tick_animation is now sleep_animation (which just displays an indicator on new LCD)

This commit is contained in:
joeycastillo
2024-09-29 15:24:11 -04:00
parent 3795b8494a
commit 4b8b092594
36 changed files with 65 additions and 65 deletions

View File

@@ -217,7 +217,7 @@ bool finetune_face_loop(movement_event_t event, void *context) {
// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
// watch_start_tick_animation(500);
// watch_start_sleep_animation(500);
break;
case EVENT_LIGHT_BUTTON_DOWN:

View File

@@ -318,7 +318,7 @@ bool nanosec_face_loop(movement_event_t event, void *context) {
// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
// watch_start_tick_animation(500);
// watch_start_sleep_animation(500);
break;
case EVENT_BACKGROUND_TASK:
// Here we measure temperature and do main frequency correction