_state.subsecond = 0;
launcher_state.tick_frequency = freq;
watch_rtc_register_periodic_callback(cb_tick, freq); watch_rtc_register_periodic_callback(cb_tick, freq);
} }
@ -21,26 +24,24 @@ void launcher_illuminate_led() {
launcher_state.light_ticks = 3; launcher_state.light_ticks = 3;
} }
void launcher_move_to_next_widget() { void launcher_move_to_widget(uint8_t widget_index) {
launcher_state.widget_changed = true; launcher_state.widget_changed = true;
widgets[launcher_state.current_widget].resign(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]); widgets[launcher_state.current_widget].resign(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
launcher_state.current_widget = (launcher_state.current_widget + 1) % LAUNCHER_NUM_WIDGETS; launcher_state.current_widget = widget_index;
watch_clear_display();
widgets[launcher_state.current_widget].activate(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]); widgets[launcher_state.current_widget].activate(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
watch_display_string(widgets[launcher_state.current_widget].widget_name, 0); widgets[launcher_state.current_widget].loop(EVENT_ACTIVATE, &launcher_state.launcher_settings, launcher_state.subsecond, widget_contexts[launcher_state.current_widget]);
} }
void launcher_move_to_first_widget() { void launcher_move_to_next_widget() {
launcher_state.widget_changed = true; launcher_move_to_widget((launcher_state.current_widget + 1) % LAUNCHER_NUM_WIDGETS);
widgets[launcher_state.current_widget].resign(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
launcher_state.current_widget = 0;
widgets[0].activate(&launcher_state.launcher_settings, widget_contexts[0]);
watch_display_string(widgets[launcher_state.current_widget].widget_name, 0);
} }
void app_init() { void app_init() {
memset(&launcher_state, 0, sizeof(launcher_state)); memset(&launcher_state, 0, sizeof(launcher_state));
launcher_state.launcher_settings.bit.led_green_color = 0xF; launcher_state.launcher_settings.bit.led_green_color = 0xF;
launcher_state.launcher_settings.bit.led_red_color = 0x0; watch_date_time date_time = watch_rtc_get_date_time();
watch_rtc_set_date_time(date_time);
} }
void app_wake_from_deep_sleep() { void app_wake_from_deep_sleep() {
@ -60,10 +61,10 @@ void app_setup() {
launcher_request_tick_frequency(1); launcher_request_tick_frequency(1);
for(uint8_t i = 0; i < LAUNCHER_NUM_WIDGETS; i++) { for(uint8_t i = 0; i < LAUNCHER_NUM_WIDGETS; i++) {
widgets[i].setup(&launcher_state.launcher_settings, widget_contexts[i]); widgets[i].setup(&launcher_state.launcher_settings, &widget_contexts[i]);
} }
launcher_move_to_first_widget(); launcher_move_to_widget(0);
} }
void app_prepare_for_sleep() { void app_prepare_for_sleep() {
@ -77,8 +78,8 @@ LauncherEvent event;
bool app_loop() { bool app_loop() {
// play a beep if the widget has changed in response to a user's press of the MODE button // play a beep if the widget has changed in response to a user's press of the MODE button
if (launcher_state.widget_changed) { if (launcher_state.widget_changed) {
// low note for nonzero case, high note for return to clock // low note for nonzero case, high note for return to widget 0
watch_buzzer_play_note(launcher_state.current_widget ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 100); watch_buzzer_play_note(launcher_state.current_widget ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50);
launcher_state.widget_changed = false; launcher_state.widget_changed = false;
} }
@ -102,7 +103,7 @@ bool app_loop() {
} }
if (event) { if (event) {
widgets[launcher_state.current_widget].loop(event, &launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]); widgets[launcher_state.current_widget].loop(event, &launcher_state.launcher_settings, launcher_state.subsecond, widget_contexts[launcher_state.current_widget]);
event = 0; event = 0;
} }
@ -139,5 +140,13 @@ void cb_alarm_pressed() {
void cb_tick() { void cb_tick() {
event = EVENT_TICK; event = EVENT_TICK;
if (launcher_state.light_ticks) launcher_state.light_ticks--; watch_date_time date_time = watch_rtc_get_date_time();
if (date_time.unit.second != launcher_state.last_second) {
if (launcher_state.light_ticks) launcher_state.light_ticks--;
launcher_state.last_second = date_time.unit.second;
launcher_state.subsecond = 0;
} else {
launcher_state.subsecond++;
}
} }

