Fix compiler warnings: missing prototype, unused variables, implicit declaration

This commit is contained in:
Daniel Bergman 2025-08-09 20:20:10 +02:00 committed by Joey Castillo
parent fe1c024e47
commit 6f08545e12

View File

@ -26,6 +26,7 @@
#include <stdlib.h> #include <stdlib.h>
#include <string.h> #include <string.h>
#include "simple_coin_flip_face.h" #include "simple_coin_flip_face.h"
#include "delay.h"
void simple_coin_flip_face_setup(uint8_t watch_face_index, void ** context_ptr) { void simple_coin_flip_face_setup(uint8_t watch_face_index, void ** context_ptr) {
(void) watch_face_index; (void) watch_face_index;
@ -36,7 +37,7 @@ void simple_coin_flip_face_setup(uint8_t watch_face_index, void ** context_ptr)
} }
void simple_coin_flip_face_activate(void *context) { void simple_coin_flip_face_activate(void *context) {
simple_coin_flip_face_state_t *state = (simple_coin_flip_face_state_t *)context; (void) context;
} }
static uint32_t get_random(uint32_t max) { static uint32_t get_random(uint32_t max) {
@ -48,7 +49,7 @@ static uint32_t get_random(uint32_t max) {
} }
void draw_start_face() { static void draw_start_face(void) {
watch_clear_display(); watch_clear_display();
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) { if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
watch_display_text(WATCH_POSITION_BOTTOM, " Flip"); watch_display_text(WATCH_POSITION_BOTTOM, " Flip");
@ -57,7 +58,7 @@ void draw_start_face() {
} }
} }
void set_pixels(int pixels[3][4][2], int j_len) { static void set_pixels(int pixels[3][4][2], int j_len) {
for(int loopruns = 0; loopruns<2; loopruns++) { for(int loopruns = 0; loopruns<2; loopruns++) {
for(int i = 0; i<3; i++) { for(int i = 0; i<3; i++) {
watch_clear_display(); watch_clear_display();
@ -69,7 +70,7 @@ void set_pixels(int pixels[3][4][2], int j_len) {
} }
} }
void load_animation() { static void load_animation(void) {
if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) { if (watch_get_lcd_type() == WATCH_LCD_TYPE_CLASSIC) {
int j_len = 2; int j_len = 2;
int pixels[3][4][2] = { int pixels[3][4][2] = {
@ -114,6 +115,7 @@ void load_animation() {
} }
static void _blink_face_update_lcd(simple_coin_flip_face_state_t *state) { static void _blink_face_update_lcd(simple_coin_flip_face_state_t *state) {
(void) state;
watch_clear_display(); watch_clear_display();
load_animation(); load_animation();
watch_clear_display(); watch_clear_display();