launcher app with clock and preferences menu
This commit is contained in:
parent
8d5280a34f
commit
27df51d40a
@ -13,7 +13,10 @@ void cb_alarm_pressed();
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void cb_tick();
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void launcher_request_tick_frequency(uint8_t freq) {
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// FIXME: there is an issue where after changing tick frequencies on a widget switch, something glitchy happens on the next one.
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watch_rtc_disable_all_periodic_callbacks();
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launcher_state.subsecond = 0;
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launcher_state.tick_frequency = freq;
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watch_rtc_register_periodic_callback(cb_tick, freq);
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}
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@ -21,26 +24,24 @@ void launcher_illuminate_led() {
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launcher_state.light_ticks = 3;
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}
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void launcher_move_to_next_widget() {
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void launcher_move_to_widget(uint8_t widget_index) {
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launcher_state.widget_changed = true;
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widgets[launcher_state.current_widget].resign(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
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launcher_state.current_widget = (launcher_state.current_widget + 1) % LAUNCHER_NUM_WIDGETS;
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launcher_state.current_widget = widget_index;
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watch_clear_display();
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widgets[launcher_state.current_widget].activate(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
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watch_display_string(widgets[launcher_state.current_widget].widget_name, 0);
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widgets[launcher_state.current_widget].loop(EVENT_ACTIVATE, &launcher_state.launcher_settings, launcher_state.subsecond, widget_contexts[launcher_state.current_widget]);
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}
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void launcher_move_to_first_widget() {
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launcher_state.widget_changed = true;
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widgets[launcher_state.current_widget].resign(&launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
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launcher_state.current_widget = 0;
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widgets[0].activate(&launcher_state.launcher_settings, widget_contexts[0]);
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watch_display_string(widgets[launcher_state.current_widget].widget_name, 0);
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void launcher_move_to_next_widget() {
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launcher_move_to_widget((launcher_state.current_widget + 1) % LAUNCHER_NUM_WIDGETS);
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}
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void app_init() {
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memset(&launcher_state, 0, sizeof(launcher_state));
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launcher_state.launcher_settings.bit.led_green_color = 0xF;
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launcher_state.launcher_settings.bit.led_red_color = 0x0;
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watch_date_time date_time = watch_rtc_get_date_time();
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watch_rtc_set_date_time(date_time);
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}
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void app_wake_from_deep_sleep() {
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@ -60,10 +61,10 @@ void app_setup() {
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launcher_request_tick_frequency(1);
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for(uint8_t i = 0; i < LAUNCHER_NUM_WIDGETS; i++) {
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widgets[i].setup(&launcher_state.launcher_settings, widget_contexts[i]);
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widgets[i].setup(&launcher_state.launcher_settings, &widget_contexts[i]);
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}
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launcher_move_to_first_widget();
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launcher_move_to_widget(0);
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}
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void app_prepare_for_sleep() {
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@ -77,8 +78,8 @@ LauncherEvent event;
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bool app_loop() {
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// play a beep if the widget has changed in response to a user's press of the MODE button
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if (launcher_state.widget_changed) {
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// low note for nonzero case, high note for return to clock
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watch_buzzer_play_note(launcher_state.current_widget ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 100);
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// low note for nonzero case, high note for return to widget 0
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watch_buzzer_play_note(launcher_state.current_widget ? BUZZER_NOTE_C7 : BUZZER_NOTE_C8, 50);
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launcher_state.widget_changed = false;
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}
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@ -102,7 +103,7 @@ bool app_loop() {
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}
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if (event) {
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widgets[launcher_state.current_widget].loop(event, &launcher_state.launcher_settings, widget_contexts[launcher_state.current_widget]);
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widgets[launcher_state.current_widget].loop(event, &launcher_state.launcher_settings, launcher_state.subsecond, widget_contexts[launcher_state.current_widget]);
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event = 0;
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}
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@ -139,5 +140,13 @@ void cb_alarm_pressed() {
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void cb_tick() {
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event = EVENT_TICK;
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watch_date_time date_time = watch_rtc_get_date_time();
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if (date_time.unit.second != launcher_state.last_second) {
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if (launcher_state.light_ticks) launcher_state.light_ticks--;
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launcher_state.last_second = date_time.unit.second;
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launcher_state.subsecond = 0;
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} else {
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launcher_state.subsecond++;
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}
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}
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@ -6,12 +6,13 @@
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// TODO: none of this is implemented
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typedef union {
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struct {
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uint32_t reserved : 3;
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uint32_t clock_mode_24h : 1; // determines whether clock should use 12 or 24 hour mode.