View File

@ -6,12 +6,13 @@
// TODO: none of this is implemented // TODO: none of this is implemented
typedef union { typedef union {
struct { struct {
uint32_t reserved : 3;
uint32_t clock_mode_24h : 1; // determines whether clock should use 12 or 24 hour mode. uint32_t clock_mode_24h : 1; // determines whether clock should use 12 or 24 hour mode.
uint32_t button_should_sound : 1; // if true, pressing a button emits a sound.
uint32_t signal_should_sound : 1; // if true, a double beep is played at the top of each hour. uint32_t signal_should_sound : 1; // if true, a double beep is played at the top of each hour.
uint32_t alarm_should_sound : 1; // if true, the alarm interrupt can match a time and play a song. uint32_t alarm_should_sound : 1; // if true, the alarm interrupt can match a time and play a song.
uint32_t alarm_minute : 6; // the minute of the alarm we want to match uint32_t alarm_minute : 6; // the minute of the alarm we want to match
uint32_t alarm_hour : 5; // the second of the alarm we want to match uint32_t alarm_hour : 5; // the second of the alarm we want to match
uint32_t note_index : 4; // the index of the tone to play on button press, or 0xF for no tone.
uint32_t screensaver_interval : 3; // 0 to disable screensaver, or a screensaver activation interval. uint32_t screensaver_interval : 3; // 0 to disable screensaver, or a screensaver activation interval.
uint32_t led_duration : 3; // how many seconds to shine the LED for, or 0 to disable it. uint32_t led_duration : 3; // how many seconds to shine the LED for, or 0 to disable it.
uint32_t led_red_color : 4; // for general purpose illumination, the red LED value (0-15) uint32_t led_red_color : 4; // for general purpose illumination, the red LED value (0-15)
@ -37,11 +38,10 @@ typedef enum LauncherEvent {
typedef void (*launcher_widget_setup)(LauncherSettings *settings, void ** context_ptr); typedef void (*launcher_widget_setup)(LauncherSettings *settings, void ** context_ptr);
typedef void (*launcher_widget_activate)(LauncherSettings *settings, void *context); typedef void (*launcher_widget_activate)(LauncherSettings *settings, void *context);
typedef void (*launcher_widget_loop)(LauncherEvent event, LauncherSettings *settings, void *context); typedef void (*launcher_widget_loop)(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
typedef void (*launcher_widget_resign)(LauncherSettings *settings, void *context); typedef void (*launcher_widget_resign)(LauncherSettings *settings, void *context);
typedef struct WatchWidget { typedef struct WatchWidget {
char widget_name[11];
launcher_widget_setup setup; launcher_widget_setup setup;
launcher_widget_activate activate; launcher_widget_activate activate;
launcher_widget_loop loop; launcher_widget_loop loop;
@ -64,10 +64,16 @@ typedef struct LauncherState {
uint8_t light_down_timestamp; uint8_t light_down_timestamp;
uint8_t mode_down_timestamp; uint8_t mode_down_timestamp;
uint8_t alarm_down_timestamp; uint8_t alarm_down_timestamp;
// stuff for subsecond tracking
uint8_t tick_frequency;
uint8_t last_second;
uint8_t subsecond;
} LauncherState; } LauncherState;
void launcher_move_to_widget(uint8_t widget_index);
void launcher_move_to_next_widget(); void launcher_move_to_next_widget();
void launcher_move_to_first_widget();
void launcher_illuminate_led(); void launcher_illuminate_led();
void launcher_request_tick_frequency(uint8_t freq);
#endif // LAUNCHER_H_ #endif // LAUNCHER_H_

