tick_animation is now sleep_animation (which just displays an indicator on new LCD)
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@@ -168,7 +168,7 @@ bool randonaut_face_loop(movement_event_t event, void *context) {
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// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
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// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
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// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
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// watch_start_tick_animation(500);
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// watch_start_sleep_animation(500);
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break;
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default:
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// Movement's default loop handler will step in for any cases you don't handle above:
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