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uint32_t button_should_sound : 1; // if true, pressing a button emits a sound.
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uint32_t signal_should_sound : 1; // if true, a double beep is played at the top of each hour.
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uint32_t alarm_should_sound : 1; // if true, the alarm interrupt can match a time and play a song.
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uint32_t alarm_minute : 6; // the minute of the alarm we want to match
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uint32_t alarm_hour : 5; // the second of the alarm we want to match
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uint32_t note_index : 4; // the index of the tone to play on button press, or 0xF for no tone.
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uint32_t screensaver_interval : 3; // 0 to disable screensaver, or a screensaver activation interval.
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uint32_t led_duration : 3; // how many seconds to shine the LED for, or 0 to disable it.
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uint32_t led_red_color : 4; // for general purpose illumination, the red LED value (0-15)
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@ -37,11 +38,10 @@ typedef enum LauncherEvent {
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typedef void (*launcher_widget_setup)(LauncherSettings *settings, void ** context_ptr);
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typedef void (*launcher_widget_activate)(LauncherSettings *settings, void *context);
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typedef void (*launcher_widget_loop)(LauncherEvent event, LauncherSettings *settings, void *context);
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typedef void (*launcher_widget_loop)(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
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typedef void (*launcher_widget_resign)(LauncherSettings *settings, void *context);
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typedef struct WatchWidget {
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char widget_name[11];
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launcher_widget_setup setup;
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launcher_widget_activate activate;
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launcher_widget_loop loop;
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@ -64,10 +64,16 @@ typedef struct LauncherState {
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uint8_t light_down_timestamp;
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uint8_t mode_down_timestamp;
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uint8_t alarm_down_timestamp;
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// stuff for subsecond tracking
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uint8_t tick_frequency;
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uint8_t last_second;
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uint8_t subsecond;
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} LauncherState;
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void launcher_move_to_widget(uint8_t widget_index);
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void launcher_move_to_next_widget();
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void launcher_move_to_first_widget();
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void launcher_illuminate_led();
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void launcher_request_tick_frequency(uint8_t freq);
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#endif // LAUNCHER_H_
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@ -1,12 +1,16 @@
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#ifndef LAUNCHER_CONFIG_H_
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#define LAUNCHER_CONFIG_H_
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#include "simple_clock_widget.h"
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#include "preferences_widget.h"
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#include "fake_widget_1.h"
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#include "fake_widget_2.h"
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#define LAUNCHER_NUM_WIDGETS 2
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#define LAUNCHER_NUM_WIDGETS 4
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WatchWidget widgets[LAUNCHER_NUM_WIDGETS] = {
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simple_clock_widget,
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preferences_widget,
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fake_widget_1,
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fake_widget_2,
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};
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@ -11,6 +11,8 @@ include $(TOP)/make.mk
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INCLUDES += \
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-I../ \
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-I../widgets/ \
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-I../widgets/clock/ \
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-I../widgets/settings/ \
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# If you add any other source files you wish to compile, add them after ../app.c
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# Note that you will need to add a backslash at the end of any line you wish to continue, i.e.
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@ -20,6 +22,8 @@ INCLUDES += \
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# ../utils/temperature.c
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SRCS += \
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../launcher.c \
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../widgets/clock/simple_clock_widget.c \
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../widgets/settings/preferences_widget.c \
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../widgets/fake_widget_1.c \
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../widgets/fake_widget_2.c \
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launcher/widgets/clock/simple_clock_widget.c
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86
launcher/widgets/clock/simple_clock_widget.c
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@ -0,0 +1,86 @@
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#include <stdlib.h>
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#include "simple_clock_widget.h"
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#include "watch.h"
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void simple_clock_widget_setup(LauncherSettings *settings, void ** context_ptr) {
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(void) settings;
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// the only context we need is the timestamp of the previous tick.