View File

@ -1,12 +1,16 @@
#ifndef LAUNCHER_CONFIG_H_ #ifndef LAUNCHER_CONFIG_H_
#define LAUNCHER_CONFIG_H_ #define LAUNCHER_CONFIG_H_
#include "simple_clock_widget.h"
#include "preferences_widget.h"
#include "fake_widget_1.h" #include "fake_widget_1.h"
#include "fake_widget_2.h" #include "fake_widget_2.h"
#define LAUNCHER_NUM_WIDGETS 2 #define LAUNCHER_NUM_WIDGETS 4
WatchWidget widgets[LAUNCHER_NUM_WIDGETS] = { WatchWidget widgets[LAUNCHER_NUM_WIDGETS] = {
simple_clock_widget,
preferences_widget,
fake_widget_1, fake_widget_1,
fake_widget_2, fake_widget_2,
}; };

View File

@ -11,6 +11,8 @@ include $(TOP)/make.mk
INCLUDES += \ INCLUDES += \
-I../ \ -I../ \
-I../widgets/ \ -I../widgets/ \
-I../widgets/clock/ \
-I../widgets/settings/ \
# If you add any other source files you wish to compile, add them after ../app.c # If you add any other source files you wish to compile, add them after ../app.c
# Note that you will need to add a backslash at the end of any line you wish to continue, i.e. # Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
@ -20,6 +22,8 @@ INCLUDES += \
# ../utils/temperature.c # ../utils/temperature.c
SRCS += \ SRCS += \
../launcher.c \ ../launcher.c \
../widgets/clock/simple_clock_widget.c \
../widgets/settings/preferences_widget.c \
../widgets/fake_widget_1.c \ ../widgets/fake_widget_1.c \
../widgets/fake_widget_2.c \ ../widgets/fake_widget_2.c \

View File

@ -0,0 +1,86 @@
#include <stdlib.h>
#include "simple_clock_widget.h"
#include "watch.h"
void simple_clock_widget_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings;
// the only context we need is the timestamp of the previous tick.
*context_ptr = malloc(sizeof(uint32_t));
}
void simple_clock_widget_activate(LauncherSettings *settings, void *context) {
if (settings->bit.clock_mode_24h) {
watch_set_indicator(WATCH_INDICATOR_24H);
}
watch_set_colon();
// this ensures that none of the timestamp fields will match, so we can re-render them all.
*((uint32_t *)context) = 0xFFFFFFFF;
}
void simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
printf("simple_clock_widget_loop\n");
(void) subsecond;
const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"};
char buf[11];
uint8_t pos;
watch_date_time date_time;
uint32_t previous_date_time;
switch (event) {
case EVENT_TICK:
case EVENT_ACTIVATE:
date_time = watch_rtc_get_date_time();
previous_date_time = *((uint32_t *)context);
*((uint32_t *)context) = date_time.reg;
if (date_time.reg >> 6 == previous_date_time >> 6) {
// everything before seconds is the same, don't waste cycles setting those segments.
pos = 8;
sprintf(buf, "%02d", date_time.unit.second);
} else if (date_time.reg >> 12 == previous_date_time >> 12) {
// everything before minutes is the same.
pos = 6;
sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
} else {
// other stuff changed; let's do it all.
if (!settings->bit.clock_mode_24h) {
// if we are in 12 hour mode, do some cleanup.
if (date_time.unit.hour < 12) {
watch_clear_indicator(WATCH_INDICATOR_PM);
} else {
watch_set_indicator(WATCH_INDICATOR_PM);
}
date_time.unit.hour %= 12;
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
}
pos = 0;
sprintf(buf, "%s%2d%2d%02d%02d", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
}
watch_display_string(buf, pos);
break;
case EVENT_MODE_BUTTON_UP:
launcher_move_to_next_widget();
return;
case EVENT_LIGHT_BUTTON_UP:
launcher_illuminate_led();
break;
case EVENT_ALARM_BUTTON_UP:
break;
default:
break;
}
}
void simple_clock_widget_resign(LauncherSettings *settings, void *context) {
(void) settings;
(void) context;
}
uint8_t simple_clock_widget_get_weekday(uint16_t year, uint16_t month, uint16_t day) {
year += 20;
if (month <= 2) {
month += 12;
year--;
}
return (day + 13 * (month + 1) / 5 + year + year / 4 + 525) % 7;
}

