tick_animation is now sleep_animation (which just displays an indicator on new LCD)

This commit is contained in:
joeycastillo
2024-09-29 15:24:11 -04:00
parent 3795b8494a
commit 4b8b092594
36 changed files with 65 additions and 65 deletions

View File

@@ -116,7 +116,7 @@ void watch_stop_blink(void) {
slcd_set_blink_enabled(false);
}
void watch_start_tick_animation(uint32_t duration) {
void watch_start_sleep_animation(uint32_t duration) {
#ifdef USE_CUSTOM_LCD
(void) duration;
watch_set_indicator(WATCH_INDICATOR_SLEEP);
@@ -140,12 +140,12 @@ void watch_start_tick_animation(uint32_t duration) {
#endif
}
bool watch_tick_animation_is_running(void) {
bool watch_sleep_animation_is_running(void) {
// TODO: wrap this in gossamer call
return SLCD->CTRLD.bit.CSREN;
}
void watch_stop_tick_animation(void) {
void watch_stop_sleep_animation(void) {
#ifdef USE_CUSTOM_LCD
watch_clear_indicator(WATCH_INDICATOR_SLEEP);
#else