movement: add hourly signal to simple clock face

This commit is contained in:
Joey Castillo 2021-12-21 10:05:06 -06:00
parent b341227797
commit 6256e709bf
2 changed files with 53 additions and 10 deletions

View File

@ -6,21 +6,31 @@
void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr) {
(void) settings;
(void) watch_face_index;
// the only context we need is the timestamp of the previous tick.
if (*context_ptr == NULL) *context_ptr = malloc(sizeof(uint32_t));
if (*context_ptr == NULL) {
*context_ptr = malloc(sizeof(simple_clock_state_t));
simple_clock_state_t *state = (simple_clock_state_t *)*context_ptr;
state->signal_enabled = false;
state->watch_face_index = watch_face_index;
}
}
void simple_clock_face_activate(movement_settings_t *settings, void *context) {
simple_clock_state_t *state = (simple_clock_state_t *)context;
if (watch_tick_animation_is_running()) watch_stop_tick_animation();
if (settings->bit.clock_mode_24h) watch_set_indicator(WATCH_INDICATOR_24H);
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
watch_set_colon();
// this ensures that none of the timestamp fields will match, so we can re-render them all.
*((uint32_t *)context) = 0xFFFFFFFF;
state->previous_date_time = 0xFFFFFFFF;
}
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context) {
simple_clock_state_t *state = (simple_clock_state_t *)context;
char buf[11];
uint8_t pos;
@ -31,8 +41,8 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
case EVENT_TICK:
case EVENT_LOW_ENERGY_UPDATE:
date_time = watch_rtc_get_date_time();
previous_date_time = *((uint32_t *)context);
*((uint32_t *)context) = date_time.reg;
previous_date_time = state->previous_date_time;
state->previous_date_time = date_time.reg;
if (date_time.reg >> 6 == previous_date_time >> 6 && event.event_type != EVENT_LOW_ENERGY_UPDATE) {
// everything before seconds is the same, don't waste cycles setting those segments.
@ -70,7 +80,25 @@ bool simple_clock_face_loop(movement_event_t event, movement_settings_t *setting
case EVENT_LIGHT_BUTTON_DOWN:
movement_illuminate_led();
break;
case EVENT_ALARM_BUTTON_UP:
case EVENT_ALARM_LONG_PRESS:
state->signal_enabled = !state->signal_enabled;
if (state->signal_enabled) watch_set_indicator(WATCH_INDICATOR_SIGNAL);
else watch_clear_indicator(WATCH_INDICATOR_SIGNAL);
break;
case EVENT_BACKGROUND_TASK:
// uncomment this line to snap back to the clock face when the hour signal sounds:
// movement_move_to_face(state->watch_face_index);
if (watch_is_buzzer_or_led_enabled()) {
// if we are in the foreground, we can just beep.
movement_play_signal();
} else {
// if we were in the background, we need to enable the buzzer peripheral first,
watch_enable_buzzer();
// beep quickly (this call blocks for 275 ms),
movement_play_signal();
// and then turn the buzzer peripheral off again.
watch_disable_buzzer();
}
break;
default:
break;
@ -83,3 +111,13 @@ void simple_clock_face_resign(movement_settings_t *settings, void *context) {
(void) settings;
(void) context;
}
bool simple_clock_face_wants_background_task(movement_settings_t *settings, void *context) {
(void) settings;
simple_clock_state_t *state = (simple_clock_state_t *)context;
if (!state->signal_enabled) return false;
watch_date_time date_time = watch_rtc_get_date_time();
return date_time.unit.minute == 59;
}

View File

@ -3,19 +3,24 @@
#include "movement.h"
typedef struct {
uint32_t previous_date_time;
uint8_t watch_face_index;
bool signal_enabled;
} simple_clock_state_t;
void simple_clock_face_setup(movement_settings_t *settings, uint8_t watch_face_index, void ** context_ptr);
void simple_clock_face_activate(movement_settings_t *settings, void *context);
bool simple_clock_face_loop(movement_event_t event, movement_settings_t *settings, void *context);
void simple_clock_face_resign(movement_settings_t *settings, void *context);
uint8_t simple_clock_face_get_weekday(uint16_t day, uint16_t month, uint16_t year);
bool simple_clock_face_wants_background_task(movement_settings_t *settings, void *context);
static const watch_face_t simple_clock_face = {
simple_clock_face_setup,
simple_clock_face_activate,
simple_clock_face_loop,
simple_clock_face_resign,
NULL
simple_clock_face_wants_background_task
};
#endif // SIMPLE_CLOCK_FACE_H_
#endif // SIMPLE_CLOCK_FACE_H_