View File

@ -0,0 +1,20 @@
#ifndef SIMPLE_CLOCK_WIDGET_H_
#define SIMPLE_CLOCK_WIDGET_H_
#include "launcher.h"
void simple_clock_widget_setup(LauncherSettings *settings, void ** context_ptr);
void simple_clock_widget_activate(LauncherSettings *settings, void *context);
void simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
void simple_clock_widget_resign(LauncherSettings *settings, void *context);
uint8_t simple_clock_widget_get_weekday(uint16_t day, uint16_t month, uint16_t year);
#define simple_clock_widget { \
simple_clock_widget_setup, \
simple_clock_widget_activate, \
simple_clock_widget_loop, \
simple_clock_widget_resign, \
}
#endif // FAKE_WIDGET_H_

View File

@ -1,8 +1,9 @@
#include "fake_widget_1.h" #include "fake_widget_1.h"
#include "watch.h"
void fake_widget_1_setup(LauncherSettings *settings, void ** context_ptr) { void fake_widget_1_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings; (void) settings;
// *context_ptr = NULL; *context_ptr = NULL;
} }
void fake_widget_1_activate(LauncherSettings *settings, void *context) { void fake_widget_1_activate(LauncherSettings *settings, void *context) {
@ -10,14 +11,17 @@ void fake_widget_1_activate(LauncherSettings *settings, void *context) {
(void) context; (void) context;
} }
void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, void *context) { void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
printf("fake_widget_1_loop\n");
(void) settings; (void) settings;
(void) subsecond;
(void) context; (void) context;
watch_display_string("W1 d get01", 0);
switch (event) { switch (event) {
case EVENT_MODE_BUTTON_UP: case EVENT_MODE_BUTTON_UP:
launcher_move_to_next_widget(); launcher_move_to_next_widget();
break; return;
case EVENT_LIGHT_BUTTON_UP: case EVENT_LIGHT_BUTTON_UP:
launcher_illuminate_led(); launcher_illuminate_led();
break; break;

View File

@ -5,11 +5,10 @@
void fake_widget_1_setup(LauncherSettings *settings, void ** context_ptr); void fake_widget_1_setup(LauncherSettings *settings, void ** context_ptr);
void fake_widget_1_activate(LauncherSettings *settings, void *context); void fake_widget_1_activate(LauncherSettings *settings, void *context);
void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, void *context); void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
void fake_widget_1_resign(LauncherSettings *settings, void *context); void fake_widget_1_resign(LauncherSettings *settings, void *context);
#define fake_widget_1 { \ #define fake_widget_1 { \
"W1 d get01", \
fake_widget_1_setup, \ fake_widget_1_setup, \
fake_widget_1_activate, \ fake_widget_1_activate, \
fake_widget_1_loop, \ fake_widget_1_loop, \

View File

@ -1,4 +1,5 @@
#include "fake_widget_2.h" #include "fake_widget_2.h"
#include "watch.h"
void fake_widget_2_setup(LauncherSettings *settings, void ** context_ptr) { void fake_widget_2_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings; (void) settings;
@ -10,14 +11,17 @@ void fake_widget_2_activate(LauncherSettings *settings, void *context) {
(void) context; (void) context;
} }
void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, void *context) { void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
printf("fake_widget_2_loop\n");
(void) settings; (void) settings;
(void) subsecond;
(void) context; (void) context;
watch_display_string("W1 d get02", 0);
switch (event) { switch (event) {
case EVENT_MODE_BUTTON_UP: case EVENT_MODE_BUTTON_UP:
launcher_move_to_next_widget(); launcher_move_to_next_widget();
break; return;
case EVENT_LIGHT_BUTTON_UP: case EVENT_LIGHT_BUTTON_UP:
launcher_illuminate_led(); launcher_illuminate_led();
break; break;

View File

@ -5,11 +5,10 @@
void fake_widget_2_setup(LauncherSettings *settings, void ** context_ptr); void fake_widget_2_setup(LauncherSettings *settings, void ** context_ptr);
void fake_widget_2_activate(LauncherSettings *settings, void *context); void fake_widget_2_activate(LauncherSettings *settings, void *context);
void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, void *context); void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
void fake_widget_2_resign(LauncherSettings *settings, void *context); void fake_widget_2_resign(LauncherSettings *settings, void *context);
#define fake_widget_2 { \ #define fake_widget_2 { \
"W1 d get02", \
fake_widget_2_setup, \ fake_widget_2_setup, \
fake_widget_2_activate, \ fake_widget_2_activate, \
fake_widget_2_loop, \ fake_widget_2_loop, \