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*context_ptr = malloc(sizeof(uint32_t));
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}
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void simple_clock_widget_activate(LauncherSettings *settings, void *context) {
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if (settings->bit.clock_mode_24h) {
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watch_set_indicator(WATCH_INDICATOR_24H);
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}
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watch_set_colon();
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// this ensures that none of the timestamp fields will match, so we can re-render them all.
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*((uint32_t *)context) = 0xFFFFFFFF;
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}
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void simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
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printf("simple_clock_widget_loop\n");
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(void) subsecond;
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const char weekdays[7][3] = {"SA", "SU", "MO", "TU", "WE", "TH", "FR"};
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char buf[11];
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uint8_t pos;
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watch_date_time date_time;
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uint32_t previous_date_time;
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switch (event) {
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case EVENT_TICK:
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case EVENT_ACTIVATE:
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date_time = watch_rtc_get_date_time();
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previous_date_time = *((uint32_t *)context);
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*((uint32_t *)context) = date_time.reg;
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if (date_time.reg >> 6 == previous_date_time >> 6) {
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// everything before seconds is the same, don't waste cycles setting those segments.
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pos = 8;
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sprintf(buf, "%02d", date_time.unit.second);
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} else if (date_time.reg >> 12 == previous_date_time >> 12) {
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// everything before minutes is the same.
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pos = 6;
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sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
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} else {
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// other stuff changed; let's do it all.
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if (!settings->bit.clock_mode_24h) {
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// if we are in 12 hour mode, do some cleanup.
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if (date_time.unit.hour < 12) {
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watch_clear_indicator(WATCH_INDICATOR_PM);
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} else {
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watch_set_indicator(WATCH_INDICATOR_PM);
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}
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date_time.unit.hour %= 12;
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if (date_time.unit.hour == 0) date_time.unit.hour = 12;
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}
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pos = 0;
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sprintf(buf, "%s%2d%2d%02d%02d", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
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}
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watch_display_string(buf, pos);
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break;
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case EVENT_MODE_BUTTON_UP:
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launcher_move_to_next_widget();
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return;
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case EVENT_LIGHT_BUTTON_UP:
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launcher_illuminate_led();
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break;
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case EVENT_ALARM_BUTTON_UP:
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break;
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default:
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break;
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}
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}
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void simple_clock_widget_resign(LauncherSettings *settings, void *context) {
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(void) settings;
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(void) context;
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}
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uint8_t simple_clock_widget_get_weekday(uint16_t year, uint16_t month, uint16_t day) {
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year += 20;
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if (month <= 2) {
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month += 12;
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year--;
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}
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return (day + 13 * (month + 1) / 5 + year + year / 4 + 525) % 7;
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}
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20
launcher/widgets/clock/simple_clock_widget.h
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20
launcher/widgets/clock/simple_clock_widget.h
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@ -0,0 +1,20 @@
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#ifndef SIMPLE_CLOCK_WIDGET_H_
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#define SIMPLE_CLOCK_WIDGET_H_
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#include "launcher.h"
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void simple_clock_widget_setup(LauncherSettings *settings, void ** context_ptr);
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void simple_clock_widget_activate(LauncherSettings *settings, void *context);
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void simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
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void simple_clock_widget_resign(LauncherSettings *settings, void *context);
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uint8_t simple_clock_widget_get_weekday(uint16_t day, uint16_t month, uint16_t year);
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#define simple_clock_widget { \
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simple_clock_widget_setup, \
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simple_clock_widget_activate, \
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simple_clock_widget_loop, \
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simple_clock_widget_resign, \
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}
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#endif // FAKE_WIDGET_H_
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#include "fake_widget_1.h"
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#include "watch.h"
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void fake_widget_1_setup(LauncherSettings *settings, void ** context_ptr) {
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(void) settings;
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// *context_ptr = NULL;
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*context_ptr = NULL;
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}
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void fake_widget_1_activate(LauncherSettings *settings, void *context) {
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@ -10,14 +11,17 @@ void fake_widget_1_activate(LauncherSettings *settings, void *context) {
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(void) context;
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}
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void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
