From 47c62f66fdd1687bc71037c056246a4f45dc0f20 Mon Sep 17 00:00:00 2001 From: David Volovskiy Date: Sun, 17 Aug 2025 12:54:33 -0400 Subject: [PATCH] Added tapping to endless runner --- watch-faces/complication/endless_runner_face.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/watch-faces/complication/endless_runner_face.c b/watch-faces/complication/endless_runner_face.c index d3985d40..6084ef61 100644 --- a/watch-faces/complication/endless_runner_face.c +++ b/watch-faces/complication/endless_runner_face.c @@ -557,6 +557,10 @@ bool endless_runner_face_loop(movement_event_t event, void *context) { if (game_state.curr_screen == SCREEN_TITLE) change_difficulty(state); break; + case EVENT_SINGLE_TAP: + case EVENT_DOUBLE_TAP: + if (state->difficulty > DIFF_HARD) break; // Don't do this on fuel modes + //fall through case EVENT_LIGHT_BUTTON_DOWN: case EVENT_ALARM_BUTTON_DOWN: if (game_state.curr_screen == SCREEN_PLAYING && game_state.jump_state == NOT_JUMPING){