tick_animation is now sleep_animation (which just displays an indicator on new LCD)
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@@ -117,7 +117,7 @@ bool frequency_correction_face_loop(movement_event_t event, void *context) {
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case EVENT_TIMEOUT:
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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watch_start_tick_animation(500);
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watch_start_sleep_animation(500);
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break;
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default:
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movement_default_loop_handler(event);
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@@ -66,9 +66,9 @@ bool voltage_face_loop(movement_event_t event, void *context) {
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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// clear seconds area and start tick animation if necessary
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if (!watch_tick_animation_is_running()) {
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if (!watch_sleep_animation_is_running()) {
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watch_display_string(" ", 8);
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watch_start_tick_animation(1000);
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watch_start_sleep_animation(1000);
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}
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// update once an hour
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if (date_time.unit.minute == 0) {
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