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void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
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printf("fake_widget_1_loop\n");
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(void) settings;
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(void) subsecond;
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(void) context;
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watch_display_string("W1 d get01", 0);
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switch (event) {
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case EVENT_MODE_BUTTON_UP:
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launcher_move_to_next_widget();
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break;
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return;
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case EVENT_LIGHT_BUTTON_UP:
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launcher_illuminate_led();
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break;
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@ -5,11 +5,10 @@
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void fake_widget_1_setup(LauncherSettings *settings, void ** context_ptr);
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void fake_widget_1_activate(LauncherSettings *settings, void *context);
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void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, void *context);
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void fake_widget_1_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
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void fake_widget_1_resign(LauncherSettings *settings, void *context);
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#define fake_widget_1 { \
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"W1 d get01", \
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fake_widget_1_setup, \
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fake_widget_1_activate, \
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fake_widget_1_loop, \
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@ -1,4 +1,5 @@
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#include "fake_widget_2.h"
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#include "watch.h"
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void fake_widget_2_setup(LauncherSettings *settings, void ** context_ptr) {
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(void) settings;
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@ -10,14 +11,17 @@ void fake_widget_2_activate(LauncherSettings *settings, void *context) {
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(void) context;
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}
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void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, void *context) {
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void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
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printf("fake_widget_2_loop\n");
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(void) settings;
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(void) subsecond;
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(void) context;
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watch_display_string("W1 d get02", 0);
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switch (event) {
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case EVENT_MODE_BUTTON_UP:
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launcher_move_to_next_widget();
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break;
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return;
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case EVENT_LIGHT_BUTTON_UP:
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launcher_illuminate_led();
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break;
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@ -5,11 +5,10 @@
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void fake_widget_2_setup(LauncherSettings *settings, void ** context_ptr);
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void fake_widget_2_activate(LauncherSettings *settings, void *context);
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void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, void *context);
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void fake_widget_2_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
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void fake_widget_2_resign(LauncherSettings *settings, void *context);
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#define fake_widget_2 { \
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"W1 d get02", \
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fake_widget_2_setup, \
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fake_widget_2_activate, \
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fake_widget_2_loop, \
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121
launcher/widgets/settings/preferences_widget.c
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121
launcher/widgets/settings/preferences_widget.c
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#include <stdlib.h>
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#include "preferences_widget.h"
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#include "watch.h"
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#define PREFERENCES_WIDGET_NUM_PREFEFENCES (5)
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const char preferences_widget_titles[PREFERENCES_WIDGET_NUM_PREFEFENCES][11] = {"CL", "Bt Beep", "SC", "Lt grn", "Lt red"};
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void preferences_widget_setup(LauncherSettings *settings, void ** context_ptr) {
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(void) settings;
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*context_ptr = malloc(sizeof(uint8_t));
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}
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void preferences_widget_activate(LauncherSettings *settings, void *context) {
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(void) settings;
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*((uint8_t *)context) = 0;
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launcher_request_tick_frequency(4); // we need to manually blink some pixels
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}
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void preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context) {
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(void) settings;
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(void) context;
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printf("preferences_widget_loop\n");
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uint8_t current_page = *((uint8_t *)context);
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switch (event) {
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case EVENT_MODE_BUTTON_UP:
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launcher_move_to_next_widget();
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return;
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case EVENT_LIGHT_BUTTON_UP:
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current_page = (current_page + 1) % PREFERENCES_WIDGET_NUM_PREFEFENCES;
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*((uint8_t *)context) = current_page;
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break;
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case EVENT_ALARM_BUTTON_UP:
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||||
switch (current_page) {
|
||||
case 0:
|
||||
settings->bit.clock_mode_24h = !(settings->bit.clock_mode_24h);
|
||||
break;
|
||||
case 1:
|
||||
settings->bit.button_should_sound = !(settings->bit.button_should_sound);
|
||||
break;
|
||||
case 2:
|
||||
settings->bit.screensaver_interval = settings->bit.screensaver_interval + 1;
|
||||
break;
|
||||
case 3:
|
||||
settings->bit.led_green_color = settings->bit.led_green_color + 1;
|
||||
break;
|
||||
case 4:
|
||||
settings->bit.led_red_color = settings->bit.led_red_color + 1;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
watch_clear_display();
|
||||
watch_display_string((char *)preferences_widget_titles[current_page], 0);
|
||||
if (current_page > 2) {
|
||||
// this is a hack, launcher should be able to illumate with a custom color.