View File

@ -0,0 +1,121 @@
#include <stdlib.h>
#include "preferences_widget.h"
#include "watch.h"
#define PREFERENCES_WIDGET_NUM_PREFEFENCES (5)
const char preferences_widget_titles[PREFERENCES_WIDGET_NUM_PREFEFENCES][11] = {"CL", "Bt Beep", "SC", "Lt grn", "Lt red"};
void preferences_widget_setup(LauncherSettings *settings, void ** context_ptr) {
(void) settings;
*context_ptr = malloc(sizeof(uint8_t));
}
void preferences_widget_activate(LauncherSettings *settings, void *context) {
(void) settings;
*((uint8_t *)context) = 0;
launcher_request_tick_frequency(4); // we need to manually blink some pixels
}
void preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
(void) settings;
(void) context;
printf("preferences_widget_loop\n");
uint8_t current_page = *((uint8_t *)context);
switch (event) {
case EVENT_MODE_BUTTON_UP:
launcher_move_to_next_widget();
return;
case EVENT_LIGHT_BUTTON_UP:
current_page = (current_page + 1) % PREFERENCES_WIDGET_NUM_PREFEFENCES;
*((uint8_t *)context) = current_page;
break;
case EVENT_ALARM_BUTTON_UP:
switch (current_page) {
case 0:
settings->bit.clock_mode_24h = !(settings->bit.clock_mode_24h);
break;
case 1:
settings->bit.button_should_sound = !(settings->bit.button_should_sound);
break;
case 2:
settings->bit.screensaver_interval = settings->bit.screensaver_interval + 1;
break;
case 3:
settings->bit.led_green_color = settings->bit.led_green_color + 1;
break;
case 4:
settings->bit.led_red_color = settings->bit.led_red_color + 1;
break;
}
break;
default:
break;
}
watch_clear_display();
watch_display_string((char *)preferences_widget_titles[current_page], 0);
if (current_page > 2) {
// this is a hack, launcher should be able to illumate with a custom color.
launcher_illuminate_led();
watch_set_led_color(settings->bit.led_red_color ? (0xF | settings->bit.led_red_color << 4) : 0,
settings->bit.led_green_color ? (0xF | settings->bit.led_green_color << 4) : 0);
} else {
watch_set_led_off();
}
if (subsecond % 2) return;
char buf[3];
switch (current_page) {
case 0:
if (settings->bit.clock_mode_24h) watch_display_string("24h", 4);
else watch_display_string("12h", 4);
break;
case 1:
if (settings->bit.button_should_sound) watch_display_string("y", 9);
else watch_display_string("n", 9);
break;
case 2:
switch (settings->bit.screensaver_interval) {
case 0:
watch_display_string("never", 4);
break;
case 1:
watch_display_string("1 hour", 4);
break;
case 2:
watch_display_string("2 hour", 4);
break;
case 3:
watch_display_string("6 hour", 4);
break;
case 4:
watch_display_string("12 hr", 4);
break;
case 5:
watch_display_string(" 1 day", 4);
break;
case 6:
watch_display_string(" 2 day", 4);
break;
case 7:
watch_display_string(" 7 day", 4);
break;
}
break;
case 3:
sprintf(buf, "%2d", settings->bit.led_green_color);
watch_display_string(buf, 8);
break;
case 4:
sprintf(buf, "%2d", settings->bit.led_red_color);
watch_display_string(buf, 8);
break;
}
}
void preferences_widget_resign(LauncherSettings *settings, void *context) {
(void) settings;
(void) context;
watch_set_led_off();
launcher_request_tick_frequency(1);
}

View File

@ -0,0 +1,18 @@
#ifndef PREFERENCES_WIDGET_H_
#define PREFERENCES_WIDGET_H_
#include "launcher.h"
void preferences_widget_setup(LauncherSettings *settings, void ** context_ptr);
void preferences_widget_activate(LauncherSettings *settings, void *context);
void preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
void preferences_widget_resign(LauncherSettings *settings, void *context);
#define preferences_widget { \
preferences_widget_setup, \
preferences_widget_activate, \
preferences_widget_loop, \
preferences_widget_resign, \
}
#endif // PREFERENCES_WIDGET_H_