tick_animation is now sleep_animation (which just displays an indicator on new LCD)

This commit is contained in:
joeycastillo
2024-09-29 15:24:11 -04:00
parent 3795b8494a
commit 4b8b092594
36 changed files with 65 additions and 65 deletions

View File

@@ -72,8 +72,8 @@ void close_enough_clock_face_setup(uint8_t watch_face_index, void ** context_ptr
void close_enough_clock_face_activate(void *context) {
close_enough_clock_state_t *state = (close_enough_clock_state_t *)context;
if (watch_tick_animation_is_running()) {
watch_stop_tick_animation();
if (watch_sleep_animation_is_running()) {
watch_stop_sleep_animation();
}
if (movement_clock_mode_24h()) {