|
||||
launcher_illuminate_led();
|
||||
watch_set_led_color(settings->bit.led_red_color ? (0xF | settings->bit.led_red_color << 4) : 0,
|
||||
settings->bit.led_green_color ? (0xF | settings->bit.led_green_color << 4) : 0);
|
||||
} else {
|
||||
watch_set_led_off();
|
||||
}
|
||||
|
||||
if (subsecond % 2) return;
|
||||
char buf[3];
|
||||
switch (current_page) {
|
||||
case 0:
|
||||
if (settings->bit.clock_mode_24h) watch_display_string("24h", 4);
|
||||
else watch_display_string("12h", 4);
|
||||
break;
|
||||
case 1:
|
||||
if (settings->bit.button_should_sound) watch_display_string("y", 9);
|
||||
else watch_display_string("n", 9);
|
||||
break;
|
||||
case 2:
|
||||
switch (settings->bit.screensaver_interval) {
|
||||
case 0:
|
||||
watch_display_string("never", 4);
|
||||
break;
|
||||
case 1:
|
||||
watch_display_string("1 hour", 4);
|
||||
break;
|
||||
case 2:
|
||||
watch_display_string("2 hour", 4);
|
||||
break;
|
||||
case 3:
|
||||
watch_display_string("6 hour", 4);
|
||||
break;
|
||||
case 4:
|
||||
watch_display_string("12 hr", 4);
|
||||
break;
|
||||
case 5:
|
||||
watch_display_string(" 1 day", 4);
|
||||
break;
|
||||
case 6:
|
||||
watch_display_string(" 2 day", 4);
|
||||
break;
|
||||
case 7:
|
||||
watch_display_string(" 7 day", 4);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
sprintf(buf, "%2d", settings->bit.led_green_color);
|
||||
watch_display_string(buf, 8);
|
||||
break;
|
||||
case 4:
|
||||
sprintf(buf, "%2d", settings->bit.led_red_color);
|
||||
watch_display_string(buf, 8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void preferences_widget_resign(LauncherSettings *settings, void *context) {
|
||||
(void) settings;
|
||||
(void) context;
|
||||
watch_set_led_off();
|
||||
launcher_request_tick_frequency(1);
|
||||
}
|
18
launcher/widgets/settings/preferences_widget.h
Normal file
18
launcher/widgets/settings/preferences_widget.h
Normal file
@ -0,0 +1,18 @@
|
||||
#ifndef PREFERENCES_WIDGET_H_
|
||||
#define PREFERENCES_WIDGET_H_
|
||||
|
||||
#include "launcher.h"
|
||||
|
||||
void preferences_widget_setup(LauncherSettings *settings, void ** context_ptr);
|
||||
void preferences_widget_activate(LauncherSettings *settings, void *context);
|
||||
void preferences_widget_loop(LauncherEvent event, LauncherSettings *settings, uint8_t subsecond, void *context);
|
||||
void preferences_widget_resign(LauncherSettings *settings, void *context);
|
||||
|
||||
#define preferences_widget { \
|
||||
preferences_widget_setup, \
|
||||
preferences_widget_activate, \
|
||||
preferences_widget_loop, \
|
||||
preferences_widget_resign, \
|
||||
}
|
||||
|
||||
#endif // PREFERENCES_WIDGET_H_
|
Loading…
x
Reference in New Issue
Block a user