tick_animation is now sleep_animation (which just displays an indicator on new LCD)

This commit is contained in:
joeycastillo
2024-09-29 15:24:11 -04:00
parent 3795b8494a
commit 4b8b092594
36 changed files with 65 additions and 65 deletions

View File

@@ -72,7 +72,7 @@ bool beats_face_loop(movement_event_t event, void *context) {
watch_display_text(WATCH_POSITION_BOTTOM, buf);
break;
case EVENT_LOW_ENERGY_UPDATE:
if (!watch_tick_animation_is_running()) watch_start_tick_animation(432);
if (!watch_sleep_animation_is_running()) watch_start_sleep_animation(432);
date_time = watch_rtc_get_date_time();
centibeats = clock2beats(date_time.unit.hour, date_time.unit.minute, date_time.unit.second, event.subsecond, movement_get_current_timezone_offset());
sprintf(buf, "%4lu ", centibeats / 100);