split IrDA demo from light sensor demo
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@@ -28,7 +28,7 @@
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#include "tc.h"
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#include "eic.h"
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#include "usb.h"
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#include "uart.h"
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#include "adc.h"
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#ifdef HAS_IR_SENSOR
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@@ -44,13 +44,11 @@ void light_sensor_face_setup(uint8_t watch_face_index, void ** context_ptr) {
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void light_sensor_face_activate(void *context) {
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light_sensor_state_t *state = (light_sensor_state_t *)context;
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(void) state;
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HAL_GPIO_IR_ENABLE_out();
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HAL_GPIO_IR_ENABLE_clr();
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HAL_GPIO_IRSENSE_in();
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HAL_GPIO_IRSENSE_pmuxen(HAL_GPIO_PMUX_SERCOM_ALT);
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uart_init_instance(0, UART_TXPO_NONE, UART_RXPO_0, 300);
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uart_set_irda_mode_instance(0, true);
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uart_enable_instance(0);
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HAL_GPIO_IRSENSE_pmuxen(HAL_GPIO_PMUX_ADC);
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adc_init();
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adc_enable();
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movement_request_tick_frequency(8);
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}
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bool light_sensor_face_loop(movement_event_t event, void *context) {
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@@ -60,53 +58,25 @@ bool light_sensor_face_loop(movement_event_t event, void *context) {
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switch (event.event_type) {
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case EVENT_NONE:
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case EVENT_ACTIVATE:
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watch_display_text_with_fallback(WATCH_POSITION_TOP, "IrDA", "IR");
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// fall through
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case EVENT_TICK:
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{
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uint8_t data[32];
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size_t bytes_read = uart_read_instance(0, data, 32);
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if (bytes_read) {
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char buf[7];
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snprintf(buf, 7, "%3db r", bytes_read);
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watch_display_text(WATCH_POSITION_BOTTOM, buf);
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data[31] = 0;
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printf("%s: ", buf);
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// dump as hex
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for(size_t i = 0; i < bytes_read; i++) {
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printf("%02X ", data[i]);
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}
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printf("\n");
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} else {
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watch_display_text(WATCH_POSITION_BOTTOM, "no dat");
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}
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char buf[14];
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uint16_t light_level = adc_get_analog_value(HAL_GPIO_IRSENSE_pin());
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snprintf(buf, 14, "LL %-6d", light_level);
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watch_display_text(WATCH_POSITION_FULL, buf);
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printf("%s\n", buf);
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}
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break;
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case EVENT_LIGHT_BUTTON_UP:
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// You can use the Light button for your own purposes. Note that by default, Movement will also
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// illuminate the LED in response to EVENT_LIGHT_BUTTON_DOWN; to suppress that behavior, add an
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// empty case for EVENT_LIGHT_BUTTON_DOWN.
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break;
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case EVENT_ALARM_BUTTON_UP:
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// Just in case you have need for another button.
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break;
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case EVENT_TIMEOUT:
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// Your watch face will receive this event after a period of inactivity. If it makes sense to resign,
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// you may uncomment this line to move back to the first watch face in the list:
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// movement_move_to_face(0);
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break;
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case EVENT_LOW_ENERGY_UPDATE:
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// If you did not resign in EVENT_TIMEOUT, you can use this event to update the display once a minute.
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// Avoid displaying fast-updating values like seconds, since the display won't update again for 60 seconds.
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// You should also consider starting the tick animation, to show the wearer that this is sleep mode:
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// watch_start_sleep_animation(500);
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watch_display_text(WATCH_POSITION_TOP_RIGHT, " <");
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break;
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default:
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// Movement's default loop handler will step in for any cases you don't handle above:
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// * EVENT_LIGHT_BUTTON_DOWN lights the LED
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// * EVENT_MODE_BUTTON_UP moves to the next watch face in the list
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// * EVENT_MODE_LONG_PRESS returns to the first watch face (or skips to the secondary watch face, if configured)
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// You can override any of these behaviors by adding a case for these events to this switch statement.
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return movement_default_loop_handler(event);
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}
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@@ -116,11 +86,9 @@ bool light_sensor_face_loop(movement_event_t event, void *context) {
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void light_sensor_face_resign(void *context) {
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(void) context;
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// handle any cleanup before your watch face goes off-screen.
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adc_disable();
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HAL_GPIO_IRSENSE_pmuxdis();
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HAL_GPIO_IRSENSE_off();
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}
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void irq_handler_sercom0(void);
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void irq_handler_sercom0(void) {
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uart_irq_handler(0);
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}
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#endif // HAS_IR_SENSOR
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