tick_animation is now sleep_animation (which just displays an indicator on new LCD)
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@@ -72,8 +72,8 @@ void close_enough_clock_face_setup(uint8_t watch_face_index, void ** context_ptr
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void close_enough_clock_face_activate(void *context) {
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close_enough_clock_state_t *state = (close_enough_clock_state_t *)context;
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if (watch_tick_animation_is_running()) {
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watch_stop_tick_animation();
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if (watch_sleep_animation_is_running()) {
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watch_stop_sleep_animation();
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}
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if (movement_clock_mode_24h()) {
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