launcher: first crack at low power 'screensaver' mode

This commit is contained in:
Joey Castillo
2021-10-03 20:37:15 -04:00
parent 64485b4255
commit 4300dff616
6 changed files with 84 additions and 42 deletions

View File

@@ -27,17 +27,18 @@ void simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, u
watch_date_time date_time;
uint32_t previous_date_time;
switch (event) {
case EVENT_TICK:
case EVENT_ACTIVATE:
case EVENT_TICK:
case EVENT_SCREENSAVER:
date_time = watch_rtc_get_date_time();
previous_date_time = *((uint32_t *)context);
*((uint32_t *)context) = date_time.reg;
if (date_time.reg >> 6 == previous_date_time >> 6) {
if (date_time.reg >> 6 == previous_date_time >> 6 && event != EVENT_SCREENSAVER) {
// everything before seconds is the same, don't waste cycles setting those segments.
pos = 8;
sprintf(buf, "%02d", date_time.unit.second);
} else if (date_time.reg >> 12 == previous_date_time >> 12) {
} else if (date_time.reg >> 12 == previous_date_time >> 12 && event != EVENT_SCREENSAVER) {
// everything before minutes is the same.
pos = 6;
sprintf(buf, "%02d%02d", date_time.unit.minute, date_time.unit.second);
@@ -54,7 +55,11 @@ void simple_clock_widget_loop(LauncherEvent event, LauncherSettings *settings, u
if (date_time.unit.hour == 0) date_time.unit.hour = 12;
}
pos = 0;
sprintf(buf, "%s%2d%2d%02d%02d", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
if (event == EVENT_SCREENSAVER) {
sprintf(buf, "%s%2d%2d%02d ", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute);
} else {
sprintf(buf, "%s%2d%2d%02d%02d", weekdays[simple_clock_widget_get_weekday(date_time.unit.year, date_time.unit.month, date_time.unit.day)], date_time.unit.day, date_time.unit.hour, date_time.unit.minute, date_time.unit.second);
}
}
watch_display_string(buf, pos);
break;