tick_animation is now sleep_animation (which just displays an indicator on new LCD)

This commit is contained in:
joeycastillo
2024-09-29 15:24:11 -04:00
parent 3795b8494a
commit 4b8b092594
36 changed files with 65 additions and 65 deletions

View File

@@ -117,7 +117,7 @@ bool frequency_correction_face_loop(movement_event_t event, void *context) {
case EVENT_TIMEOUT:
break;
case EVENT_LOW_ENERGY_UPDATE:
watch_start_tick_animation(500);
watch_start_sleep_animation(500);
break;
default:
movement_default_loop_handler(event);

View File

@@ -66,9 +66,9 @@ bool voltage_face_loop(movement_event_t event, void *context) {
break;
case EVENT_LOW_ENERGY_UPDATE:
// clear seconds area and start tick animation if necessary
if (!watch_tick_animation_is_running()) {
if (!watch_sleep_animation_is_running()) {
watch_display_string(" ", 8);
watch_start_tick_animation(1000);
watch_start_sleep_animation(1000);
}
// update once an hour
if (date_time.unit.minute == 0) {