buzzer: fix simulator build, refactor sequence_length.
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@@ -23,6 +23,13 @@
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*/
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#include "driver_init.h"
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// note: the buzzer uses a 1 MHz clock. these values were determined by dividing 1,000,000 by the target frequency.
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// i.e. for a 440 Hz tone (A4 on the piano), 1MHz/440Hz = 2273
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const uint16_t NotePeriods[108] = {18182,17161,16197,15288,14430,13620,12857,12134,11453,10811,10204,9631,9091,8581,8099,7645,7216,6811,6428,6068,5727,5405,5102,4816,4545,4290,4050,3822,3608,3405,3214,3034,2863,2703,2551,2408,2273,2145,2025,1911,1804,1703,1607,1517,1432,1351,1276,1204,1136,1073,1012,956,902,851,804,758,716,676,638,602,568,536,506,478,451,426,402,379,358,338,319,301,284,268,253,239,225,213,201,190,179,169,159,150,142,134,127};
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uint16_t sequence_length(int8_t *sequence) {
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uint16_t result = 0;
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while (*sequence != 0){
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result += *(sequence + 1);
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sequence += 2;
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}
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return result;
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}
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