diff --git a/movement/watch_faces/complication/wordle_face.c b/movement/watch_faces/complication/wordle_face.c index ef002aee..6de8cee7 100644 --- a/movement/watch_faces/complication/wordle_face.c +++ b/movement/watch_faces/complication/wordle_face.c @@ -526,7 +526,7 @@ bool wordle_face_loop(movement_event_t event, movement_settings_t *settings, voi display_letter(state, true); break; case EVENT_LIGHT_LONG_PRESS: - if (state->curr_screen <= SCREEN_CONTINUE) { + if (state->curr_screen < SCREEN_PLAYING) { state->skip_wrong_letter = !state->skip_wrong_letter; show_skip_wrong_letter_indicator(state->skip_wrong_letter); } diff --git a/movement/watch_faces/complication/wordle_face.h b/movement/watch_faces/complication/wordle_face.h index d1c1a54c..a03f9eea 100644 --- a/movement/watch_faces/complication/wordle_face.h +++ b/movement/watch_faces/complication/wordle_face.h @@ -57,7 +57,7 @@ * Else: Next screen * Alarm Hold * If Playing: Previous position - * Else: None + * Else: Toggle skipping over letters that have been confirmed to not be in the word (indicated via the LAP icon) */ #define WORDLE_LENGTH 5